Player Matchup

Danzaburou
Danzaburou
Gargantous
Danzaburou
Level 33
God Stats
3W - 1L
1,718 SR
Queue Stats
310W - 305L
1,498 Elo+
Party 3
Bellona
Bellona
JerrodFromSubway
Bellona
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 39L
1,562 Elo+
Party 1
Neith
Neith
Jonato420
Neith
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,511 Elo+
Party 1
Sol
Sol
LUKOTAR
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,523 Elo+
Party 1
Artemis
Artemis
LilNobara
Artemis
Level 109
God Stats
19W - 12L
1,762 SR
Queue Stats
329W - 289L
1,525 Elo+
Party 3
Team Averages
Level 48
1,596 SR
1,524 Elo+

VS

Team Averages
Level 63
1,551 SR
1,464 Elo+
Osiris
Osiris
PAULJJ
Osiris
Level 107
God Stats
10W - 20L
1,374 SR
Queue Stats
410W - 508L
1,449 Elo+
Party 2
Ymir
Ymir
RubenDari124
Ymir
Level 7
God Stats
1W - 3L
1,549 SR
Queue Stats
6W - 13L
1,492 Elo+
Party 2
Thanatos
Thanatos
TreyEzzzreal
Thanatos
Level 24
God Stats
12W - 21L
1,787 SR
Queue Stats
116W - 141L
1,390 Elo+
Party 2
Neith
Neith
TreySxbas
Neith
Level 79
God Stats
23W - 23L
1,540 SR
Queue Stats
723W - 826L
1,468 Elo+
Party 2
Sol
Sol
XLeyowynX
Sol
Level 99
God Stats
7W - 11L
1,507 SR
Queue Stats
178W - 178L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gargantous
Danzaburou
9
4 / 3 / 4
6,086
609
5,768
6,674
1,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 0
6,692
669
6,662
6,630
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Jonato420
Neith
8
0 / 1 / 0
4,868
487
499
4,699
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
9
0 / 1 / 0
5,417
542
364
3,386
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LilNobara
Artemis
11
6 / 0 / 4
6,719
672
8,498
5,084
1,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
PAULJJ
Osiris
10
1 / 1 / 0
5,517
552
3,518
8,493
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 3
4,180
418
836
7,530
2,502
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
TreyEzzzreal
Thanatos
7
1 / 3 / 1
4,899
490
950
5,699
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
TreySxbas
Neith
9
3 / 3 / 0
5,165
517
5,285
7,085
1,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 1
6,502
650
2,023
2,760
728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
5
5
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Gargantous
Danzaburou
4
3
4
2
W
2
0
0
2
W
Neith
Jonato420
Neith
0
1
0
0
W
Sol
0
1
0
0
W
Artemis
LilNobara
Artemis
6
0
4
8
L
Osiris
PAULJJ
Osiris
1
1
0
1
L
0
5
3
0.3
L
Thanatos
TreyEzzzreal
Thanatos
1
3
1
0.5
L
Neith
TreySxbas
Neith
3
3
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,791
Damage
12,612
26,473
Taken
31,567
10,579
Mitigated
12,636
12,014
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Gargantous
Danzaburou
5,768
2,839
0
1,905
6,674
1,755
354
273
6,401
0
28,854
W
6,662
3,846
0
4,356
6,630
4,286
240
1,041
5,589
0
42,875
W
Neith
Jonato420
Neith
499
84
208
2,613
4,699
1,263
0
432
4,267
0
20,160
W
Sol
364
0
0
1,102
3,386
1,915
0
1,591
1,795
22,873
2,534
W
Artemis
LilNobara
Artemis
8,498
4,039
300
1,530
5,084
1,360
406
563
4,521
0
28,536
L
Osiris
PAULJJ
Osiris
3,518
538
0
3,847
8,493
6,311
0
0
8,493
4,292
25,746
L
836
208
0
1,335
7,530
2,502
0
0
7,376
5,486
0
L
Thanatos
TreyEzzzreal
Thanatos
950
94
0
3,508
5,699
1,355
0
0
5,586
0
16,720
L
Neith
TreySxbas
Neith
5,285
1,609
0
2,135
7,085
1,740
0
0
7,047
0
27,287
L
2,023
461
0
1,457
2,760
728
324
364
2,396
41,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
26,263
328
Minions Killed
265
0
Camps Cleared
0
884,116
Distance Traveled
936,639
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,086
609
53
5
0
162,542
1
W
Bellona
6,692
669
112
11
0
189,300
1
W
Neith
4,868
487
50
5
0
180,304
0
W
Sol
5,417
542
68
7
0
185,845
0
W
Artemis
6,719
672
45
5
0
166,125
4
L
Osiris
5,517
552
65
7
0
199,677
2
L
Ymir
4,180
418
8
1
0
171,331
0
L
Thanatos
4,899
490
43
4
0
204,824
0
L
Neith
5,165
517
55
6
0
171,248
0
L
Sol
6,502
650
94
9
0
189,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role