Player Matchup

Aphrodite
Aphrodite
Atoline
Aphrodite
Level 27
God Stats
24W - 30L
1,411 SR
Queue Stats
37W - 53L
1,359 Elo+
Solo
Pele
Pele
PesoDip
Pele
Level 26
God Stats
15W - 9L
1,859 SR
Queue Stats
62W - 36L
1,393 Elo+
Solo
Artemis
Artemis
Polychromia
Artemis
Level 6
God Stats
0W - 4L
1,185 SR
Queue Stats
0W - 5L
1,071 Elo+
Party 2
Achilles
Achilles
ibapclord
Achilles
Level 68
God Stats
4W - 13L
1,333 SR
Queue Stats
46W - 68L
1,386 Elo+
Party 2
Ra
Ra
patyo233
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 26
1,458 SR
1,342 Elo+

VS

Team Averages
Level 21
1,611 SR
1,414 Elo+
Tsukuyomi
Tsukuyomi
DannyDuncan6969
Tsukuyomi
Level 22
God Stats
2W - 0L
1,638 SR
Queue Stats
12W - 10L
1,453 Elo+
Solo
Ymir
Ymir
NueMako
Ymir
Level 18
God Stats
7W - 2L
1,695 SR
Queue Stats
20W - 19L
1,422 Elo+
Party 1
Izanami
Izanami
T3mper48
Izanami
Level 22
God Stats
3W - 0L
1,810 SR
Queue Stats
78W - 65L
1,492 Elo+
Party 1
Arachne
Arachne
Ushisushi
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 377L
1,382 Elo+
Solo
Freya
Freya
Wolfe15
Freya
Level 29
God Stats
11W - 12L
1,415 SR
Queue Stats
63W - 76L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Atoline
Aphrodite
15
1 / 9 / 9
10,840
471
6,228
17,862
14,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
PesoDip
Pele
19
8 / 4 / 1
12,125
527
13,184
23,775
9,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artemis
Polychromia
Artemis
13
1 / 9 / 3
9,087
395
4,625
11,217
3,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
ibapclord
Achilles
18
10 / 5 / 2
12,422
540
16,154
21,854
22,547
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 14 / 4
9,242
402
10,005
17,853
6,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DannyDuncan6969
Tsukuyomi
20
12 / 5 / 2
13,896
604
19,523
20,213
12,619
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
NueMako
Ymir
16
6 / 2 / 11
12,790
556
9,041
19,111
19,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
T3mper48
Izanami
20
7 / 4 / 9
14,309
622
15,561
10,554
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Ushisushi
Arachne
16
1 / 7 / 6
11,277
490
5,317
13,241
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
Wolfe15
Freya
20
15 / 3 / 6
15,325
666
23,761
18,806
7,983
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
21
Kills
41
41
Deaths
21
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Atoline
Aphrodite
1
9
9
0.61
W
Tsukuyomi
DannyDuncan6969
Tsukuyomi
12
5
2
2.6
W
Ymir
NueMako
Ymir
6
2
11
5.75
L
Pele
PesoDip
Pele
8
4
1
2.13
L
Artemis
Polychromia
Artemis
1
9
3
0.28
W
Izanami
T3mper48
Izanami
7
4
9
2.88
W
Arachne
Ushisushi
Arachne
1
7
6
0.57
W
Freya
Wolfe15
Freya
15
3
6
6
L
Achilles
ibapclord
Achilles
10
5
2
2.2
L
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,196
Damage
73,203
92,561
Taken
81,925
56,648
Mitigated
50,841
25,016
Healing
26,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Atoline
Aphrodite
6,228
992
2,850
6,433
17,862
14,204
275
8,099
9,615
40,715
0
W
Tsukuyomi
DannyDuncan6969
Tsukuyomi
19,523
3,877
0
6,644
20,213
12,619
317
2,733
17,402
0
81,426
W
Ymir
NueMako
Ymir
9,041
1,382
0
2,239
19,111
19,669
500
3,240
15,774
40,401
0
L
Pele
PesoDip
Pele
13,184
3,036
0
9,575
23,775
9,435
1,893
8,527
14,849
0
89,448
L
Artemis
Polychromia
Artemis
4,625
2,494
0
0
11,217
3,702
249
1,998
9,219
0
40,064
W
Izanami
T3mper48
Izanami
15,561
8,405
0
3,338
10,554
4,884
4,234
2,561
7,913
0
138,535
W
Arachne
Ushisushi
Arachne
5,317
2,860
0
2,894
13,241
5,686
820
4,061
9,080
0
49,046
W
Freya
Wolfe15
Freya
23,761
6,125
0
11,202
18,806
7,983
1,962
4,825
13,703
91,824
0
L
Achilles
ibapclord
Achilles
16,154
3,778
0
3,853
21,854
22,547
158
7,394
14,238
0
54,173
L
10,005
682
918
1,387
17,853
6,760
252
5,828
11,586
47,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,716
Gold Earned
67,597
457
Minions Killed
558
0
Camps Cleared
0
1,821,277
Distance Traveled
2,117,297
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,840
471
68
3
0
327,716
0
W
Tsukuyomi
13,896
604
108
5
0
444,209
8
W
Ymir
12,790
556
36
2
0
389,305
1
L
Pele
12,125
527
145
6
0
445,438
1
L
Artemis
9,087
395
70
3
0
324,938
1
W
Izanami
14,309
622
200
9
0
368,891
5
W
Arachne
11,277
490
77
3
0
495,913
0
W
Freya
15,325
666
137
6
0
418,979
0
L
Achilles
12,422
540
89
4
0
383,906
4
L
Ra
9,242
402
85
4
0
339,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role