Player Matchup

Jing Wei
Jing Wei
Estebanbw
Jing Wei
Level 85
God Stats
4W - 6L
1,414 SR
Queue Stats
321W - 433L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
Marcosfederic036
Kukulkan
Level 84
God Stats
11W - 10L
1,426 SR
Queue Stats
248W - 326L
1,418 Elo+
Party 1
Fenrir
Fenrir
Mr-chino1403
Fenrir
Level 106
God Stats
4W - 5L
1,419 SR
Queue Stats
236W - 340L
1,378 Elo+
Party 1
Jormungandr
Jormungandr
SYXTYGAMA
Jormungandr
Level 68
God Stats
12W - 15L
1,382 SR
Queue Stats
149W - 241L
1,362 Elo+
Party 1
King Arthur
King Arthur
chunchosebasfe9
King Arthur
Level 67
God Stats
1W - 1L
1,300 SR
Queue Stats
252W - 282L
1,364 Elo+
Solo
Team Averages
Level 82
1,388 SR
1,374 Elo+

VS

Team Averages
Level 89
1,493 SR
1,446 Elo+
Nemesis
Nemesis
GabrielCBelmont
Nemesis
Level 69
God Stats
9W - 13L
1,290 SR
Queue Stats
250W - 287L
1,443 Elo+
Solo
Jing Wei
Jing Wei
LIONS_Freyr
Jing Wei
Level 85
God Stats
13W - 15L
1,642 SR
Queue Stats
550W - 589L
1,501 Elo+
Solo
Zeus
Zeus
Mecha0508
Zeus
Level 114
God Stats
12W - 10L
1,530 SR
Queue Stats
300W - 341L
1,443 Elo+
Solo
Sylvanus
Sylvanus
Nahuel43_
Sylvanus
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
395W - 414L
1,442 Elo+
Solo
Ganesha
Ganesha
ReaDerx2662
Ganesha
Level 67
God Stats
3W - 3L
1,504 SR
Queue Stats
40W - 61L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Estebanbw
Jing Wei
15
1 / 3 / 2
8,464
529
7,700
8,749
2,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 3 / 5
9,959
622
16,412
9,251
2,799
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
8 / 4 / 6
9,381
586
9,910
11,518
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
SYXTYGAMA
Jormungandr
13
1 / 1 / 5
8,343
521
3,373
9,449
4,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
chunchosebasfe9
King Arthur
13
0 / 4 / 2
7,162
448
1,535
9,773
4,397
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,769
486
5,238
11,980
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
LIONS_Freyr
Jing Wei
12
1 / 4 / 1
7,509
469
6,592
10,873
3,328
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
15
5 / 4 / 2
8,862
554
8,221
10,363
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Nahuel43_
Sylvanus
16
8 / 4 / 1
9,773
611
9,582
13,836
11,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
ReaDerx2662
Ganesha
13
0 / 2 / 5
8,607
538
4,882
10,879
7,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
19
Kills
15
15
Deaths
19
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Estebanbw
Jing Wei
1
3
2
0.67
L
1
5
3
0.5
L
Jing Wei
LIONS_Freyr
Jing Wei
1
4
1
0.38
W
9
3
5
3.83
L
Zeus
5
4
2
1.5
W
Fenrir
8
4
6
2.75
L
Sylvanus
Nahuel43_
Sylvanus
8
4
1
2.13
L
Ganesha
ReaDerx2662
Ganesha
0
2
5
1.25
W
Jormungandr
SYXTYGAMA
Jormungandr
1
1
5
3.5
W
King Arthur
chunchosebasfe9
King Arthur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,930
Damage
34,515
48,740
Taken
57,931
19,643
Mitigated
30,635
9,141
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Estebanbw
Jing Wei
7,700
5,820
0
2,566
8,749
2,528
412
3,705
4,816
0
61,014
L
5,238
2,521
0
485
11,980
4,703
0
3,348
8,632
0
50,722
L
Jing Wei
LIONS_Freyr
Jing Wei
6,592
4,668
0
4,698
10,873
3,328
220
2,509
8,364
0
42,249
W
16,412
3,210
0
1,258
9,251
2,799
287
6,083
2,916
57,144
0
L
Zeus
8,221
737
0
1,346
10,363
3,681
367
5,200
5,163
46,277
0
W
Fenrir
9,910
1,645
0
3,087
11,518
5,100
0
4,530
6,650
0
39,019
L
Sylvanus
Nahuel43_
Sylvanus
9,582
3,015
827
5,286
13,836
11,377
469
5,321
8,515
47,424
11,894
L
Ganesha
ReaDerx2662
Ganesha
4,882
825
0
870
10,879
7,546
0
3,608
7,271
25,204
0
W
Jormungandr
SYXTYGAMA
Jormungandr
3,373
789
0
1,490
9,449
4,819
0
2,316
7,012
27,326
0
W
King Arthur
chunchosebasfe9
King Arthur
1,535
244
0
740
9,773
4,397
485
4,348
5,377
0
36,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,309
Gold Earned
42,520
421
Minions Killed
415
0
Camps Cleared
0
1,427,016
Distance Traveled
1,410,758
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,464
529
121
8
0
280,226
3
L
Nemesis
7,769
486
74
5
0
312,441
3
L
Jing Wei
7,509
469
91
6
0
271,435
4
W
Kukulkan
9,959
622
100
6
0
301,341
4
L
Zeus
8,862
554
95
6
0
266,736
3
W
Fenrir
9,381
586
66
4
0
318,849
0
L
Sylvanus
9,773
611
121
8
0
244,463
1
L
Ganesha
8,607
538
34
2
0
315,683
4
W
Jormungandr
8,343
521
50
3
0
253,450
1
W
King Arthur
7,162
448
84
5
0
273,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role