Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
NoobMaster691
Tiamat
Level 68
God Stats
3W - 1L
1,567 SR
Queue Stats
3W - 1L
1,439 Elo+
Party 1
Hun Batz
Hun Batz
jing32
Hun Batz
Level 124
God Stats
10W - 7L
1,403 SR
Queue Stats
105W - 98L
1,517 Elo+
Party 1
Ymir
Ymir
markov33
Ymir
Level 160
God Stats
6W - 2L
1,469 SR
Queue Stats
131W - 130L
1,484 Elo+
Party 1
Team Averages
Level 132
1,488 SR
1,488 Elo+

VS

Team Averages
Level 82
1,591 SR
1,491 Elo+
Cerberus
Cerberus
C1axon_162
Cerberus
Level 102
God Stats
20W - 17L
1,674 SR
Queue Stats
148W - 133L
1,455 Elo+
Solo
Skadi
Skadi
Gwievous
Skadi
Level 88
God Stats
16W - 12L
1,659 SR
Queue Stats
207W - 195L
1,556 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kingof217
Morgan Le Fay
Level 87
God Stats
1W - 3L
1,614 SR
Queue Stats
227W - 198L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
ParkingMeters21
Cthulhu
Level 87
God Stats
15W - 14L
1,508 SR
Queue Stats
531W - 510L
1,494 Elo+
Party 2
Pele
Pele
superchef27
Pele
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 214L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
9 / 0 / 6
9,597
640
14,298
8,581
5,289
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
 
Ullr
13
4 / 4 / 6
8,116
541
8,174
7,277
2,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 4
7,650
510
5,125
6,500
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
jing32
Hun Batz
14
5 / 1 / 5
8,525
568
7,310
11,718
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
1 / 2 / 12
6,987
466
3,430
8,142
6,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C1axon_162
Cerberus
11
0 / 6 / 1
6,449
430
7,273
16,679
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
Gwievous
Skadi
13
2 / 4 / 3
7,601
507
5,197
8,258
2,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Kingof217
Morgan Le Fay
13
2 / 4 / 0
7,454
497
3,096
7,824
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 3 / 2
7,695
513
3,773
10,614
5,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 4 / 1
7,115
474
5,159
11,117
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
21
Kills
9
9
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
9
0
6
12
W
Ullr
 
Ullr
4
4
6
1.75
L
Cerberus
C1axon_162
Cerberus
0
6
1
0.08
L
Skadi
Gwievous
Skadi
2
4
3
0.88
L
Morgan Le Fay
Kingof217
Morgan Le Fay
2
4
0
0.5
W
2
2
4
2
L
4
3
2
1.67
W
Hun Batz
jing32
Hun Batz
5
1
5
7.5
W
Ymir
1
2
12
3.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,337
Damage
24,498
42,218
Taken
54,492
21,964
Mitigated
22,351
9,789
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
14,298
1,570
0
2,007
8,581
5,289
1,108
4,008
4,077
53,087
0
W
Ullr
 
Ullr
8,174
2,984
0
422
7,277
2,417
830
2,173
5,104
0
47,101
L
Cerberus
C1axon_162
Cerberus
7,273
356
0
4,246
16,679
7,680
28
9,998
6,681
31,010
0
L
Skadi
Gwievous
Skadi
5,197
2,066
0
1,610
8,258
2,220
448
775
7,483
0
45,389
L
Morgan Le Fay
Kingof217
Morgan Le Fay
3,096
53
0
344
7,824
2,902
29
4,925
2,899
47,289
0
W
5,125
505
64
2,354
6,500
3,725
72
2,229
4,248
40,289
0
L
3,773
443
0
698
10,614
5,958
152
3,098
7,516
21,232
0
W
Hun Batz
jing32
Hun Batz
7,310
2,146
0
4,225
11,718
3,970
0
3,116
8,512
0
55,044
W
Ymir
3,430
769
0
717
8,142
6,563
0
1,962
6,135
22,303
0
L
5,159
1,640
0
603
11,117
3,591
0
4,350
6,767
0
46,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,875
Gold Earned
36,314
399
Minions Killed
392
0
Camps Cleared
0
1,470,200
Distance Traveled
1,379,987
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,597
640
102
7
0
278,305
0
W
Ullr
8,116
541
80
5
0
286,138
4
L
Cerberus
6,449
430
67
4
0
271,240
1
L
Skadi
7,601
507
92
6
0
284,876
0
L
Morgan Le Fay
7,454
497
112
7
0
251,584
3
W
Tiamat
7,650
510
77
5
0
289,102
2
L
Cthulhu
7,695
513
33
2
0
301,543
2
W
Hun Batz
8,525
568
103
7
0
333,564
5
W
Ymir
6,987
466
37
2
0
283,091
3
L
Pele
7,115
474
88
6
0
270,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role