Player Matchup

Ullr
Ullr
 
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AnnSledgehammer
Tiamat
Level 149
God Stats
16W - 12L
1,616 SR
Queue Stats
471W - 454L
1,493 Elo+
Solo
Khepri
Khepri
NickiMinæj
Khepri
Level 125
God Stats
10W - 11L
1,702 SR
Queue Stats
682W - 626L
1,510 Elo+
Solo
Hades
Hades
ZAMANTEZAR
Hades
Level 106
God Stats
5W - 4L
1,616 SR
Queue Stats
169W - 165L
1,575 Elo+
Solo
Team Averages
Level 117
1,587 SR
1,516 Elo+

VS

Team Averages
Level 107
1,575 SR
1,504 Elo+
Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KChangAN
Ymir
Level 122
God Stats
3W - 1L
1,656 SR
Queue Stats
65W - 66L
1,531 Elo+
Solo
Medusa
Medusa
Reignshade
Medusa
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 35L
1,390 Elo+
Solo
Erlang Shen
Erlang Shen
lordwindrunner
Erlang Shen
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
208W - 205L
1,446 Elo+
Solo
Cernunnos
Cernunnos
saiDeo
Cernunnos
Level 160
God Stats
45W - 32L
1,719 SR
Queue Stats
715W - 655L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 2 / 1
5,051
505
1,536
4,830
1,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
 
Tyr
8
1 / 3 / 0
4,868
487
2,307
6,371
2,256
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 1
5,677
568
2,241
4,584
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
8
1 / 3 / 2
5,140
514
2,891
8,257
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Hades
8
3 / 3 / 0
4,881
488
4,544
6,300
2,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 3 / 2
6,192
619
4,408
4,329
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 0 / 5
5,626
563
2,871
5,057
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Reignshade
Medusa
10
3 / 1 / 0
6,063
606
3,590
3,665
994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
lordwindrunner
Erlang Shen
8
3 / 3 / 4
5,590
559
4,020
7,360
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
saiDeo
Cernunnos
12
5 / 0 / 2
6,852
685
5,853
5,148
1,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
13
13
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
1
0.25
L
Tyr
 
Tyr
1
3
0
0.33
W
Merlin
 
Merlin
2
3
2
1
L
2
2
1
1.25
W
Ymir
0
0
5
2.5
L
Khepri
1
3
2
0.67
W
Medusa
Reignshade
Medusa
3
1
0
3
L
Hades
3
3
0
1
W
Erlang Shen
lordwindrunner
Erlang Shen
3
3
4
1.67
W
Cernunnos
saiDeo
Cernunnos
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,519
Damage
20,742
30,342
Taken
25,559
11,302
Mitigated
9,833
10,454
Healing
7,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,536
493
0
1,210
4,830
1,426
0
475
4,355
0
24,882
L
Tyr
 
Tyr
2,307
116
0
1,593
6,371
2,256
498
593
5,761
0
16,980
W
Merlin
 
Merlin
4,408
575
0
820
4,329
1,414
0
2,455
1,874
30,634
0
L
2,241
277
0
1,855
4,584
1,956
0
2,117
2,273
24,987
0
W
Ymir
2,871
1,673
0
1,858
5,057
2,945
0
2,493
2,564
16,783
0
L
Khepri
2,891
782
0
3,087
8,257
2,864
0
1,611
6,548
22,621
0
W
Medusa
Reignshade
Medusa
3,590
2,070
0
1,015
3,665
994
344
1,031
2,634
0
38,081
L
Hades
4,544
1,004
429
2,280
6,300
2,800
0
2,125
4,126
16,651
0
W
Erlang Shen
lordwindrunner
Erlang Shen
4,020
2,406
0
458
7,360
2,802
0
3,590
3,770
0
22,932
W
Cernunnos
saiDeo
Cernunnos
5,853
2,445
0
2,897
5,148
1,678
421
107
5,041
0
41,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,617
Gold Earned
30,323
239
Minions Killed
301
0
Camps Cleared
0
922,338
Distance Traveled
971,825
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,051
505
52
5
0
164,659
4
L
Tyr
4,868
487
29
3
0
222,071
3
W
Merlin
6,192
619
74
7
0
176,174
1
L
Tiamat
5,677
568
61
6
0
181,207
7
W
Ymir
5,626
563
27
3
0
193,710
4
L
Khepri
5,140
514
52
5
0
176,268
1
W
Medusa
6,063
606
74
7
0
201,675
4
L
Hades
4,881
488
45
5
0
178,133
3
W
Erlang Shen
5,590
559
42
4
0
200,850
0
W
Cernunnos
6,852
685
84
8
0
199,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role