Player Matchup

Sylvanus
Sylvanus
MarinerFB
Sylvanus
Level 27
God Stats
13W - 6L
1,610 SR
Queue Stats
32W - 23L
1,536 Elo+
Party 1
Cabrakan
Cabrakan
MrWallace187
Cabrakan
Level 43
God Stats
3W - 5L
1,357 SR
Queue Stats
122W - 116L
1,543 Elo+
Party 1
Kali
Kali
ShredGnar
Kali
Level 103
God Stats
6W - 0L
1,701 SR
Queue Stats
96W - 67L
1,586 Elo+
Party 1
Heimdallr
Heimdallr
gavdeady
Heimdallr
Level 75
God Stats
31W - 24L
1,568 SR
Queue Stats
317W - 261L
1,583 Elo+
Party 1
Sol
Sol
xPROTOBROx
Sol
Level 76
God Stats
30W - 18L
1,717 SR
Queue Stats
304W - 275L
1,544 Elo+
Party 1
Team Averages
Level 65
1,591 SR
1,558 Elo+

VS

Team Averages
Level 68
1,536 SR
1,605 Elo+
Fenrir
Fenrir
Chinxly
Fenrir
Level 44
God Stats
4W - 4L
1,623 SR
Queue Stats
137W - 115L
1,517 Elo+
Party 2
Anhur
Anhur
Expl0siveT0ast
Anhur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,850 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Exqility
Morgan Le Fay
Level 69
God Stats
5W - 4L
1,590 SR
Queue Stats
120W - 101L
1,562 Elo+
Party 2
Jormungandr
Jormungandr
Girkk
Jormungandr
Level 65
God Stats
4W - 2L
1,379 SR
Queue Stats
143W - 128L
1,550 Elo+
Party 2
Sylvanus
Sylvanus
Tormentor4
Sylvanus
Level 128
God Stats
4W - 5L
1,587 SR
Queue Stats
200W - 183L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MarinerFB
Sylvanus
11
1 / 1 / 5
6,762
451
4,548
5,262
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
MrWallace187
Cabrakan
12
1 / 3 / 8
6,977
465
5,750
10,071
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
15
10 / 0 / 2
9,651
643
9,629
11,125
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
gavdeady
Heimdallr
16
4 / 0 / 4
9,704
647
10,690
8,547
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 3
8,748
583
7,486
7,631
2,926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chinxly
Fenrir
9
1 / 5 / 2
6,216
414
3,038
12,295
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 4 / 1
6,088
406
3,413
8,428
2,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Exqility
Morgan Le Fay
13
2 / 2 / 0
7,378
492
4,482
6,948
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Girkk
Jormungandr
12
0 / 5 / 1
6,626
442
4,976
13,126
11,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Tormentor4
Sylvanus
11
3 / 2 / 1
7,133
476
5,522
13,708
11,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
18
Kills
6
6
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chinxly
Fenrir
1
5
2
0.4
L
0
4
1
0.13
L
Morgan Le Fay
Exqility
Morgan Le Fay
2
2
0
1
L
Jormungandr
Girkk
Jormungandr
0
5
1
0.1
W
Sylvanus
MarinerFB
Sylvanus
1
1
5
3.5
W
Cabrakan
MrWallace187
Cabrakan
1
3
8
1.67
W
Kali
10
0
2
11
L
Sylvanus
Tormentor4
Sylvanus
3
2
1
1.75
W
Heimdallr
gavdeady
Heimdallr
4
0
4
6
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,103
Damage
21,431
42,636
Taken
54,505
20,214
Mitigated
32,620
20,549
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chinxly
Fenrir
3,038
688
0
1,748
12,295
4,367
0
3,402
8,893
0
28,956
L
3,413
1,418
0
1,064
8,428
2,589
0
3,434
4,864
0
31,388
L
Morgan Le Fay
Exqility
Morgan Le Fay
4,482
514
0
798
6,948
2,517
0
2,982
3,966
42,564
0
L
Jormungandr
Girkk
Jormungandr
4,976
717
0
2,882
13,126
11,204
0
1,445
11,562
38,866
0
W
Sylvanus
MarinerFB
Sylvanus
4,548
1,756
1,568
2,452
5,262
3,376
589
2,585
2,677
18,708
7,272
W
Cabrakan
MrWallace187
Cabrakan
5,750
722
0
2,267
10,071
4,794
459
2,789
7,282
37,729
0
W
Kali
9,629
4,475
0
6,688
11,125
5,169
0
2,419
8,615
0
69,999
L
Sylvanus
Tormentor4
Sylvanus
5,522
1,860
668
3,910
13,708
11,943
0
6,066
7,642
27,351
0
W
Heimdallr
gavdeady
Heimdallr
10,690
5,959
0
4,182
8,547
3,949
0
2,697
5,318
0
70,738
W
7,486
881
0
3,392
7,631
2,926
388
3,733
3,764
63,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,842
Gold Earned
33,441
503
Minions Killed
300
0
Camps Cleared
0
1,394,307
Distance Traveled
1,318,929
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,216
414
50
3
0
324,318
1
L
Anhur
6,088
406
67
4
0
258,281
1
L
Morgan Le Fay
7,378
492
78
5
0
222,827
0
L
Jormungandr
6,626
442
70
5
0
258,052
0
W
Sylvanus
6,762
451
60
4
0
266,321
0
W
Cabrakan
6,977
465
64
4
0
272,463
5
W
Kali
9,651
643
101
7
0
308,341
0
L
Sylvanus
7,133
476
35
2
0
255,451
2
W
Heimdallr
9,704
647
151
10
0
283,791
2
W
Sol
8,748
583
127
8
0
263,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role