Player Matchup

Osiris
Osiris
ItsJoeyPants
Osiris
Level 139
God Stats
7W - 6L
1,635 SR
Queue Stats
264W - 242L
1,606 Elo+
Party 1
Heimdallr
Heimdallr
PsychCam
Heimdallr
Level 155
God Stats
34W - 20L
1,710 SR
Queue Stats
103W - 93L
1,654 Elo+
Solo
Bacchus
Bacchus
Rookie501
Bacchus
Level 154
God Stats
0W - 3L
1,277 SR
Queue Stats
277W - 249L
1,617 Elo+
Party 1
Persephone
Persephone
SteelSilver7322
Persephone
Level 109
God Stats
35W - 30L
1,568 SR
Queue Stats
584W - 508L
1,697 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TwentyGravy
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
490W - 450L
1,655 Elo+
Solo
Team Averages
Level 133
1,538 SR
1,646 Elo+

VS

Team Averages
Level 134
1,662 SR
1,624 Elo+
Pele
Pele
FLaMez_Mendar
Pele
Level 99
God Stats
3W - 3L
1,620 SR
Queue Stats
289W - 242L
1,619 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LargerPigeon
Ah Muzen Cab
Level 146
God Stats
3W - 2L
1,652 SR
Queue Stats
107W - 92L
1,657 Elo+
Party 3
Artio
Artio
McScotty
Artio
Level 146
God Stats
6W - 3L
1,654 SR
Queue Stats
391W - 347L
1,603 Elo+
Party 3
Gilgamesh
Gilgamesh
Multimeat Man
Gilgamesh
Level 154
God Stats
8W - 13L
1,617 SR
Queue Stats
384W - 359L
1,600 Elo+
Party 2
Kukulkan
Kukulkan
Zesty Wyrm
Kukulkan
Level 127
God Stats
31W - 24L
1,769 SR
Queue Stats
264W - 259L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
2 / 4 / 2
9,137
435
7,056
16,754
9,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
PsychCam
Heimdallr
17
3 / 4 / 2
10,614
505
14,289
17,118
7,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Rookie501
Bacchus
15
4 / 3 / 5
10,406
496
8,758
18,087
20,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
SteelSilver7322
Persephone
17
1 / 4 / 1
11,613
553
15,313
14,470
4,875
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
TwentyGravy
Morgan Le Fay
17
1 / 1 / 1
10,069
479
10,201
12,440
6,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
10,659
508
7,245
14,844
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
LargerPigeon
Ah Muzen Cab
20
4 / 2 / 4
12,572
599
15,232
18,675
7,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
McScotty
Artio
19
4 / 1 / 1
11,694
557
14,666
25,644
23,771
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Multimeat Man
Gilgamesh
16
3 / 5 / 4
11,197
533
6,967
18,011
12,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Zesty Wyrm
Kukulkan
20
4 / 0 / 3
12,401
591
14,177
7,594
2,599
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
11
Kills
16
16
Deaths
11
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Osiris
2
4
2
0.75
W
Ah Muzen Cab
LargerPigeon
Ah Muzen Cab
4
2
4
3
W
Artio
McScotty
Artio
4
1
1
4.5
W
Gilgamesh
Multimeat Man
Gilgamesh
3
5
4
1
L
Heimdallr
PsychCam
Heimdallr
3
4
2
1
L
Bacchus
Rookie501
Bacchus
4
3
5
2.17
L
Persephone
SteelSilver7322
Persephone
1
4
1
0.38
L
Morgan Le Fay
TwentyGravy
Morgan Le Fay
1
1
1
1.5
W
Kukulkan
Zesty Wyrm
Kukulkan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,617
Damage
58,287
78,869
Taken
84,768
49,411
Mitigated
52,986
20,427
Healing
31,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,245
1,088
0
1,183
14,844
6,884
0
4,374
10,303
0
103,275
L
Osiris
7,056
3,253
0
2,011
16,754
9,872
39
5,754
10,861
0
62,693
W
Ah Muzen Cab
LargerPigeon
Ah Muzen Cab
15,232
6,531
0
9,798
18,675
7,673
3,244
3,728
14,654
0
113,909
W
Artio
McScotty
Artio
14,666
720
164
15,102
25,644
23,771
27
13,558
11,853
76,672
0
W
Gilgamesh
Multimeat Man
Gilgamesh
6,967
1,113
0
1,611
18,011
12,059
0
7,675
10,243
0
37,147
L
Heimdallr
PsychCam
Heimdallr
14,289
8,999
0
4,388
17,118
7,331
0
781
16,337
0
97,421
L
Bacchus
Rookie501
Bacchus
8,758
627
0
2,900
18,087
20,980
0
6,079
11,800
24,128
0
L
Persephone
SteelSilver7322
Persephone
15,313
1,386
0
5,569
14,470
4,875
153
10,474
3,992
83,585
0
L
Morgan Le Fay
TwentyGravy
Morgan Le Fay
10,201
891
284
5,275
12,440
6,353
0
5,908
6,532
85,972
0
W
Kukulkan
Zesty Wyrm
Kukulkan
14,177
967
0
3,369
7,594
2,599
0
4,197
3,285
112,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,839
Gold Earned
58,523
673
Minions Killed
730
0
Camps Cleared
0
2,005,483
Distance Traveled
2,154,691
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,659
508
135
6
0
444,742
2
L
Osiris
9,137
435
113
5
0
409,389
2
W
Ah Muzen Cab
12,572
599
186
9
0
421,320
2
W
Artio
11,694
557
144
7
0
404,542
1
W
Gilgamesh
11,197
533
50
2
0
434,222
2
L
Heimdallr
10,614
505
191
9
0
362,333
11
L
Bacchus
10,406
496
42
2
0
435,676
8
L
Persephone
11,613
553
160
8
0
363,428
6
L
Morgan Le Fay
10,069
479
167
8
0
434,657
3
W
Kukulkan
12,401
591
215
10
0
449,865
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role