Player Matchup

Artemis
Artemis
Alex7641
Artemis
Level 105
God Stats
72W - 38L
1,639 SR
Queue Stats
175W - 156L
1,613 Elo+
Party 1
Thor
Thor
DanChampion21
Thor
Level 64
God Stats
1W - 1L
1,908 SR
Queue Stats
228W - 150L
1,633 Elo+
Party 1
Vulcan
Vulcan
picclricc
Vulcan
Level 31
God Stats
1W - 7L
1,334 SR
Queue Stats
318W - 293L
1,486 Elo+
Party 1
Team Averages
Level 67
1,627 SR
1,578 Elo+

VS

Team Averages
Level 78
1,758 SR
1,656 Elo+
Cupid
Cupid
CuckoldKeegan
Cupid
Level 69
God Stats
8W - 1L
1,717 SR
Queue Stats
29W - 22L
1,550 Elo+
Party 2
Fenrir
Fenrir
Grenstark
Fenrir
Level 105
God Stats
2W - 1L
1,986 SR
Queue Stats
12W - 9L
1,627 Elo+
Party 2
Merlin
Merlin
LeagueOfAncients
Merlin
Level 60
God Stats
3W - 0L
1,572 SR
Queue Stats
14W - 14L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alex7641
Artemis
11
2 / 8 / 7
8,008
667
6,213
10,543
3,369
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 4 / 6
9,099
758
6,679
11,905
4,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
picclricc
Vulcan
12
4 / 7 / 6
8,633
719
7,802
8,241
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 9
9,204
767
4,156
8,553
2,727
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Grenstark
Fenrir
13
6 / 6 / 11
10,041
837
10,682
14,723
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
8 / 3 / 11
10,279
857
11,609
8,921
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
10
Kills
19
19
Deaths
12
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alex7641
Artemis
2
8
7
0.69
W
5
3
9
3.17
L
4
4
6
1.75
W
Fenrir
Grenstark
Fenrir
6
6
11
1.92
W
8
3
11
4.5
L
Vulcan
picclricc
Vulcan
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,694
Damage
26,447
30,689
Taken
32,197
10,814
Mitigated
18,256
1,347
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alex7641
Artemis
6,213
2,069
0
1,102
10,543
3,369
0
3,307
6,914
0
21,085
W
4,156
2,169
407
1,628
8,553
2,727
1,518
1,987
6,418
0
19,774
L
6,679
1,085
0
160
11,905
4,646
0
4,494
7,131
0
27,721
W
Fenrir
Grenstark
Fenrir
10,682
3,406
0
1,989
14,723
12,423
795
3,417
11,078
0
26,873
W
11,609
627
0
2,017
8,921
3,106
319
1,906
6,899
38,284
0
L
Vulcan
picclricc
Vulcan
7,802
1,724
0
85
8,241
2,799
74
2,784
5,035
27,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,740
Gold Earned
29,524
121
Minions Killed
146
0
Camps Cleared
0
618,256
Distance Traveled
650,790
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,008
667
24
2
0
184,227
1
W
Cupid
9,204
767
46
4
0
231,281
1
L
Thor
9,099
758
41
3
0
230,180
2
W
Fenrir
10,041
837
26
2
0
205,422
0
W
Merlin
10,279
857
74
6
0
214,087
0
L
Vulcan
8,633
719
56
5
0
203,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role