Player Matchup

Tsukuyomi
Tsukuyomi
AoGr_Akashi
Tsukuyomi
Level 60
God Stats
3W - 2L
1,378 SR
Queue Stats
20W - 33L
1,130 Elo+
Party 1
Hel
Hel
AoGr_Aomine
Hel
Level 27
God Stats
1W - 0L
1,379 SR
Queue Stats
123W - 165L
1,318 Elo+
Party 1
Arachne
Arachne
AoGr_Kise
Arachne
Level 47
God Stats
21W - 20L
1,586 SR
Queue Stats
91W - 109L
1,327 Elo+
Party 1
Izanami
Izanami
Meruwanu
Izanami
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,179 Elo+
Party 1
Ravana
Ravana
ZoNe__WaLid
Ravana
Level 120
God Stats
4W - 4L
1,758 SR
Queue Stats
309W - 279L
1,516 Elo+
Solo
Team Averages
Level 53
1,520 SR
1,294 Elo+

VS

Team Averages
Level 40
1,500 SR
1,444 Elo+
Sobek
Sobek
 
Sobek
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
RaggedyExpert17
Susano
Level 45
God Stats
1W - 3L
1,588 SR
Queue Stats
67W - 83L
1,416 Elo+
Solo
Jing Wei
Jing Wei
XxMaRKoS1998xX
Jing Wei
Level 61
God Stats
6W - 11L
1,404 SR
Queue Stats
255W - 260L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
iwanda22
Cthulhu
Level 36
God Stats
45W - 64L
1,456 SR
Queue Stats
88W - 109L
1,416 Elo+
Solo
Anubis
Anubis
jeremy29042002
Anubis
Level 41
God Stats
6W - 7L
1,552 SR
Queue Stats
91W - 114L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AoGr_Akashi
Tsukuyomi
11
8 / 1 / 3
7,182
552
9,132
6,709
1,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 1
6,224
479
2,814
6,847
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
AoGr_Kise
Arachne
14
6 / 0 / 2
8,218
632
6,271
6,836
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Meruwanu
Izanami
10
1 / 4 / 7
6,504
500
5,042
4,980
1,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
14
3 / 1 / 1
7,836
603
7,055
5,590
2,604
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
3 / 4 / 0
5,620
432
3,747
10,590
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 4 / 0
6,630
510
2,990
9,562
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
9
1 / 6 / 3
6,105
470
2,530
8,461
1,785
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
iwanda22
Cthulhu
9
0 / 2 / 0
5,592
430
1,145
5,528
2,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 2 / 1
8,173
629
7,220
7,920
4,235
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
18
Kills
10
10
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
4
0
0.75
W
Tsukuyomi
AoGr_Akashi
Tsukuyomi
8
1
3
9.5
W
0
4
1
0.13
W
Arachne
AoGr_Kise
Arachne
6
0
2
7
W
Izanami
Meruwanu
Izanami
1
4
7
1.13
L
2
4
0
0.5
L
Jing Wei
1
6
3
0.42
W
Ravana
3
1
1
3.5
L
Cthulhu
iwanda22
Cthulhu
0
2
0
0
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,314
Damage
17,632
30,962
Taken
42,061
9,249
Mitigated
17,105
7,185
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,747
126
276
1,905
10,590
5,218
339
0
10,590
12,335
0
W
Tsukuyomi
AoGr_Akashi
Tsukuyomi
9,132
2,936
0
377
6,709
1,797
0
1,832
4,640
0
27,998
W
2,814
678
52
871
6,847
937
439
4,252
2,595
21,398
0
W
Arachne
AoGr_Kise
Arachne
6,271
3,707
0
3,013
6,836
2,564
0
2,258
4,541
0
46,058
W
Izanami
Meruwanu
Izanami
5,042
3,431
0
98
4,980
1,347
302
1,529
3,210
0
30,344
L
2,990
424
0
3,042
9,562
2,989
0
762
8,800
0
36,975
L
Jing Wei
2,530
2,028
0
1,120
8,461
1,785
609
0
8,461
0
23,110
W
Ravana
7,055
1,899
0
2,774
5,590
2,604
0
1,726
3,864
0
45,450
L
Cthulhu
iwanda22
Cthulhu
1,145
49
0
765
5,528
2,878
30
0
5,528
23,569
0
L
7,220
149
0
4,071
7,920
4,235
153
2,052
5,868
52,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
32,120
326
Minions Killed
298
0
Camps Cleared
0
1,326,915
Distance Traveled
1,129,444
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,620
432
15
1
0
235,554
0
W
Tsukuyomi
7,182
552
37
3
0
300,149
3
W
Hel
6,224
479
54
4
0
219,464
0
W
Arachne
8,218
632
82
6
0
304,751
0
W
Izanami
6,504
500
52
4
0
247,289
0
L
Susano
6,630
510
75
6
0
227,584
0
L
Jing Wei
6,105
470
50
4
0
221,290
1
W
Ravana
7,836
603
101
8
0
255,262
5
L
Cthulhu
5,592
430
40
3
0
206,734
2
L
Anubis
8,173
629
118
9
0
238,282
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role