Player Matchup

Chaac
Chaac
Mazzdabator
Chaac
Level 129
God Stats
7W - 5L
1,812 SR
Queue Stats
491W - 475L
1,597 Elo+
Party 2
Chiron
Chiron
Mr PsychoPanda
Chiron
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
273W - 307L
1,561 Elo+
Party 2
Ra
Ra
dockdock3000
Ra
Level 152
God Stats
17W - 22L
1,564 SR
Queue Stats
257W - 458L
1,457 Elo+
Solo
Team Averages
Level 125
1,625 SR
1,538 Elo+

VS

Team Averages
Level 71
1,581 SR
1,567 Elo+
Morgan Le Fay
Morgan Le Fay
Jamex1
Morgan Le Fay
Level 87
God Stats
4W - 4L
1,609 SR
Queue Stats
68W - 47L
1,633 Elo+
Party 1
Hercules
Hercules
YallahMyGinners
Hercules
Level 28
God Stats
9W - 8L
1,634 SR
Queue Stats
198W - 160L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
leooonn
Danzaburou
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
12,650
666
18,640
21,930
29,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

17
5 / 6 / 6
12,284
647
12,133
14,811
4,119
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

17
4 / 8 / 7
13,136
691
8,828
12,241
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jamex1
Morgan Le Fay
18
5 / 6 / 13
12,956
682
19,269
15,752
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hercules
18
9 / 3 / 11
14,074
741
11,155
21,230
23,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
leooonn
Danzaburou
19
6 / 2 / 14
14,071
741
13,904
13,036
5,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
11
Kills
20
20
Deaths
11
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Jamex1
Morgan Le Fay
5
6
13
1.92
L
2
6
7
0.92
L
5
6
6
1.33
W
Hercules
9
3
11
4.83
L
4
8
7
0.94
W
Danzaburou
leooonn
Danzaburou
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,601
Damage
44,328
48,982
Taken
50,018
38,602
Mitigated
34,752
10,479
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Jamex1
Morgan Le Fay
19,269
1,761
238
3,113
15,752
6,197
340
4,076
11,406
61,045
0
L
18,640
942
0
4,826
21,930
29,144
43
6,541
15,389
11,315
38,178
L
12,133
5,435
671
1,989
14,811
4,119
395
9,521
5,290
0
38,548
W
Hercules
11,155
2,572
0
5,227
21,230
23,163
676
5,942
13,799
0
30,733
L
8,828
816
1,406
1,587
12,241
5,339
14
3,207
9,034
65,363
0
W
Danzaburou
leooonn
Danzaburou
13,904
7,007
0
2,496
13,036
5,392
2,059
3,914
8,844
0
72,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
41,101
240
Minions Killed
205
0
Camps Cleared
0
996,850
Distance Traveled
999,168
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,956
682
64
3
0
298,976
3
L
Chaac
12,650
666
56
3
0
356,011
1
L
Chiron
12,284
647
55
3
0
318,408
2
W
Hercules
14,074
741
25
1
0
354,564
4
L
Ra
13,136
691
129
7
0
322,431
3
W
Danzaburou
14,071
741
116
6
0
345,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role