Player Matchup

Kukulkan
Kukulkan
HenBelms
Kukulkan
Level 27
God Stats
7W - 7L
1,393 SR
Queue Stats
103W - 96L
1,413 Elo+
Party 1
Ares
Ares
PhillyUpTopp
Ares
Level 66
God Stats
4W - 1L
1,463 SR
Queue Stats
214W - 218L
1,434 Elo+
Party 1
Loki
Loki
SpadeTempa
Loki
Level 66
God Stats
12W - 7L
1,543 SR
Queue Stats
363W - 328L
1,464 Elo+
Party 1
Osiris
Osiris
ayetownn
Osiris
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 62L
1,353 Elo+
Party 1
Neith
Neith
xMortyFried
Neith
Level 4
God Stats
2W - 0L
1,694 SR
Queue Stats
6W - 0L
1,780 Elo+
Party 1
Team Averages
Level 35
1,519 SR
1,489 Elo+

VS

Team Averages
Level 21
1,504 SR
1,356 Elo+
Cerberus
Cerberus
C0d3Br3ak3r
Cerberus
Level 12
God Stats
1W - 1L
1,278 SR
Queue Stats
4W - 6L
1,335 Elo+
Party 2
Sun Wukong
Sun Wukong
FakeClan_Drako
Sun Wukong
Level 9
God Stats
2W - 3L
1,540 SR
Queue Stats
2W - 6L
1,335 Elo+
Party 2
Xbalanque
Xbalanque
PRicoThaGoat
Xbalanque
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
97W - 96L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
adelineuwu
Baron Samedi
Level 26
God Stats
4W - 2L
1,774 SR
Queue Stats
94W - 85L
1,395 Elo+
Solo
Bakasura
Bakasura
piratachino7
Bakasura
Level 28
God Stats
3W - 4L
1,430 SR
Queue Stats
80W - 97L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HenBelms
Kukulkan
14
2 / 6 / 9
11,108
444
11,760
13,982
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 3 / 8
13,813
553
13,592
24,201
30,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
9 / 2 / 9
14,396
576
21,365
18,899
9,191
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
ayetownn
Osiris
14
4 / 8 / 9
11,537
461
6,543
19,600
16,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 10
11,763
471
14,279
11,102
4,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C0d3Br3ak3r
Cerberus
16
1 / 8 / 5
10,339
414
6,063
26,619
31,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
FakeClan_Drako
Sun Wukong
18
7 / 6 / 6
11,690
468
14,259
24,022
19,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
PRicoThaGoat
Xbalanque
16
2 / 5 / 8
10,075
403
9,525
19,601
8,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
adelineuwu
Baron Samedi
18
5 / 4 / 4
11,847
474
10,540
12,957
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
piratachino7
Bakasura
9
3 / 2 / 2
8,735
349
3,196
4,752
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
25
Kills
18
20
Deaths
25
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
C0d3Br3ak3r
Cerberus
1
8
5
0.44
L
Sun Wukong
FakeClan_Drako
Sun Wukong
7
6
6
1.67
W
Kukulkan
HenBelms
Kukulkan
2
6
9
1.08
L
Xbalanque
PRicoThaGoat
Xbalanque
2
5
8
1.2
W
7
3
8
3.67
W
9
2
9
6.75
L
Baron Samedi
adelineuwu
Baron Samedi
5
4
4
1.75
W
Osiris
ayetownn
Osiris
4
8
9
1.06
L
Bakasura
piratachino7
Bakasura
3
2
2
2
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,539
Damage
43,583
87,784
Taken
87,951
67,318
Mitigated
67,102
13,079
Healing
16,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
C0d3Br3ak3r
Cerberus
6,063
272
0
2,668
26,619
31,268
0
7,119
19,500
40,635
0
L
Sun Wukong
FakeClan_Drako
Sun Wukong
14,259
2,809
0
5,918
24,022
19,987
186
6,890
17,132
0
62,485
W
Kukulkan
HenBelms
Kukulkan
11,760
818
0
2,654
13,982
6,610
2,369
3,770
10,212
51,129
0
L
Xbalanque
PRicoThaGoat
Xbalanque
9,525
3,715
0
2,564
19,601
8,844
0
5,222
14,379
0
70,297
W
13,592
693
0
730
24,201
30,533
2,185
4,983
19,137
35,774
0
W
21,365
4,728
0
1,559
18,899
9,191
3,414
2,909
15,808
0
118,208
L
Baron Samedi
adelineuwu
Baron Samedi
10,540
164
636
3,401
12,957
5,242
0
4,909
8,048
69,890
0
W
Osiris
ayetownn
Osiris
6,543
4,340
0
2,011
19,600
16,050
1,060
2,435
17,125
0
29,416
L
Bakasura
piratachino7
Bakasura
3,196
1,566
0
1,642
4,752
1,761
0
1,212
3,540
0
16,934
W
14,279
5,113
2,129
3,996
11,102
4,934
7,781
2,506
8,521
0
75,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,617
Gold Earned
52,686
463
Minions Killed
452
0
Camps Cleared
0
2,222,481
Distance Traveled
1,734,082
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,339
414
84
3
0
381,057
0
L
Sun Wukong
11,690
468
103
4
0
463,855
4
W
Kukulkan
11,108
444
81
3
0
433,250
0
L
Xbalanque
10,075
403
94
4
0
393,927
3
W
Ares
13,813
553
44
2
0
446,975
2
W
Loki
14,396
576
162
6
0
497,650
1
L
Baron Samedi
11,847
474
120
5
0
306,586
0
W
Osiris
11,537
461
50
2
0
435,012
2
L
Bakasura
8,735
349
51
2
0
188,657
4
W
Neith
11,763
471
126
5
0
409,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role