Player Matchup

Heimdallr
Heimdallr
Royals-Blood
Heimdallr
Level 36
God Stats
5W - 11L
1,231 SR
Queue Stats
335W - 326L
1,437 Elo+
Party 2
Raijin
Raijin
SoFreezee
Raijin
Level 68
God Stats
4W - 2L
1,931 SR
Queue Stats
324W - 294L
1,446 Elo+
Party 2
Susano
Susano
TribeSlapAh03
Susano
Level 81
God Stats
5W - 7L
1,751 SR
Queue Stats
351W - 314L
1,451 Elo+
Party 2
Jormungandr
Jormungandr
WTE V1b3
Jormungandr
Level 109
God Stats
3W - 2L
1,503 SR
Queue Stats
217W - 191L
1,477 Elo+
Party 2
Khepri
Khepri
spartan leon118
Khepri
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,441 Elo+
Solo
Team Averages
Level 67
1,583 SR
1,450 Elo+

VS

Team Averages
Level 52
1,395 SR
1,427 Elo+
Ymir
Ymir
ApeX FadeD
Ymir
Level 15
God Stats
19W - 15L
1,462 SR
Queue Stats
20W - 21L
1,362 Elo+
Party 1
Thor
Thor
JBills
Thor
Level 69
God Stats
2W - 3L
1,156 SR
Queue Stats
44W - 43L
1,367 Elo+
Party 1
Chiron
Chiron
SithPrinceHammy
Chiron
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 105L
1,413 Elo+
Solo
Scylla
Scylla
Wolfishmatash
Scylla
Level 115
God Stats
1W - 0L
1,356 SR
Queue Stats
51W - 39L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
pussaykicka
Gilgamesh
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 3L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Royals-Blood
Heimdallr
10
2 / 2 / 0
6,502
500
5,129
6,532
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
SoFreezee
Raijin
13
2 / 3 / 2
7,849
604
4,162
6,881
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 2
6,559
505
3,206
8,298
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
WTE V1b3
Jormungandr
15
3 / 1 / 1
8,589
661
6,310
8,407
6,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 5 / 0
5,628
433
1,940
10,634
4,732
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 7
5,851
450
1,641
9,135
6,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
JBills
Thor
13
2 / 1 / 1
7,280
560
3,389
8,839
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 1 / 0
7,237
557
10,966
6,556
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 3 / 4
7,997
615
8,932
9,204
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
pussaykicka
Gilgamesh
12
1 / 2 / 0
6,803
523
3,542
7,677
4,392
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
14
14
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
Thor
JBills
Thor
2
1
1
2.5
L
Heimdallr
Royals-Blood
Heimdallr
2
2
0
1
W
6
1
0
6
L
Raijin
SoFreezee
Raijin
2
3
2
1
L
1
3
2
0.67
L
Jormungandr
WTE V1b3
Jormungandr
3
1
1
3.5
W
5
3
4
2.33
W
Gilgamesh
pussaykicka
Gilgamesh
1
2
0
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,747
Damage
28,470
40,752
Taken
41,411
18,205
Mitigated
19,303
6,033
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,641
265
0
1,735
9,135
6,745
457
943
8,192
10,755
0
W
Thor
JBills
Thor
3,389
583
0
750
8,839
2,898
250
2,513
6,197
0
47,474
L
Heimdallr
Royals-Blood
Heimdallr
5,129
1,667
0
400
6,532
1,799
0
2,558
3,902
0
22,096
W
10,966
3,885
1,335
2,870
6,556
2,281
1,611
865
5,691
0
48,482
L
Raijin
SoFreezee
Raijin
4,162
140
0
960
6,881
2,393
0
2,863
3,761
46,301
0
L
3,206
425
0
500
8,298
2,447
156
1,685
6,561
0
31,218
L
Jormungandr
WTE V1b3
Jormungandr
6,310
1,769
0
2,954
8,407
6,834
0
1,264
7,123
52,165
0
W
8,932
1,256
0
3,727
9,204
2,987
420
2,844
6,311
51,889
0
W
Gilgamesh
pussaykicka
Gilgamesh
3,542
1,398
0
1,553
7,677
4,392
0
4,477
2,608
0
30,587
L
1,940
195
98
1,121
10,634
4,732
0
1,798
8,832
21,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,127
Gold Earned
35,168
356
Minions Killed
339
0
Camps Cleared
0
1,171,966
Distance Traveled
1,318,028
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,851
450
14
1
0
262,189
4
W
Thor
7,280
560
100
8
0
268,126
5
L
Heimdallr
6,502
500
39
3
0
241,253
3
W
Chiron
7,237
557
78
6
0
292,750
1
L
Raijin
7,849
604
95
7
0
233,002
4
L
Susano
6,559
505
63
5
0
251,009
5
L
Jormungandr
8,589
661
127
10
0
219,302
2
W
Scylla
7,997
615
88
7
0
252,146
2
W
Gilgamesh
6,803
523
59
5
0
242,817
0
L
Khepri
5,628
433
32
2
0
227,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role