Player Matchup

Cthulhu
Cthulhu
Fran-Play-2003-
Cthulhu
Level 18
God Stats
7W - 5L
1,448 SR
Queue Stats
12W - 11L
1,272 Elo+
Party 2
Neith
Neith
PEPIGAMES
Neith
Level 25
God Stats
9W - 7L
1,473 SR
Queue Stats
12W - 11L
1,272 Elo+
Party 2
Thanatos
Thanatos
azabache0284
Thanatos
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,357 Elo+
Solo
Thor
Thor
d24512811
Thor
Level 18
God Stats
2W - 2L
1,220 SR
Queue Stats
12W - 11L
1,272 Elo+
Party 2
Sun Wukong
Sun Wukong
reyker777
Sun Wukong
Level 24
God Stats
12W - 7L
1,567 SR
Queue Stats
12W - 11L
1,272 Elo+
Party 2
Team Averages
Level 21
1,442 SR
1,289 Elo+

VS

Team Averages
Level 18
1,527 SR
1,237 Elo+
Izanami
Izanami
FCorrales1404
Izanami
Level 29
God Stats
4W - 4L
1,475 SR
Queue Stats
11W - 11L
1,434 Elo+
Solo
Agni
Agni
MaxTheBeare
Agni
Level 18
God Stats
2W - 5L
1,482 SR
Queue Stats
138W - 179L
1,244 Elo+
Party 1
Chiron
Chiron
QC_Buck
Chiron
Level 15
God Stats
9W - 11L
1,488 SR
Queue Stats
130W - 156L
1,239 Elo+
Party 1
Bakasura
Bakasura
SithBlazin69
Bakasura
Level 15
God Stats
8W - 9L
1,616 SR
Queue Stats
13W - 20L
1,193 Elo+
Solo
Hercules
Hercules
boiitsme678
Hercules
Level 13
God Stats
0W - 1L
1,576 SR
Queue Stats
3W - 7L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 9
9,763
542
9,703
14,867
9,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
PEPIGAMES
Neith
16
8 / 2 / 5
9,937
552
11,879
9,955
3,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
azabache0284
Thanatos
14
5 / 1 / 0
9,205
511
4,781
11,117
3,999
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
16
10 / 4 / 4
10,090
561
6,892
12,948
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
reyker777
Sun Wukong
15
5 / 4 / 8
9,062
503
6,162
13,714
7,588
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
3 / 6 / 0
8,998
500
13,454
12,932
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 10 / 3
7,472
415
12,453
11,732
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
QC_Buck
Chiron
12
3 / 8 / 1
7,788
433
5,938
13,789
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SithBlazin69
Bakasura
13
4 / 9 / 1
8,182
455
7,782
14,656
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
boiitsme678
Hercules
7
1 / 2 / 1
5,792
322
2,754
6,283
1,945
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
35
Kills
12
12
Deaths
35
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
6
0
0.5
W
7
1
9
11.5
L
1
10
3
0.25
W
Neith
PEPIGAMES
Neith
8
2
5
5.25
L
Chiron
QC_Buck
Chiron
3
8
1
0.44
L
Bakasura
SithBlazin69
Bakasura
4
9
1
0.5
W
Thanatos
azabache0284
Thanatos
5
1
0
5
L
Hercules
boiitsme678
Hercules
1
2
1
0.75
W
Thor
10
4
4
3
W
Sun Wukong
reyker777
Sun Wukong
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,417
Damage
42,381
62,601
Taken
59,392
30,024
Mitigated
18,969
25,983
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
13,454
9,587
0
2,009
12,932
4,486
1,045
1,313
11,426
0
62,582
W
9,703
1,316
0
6,613
14,867
9,647
477
6,851
8,016
34,126
0
L
12,453
1,316
0
205
11,732
2,963
0
3,333
7,927
39,821
0
W
Neith
PEPIGAMES
Neith
11,879
4,963
0
4,338
9,955
3,490
4,810
1,527
8,268
0
48,865
L
Chiron
QC_Buck
Chiron
5,938
3,185
85
3,557
13,789
3,992
0
3,722
9,557
0
45,850
L
Bakasura
SithBlazin69
Bakasura
7,782
6,345
0
1,549
14,656
5,583
649
320
14,248
0
22,965
W
Thanatos
azabache0284
Thanatos
4,781
1,692
142
6,550
11,117
3,999
2,021
667
10,308
0
29,778
L
Hercules
boiitsme678
Hercules
2,754
1,214
0
814
6,283
1,945
86
0
6,283
0
9,576
W
Thor
6,892
1,843
0
3,957
12,948
5,300
758
2,020
10,828
0
40,439
W
Sun Wukong
reyker777
Sun Wukong
6,162
1,051
644
3,739
13,714
7,588
1,796
1,388
12,226
0
29,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,057
Gold Earned
38,232
329
Minions Killed
284
0
Camps Cleared
0
1,623,962
Distance Traveled
1,306,078
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,998
500
108
6
0
242,938
1
W
Cthulhu
9,763
542
63
4
0
345,654
5
L
Agni
7,472
415
55
3
0
286,325
0
W
Neith
9,937
552
94
5
0
302,054
4
L
Chiron
7,788
433
59
3
0
267,891
0
L
Bakasura
8,182
455
51
3
0
298,057
1
W
Thanatos
9,205
511
57
3
0
339,477
2
L
Hercules
5,792
322
11
1
0
210,867
0
W
Thor
10,090
561
78
4
0
317,910
0
W
Sun Wukong
9,062
503
37
2
0
318,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role