Player Matchup

Merlin
Merlin
Agon
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,613 Elo+
Party 1
Jormungandr
Jormungandr
McSponser
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
MillerMD91
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,439 Elo+
Solo
Nemesis
Nemesis
d4kr3v1ll
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,508 Elo+
Party 1
Medusa
Medusa
its4santa
Medusa
Level 26
God Stats
1W - 0L
1,181 SR
Queue Stats
63W - 56L
1,558 Elo+
Party 1
Team Averages
Level 19
1,436 SR
1,517 Elo+

VS

Team Averages
Level 15
1,597 SR
1,495 Elo+
Neith
Neith
Craudiao TM
Neith
Level 27
God Stats
15W - 20L
1,535 SR
Queue Stats
183W - 219L
1,514 Elo+
Solo
Agni
Agni
CreakyFob50
Agni
Level 5
God Stats
2W - 2L
1,852 SR
Queue Stats
3W - 4L
1,475 Elo+
Solo
Izanami
Izanami
Lorjez-
Izanami
Level 24
God Stats
0W - 1L
1,326 SR
Queue Stats
17W - 21L
1,739 Elo+
Solo
Nemesis
Nemesis
Phaze415
Nemesis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 48L
1,416 Elo+
Solo
Thor
Thor
koolboykev
Thor
Level 4
God Stats
0W - 4L
1,770 SR
Queue Stats
1W - 5L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Agon
Merlin
20
10 / 2 / 25
15,099
1,079
21,101
12,209
5,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
McSponser
Jormungandr
20
1 / 11 / 20
12,135
867
3,576
20,818
8,906
Kuzenbo
MillerMD91
Kuzenbo
20
7 / 1 / 30
14,570
1,041
16,774
24,359
44,664
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
d4kr3v1ll
Nemesis
20
6 / 5 / 24
13,664
976
16,868
22,692
9,571
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Medusa
its4santa
Medusa
20
19 / 1 / 19
16,100
1,150
38,157
11,775
5,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 11
14,197
1,014
24,759
22,124
10,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
5 / 6 / 9
12,752
911
17,908
16,682
6,483
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Lorjez-
Izanami
20
6 / 9 / 8
14,211
1,015
25,669
20,632
9,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Phaze415
Nemesis
19
2 / 13 / 14
12,841
917
12,712
27,314
21,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
0 / 11 / 4
11,094
792
5,127
16,464
7,980
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
65
43
Kills
19
20
Deaths
43
118
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Merlin
Agon
Merlin
10
2
25
11.25
L
6
4
11
2.88
L
5
6
9
1.58
L
Izanami
Lorjez-
Izanami
6
9
8
1.11
W
Jormungandr
McSponser
Jormungandr
1
11
20
1
W
Kuzenbo
MillerMD91
Kuzenbo
7
1
30
22
L
Nemesis
Phaze415
Nemesis
2
13
14
0.69
W
Nemesis
d4kr3v1ll
Nemesis
6
5
24
3.6
W
Medusa
its4santa
Medusa
19
1
19
28.5
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,476
Damage
86,175
91,853
Taken
103,216
73,403
Mitigated
55,760
11,022
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Agon
Merlin
21,101
3,677
0
2,635
12,209
5,089
0
1,257
10,952
53,739
0
L
24,759
12,179
0
2,890
22,124
10,675
0
8,280
13,844
0
64,813
L
17,908
2,150
227
3,832
16,682
6,483
0
8,345
8,337
48,931
0
L
Izanami
Lorjez-
Izanami
25,669
11,694
0
0
20,632
9,324
0
7,712
12,920
0
59,549
W
Jormungandr
McSponser
Jormungandr
3,576
1,212
0
0
20,818
8,906
0
8,627
11,195
7,350
0
W
Kuzenbo
MillerMD91
Kuzenbo
16,774
3,451
0
0
24,359
44,664
0
2,951
21,408
34,964
0
L
Nemesis
Phaze415
Nemesis
12,712
4,356
0
2,788
27,314
21,298
0
12,602
14,712
0
28,508
W
Nemesis
d4kr3v1ll
Nemesis
16,868
8,409
549
3,877
22,692
9,571
0
3,214
19,478
0
29,825
W
Medusa
its4santa
Medusa
38,157
21,900
894
3,067
11,775
5,173
0
1,859
9,916
0
75,794
L
5,127
1,746
0
0
16,464
7,980
0
4,512
11,952
0
14,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,568
Gold Earned
65,095
244
Minions Killed
263
3
Camps Cleared
8
1,225,101
Distance Traveled
1,086,206
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,099
1,079
70
5
1
226,546
1
L
Neith
14,197
1,014
74
5
0
234,561
0
L
Agni
12,752
911
80
6
0
224,028
1
L
Izanami
14,211
1,015
71
5
2
208,111
0
W
Jormungandr
12,135
867
10
1
0
130,765
0
W
Kuzenbo
14,570
1,041
41
3
1
294,878
0
L
Nemesis
12,841
917
30
2
2
275,746
0
W
Nemesis
13,664
976
37
3
1
286,480
1
W
Medusa
16,100
1,150
86
6
0
286,432
1
L
Thor
11,094
792
8
1
4
143,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role