Player Matchup

Chernobog
Chernobog
Azarvilandral
Chernobog
Level 18
God Stats
19W - 13L
1,717 SR
Queue Stats
123W - 87L
1,606 Elo+
Party 1
He Bo
He Bo
ForbiddenAvacado
He Bo
Level 27
God Stats
0W - 3L
1,218 SR
Queue Stats
256W - 206L
1,531 Elo+
Party 1
Thor
Thor
THEBLUECANARY
Thor
Level 8
God Stats
2W - 2L
1,733 SR
Queue Stats
108W - 88L
1,588 Elo+
Party 1
Odin
Odin
THEREDPHEASANT
Odin
Level 27
God Stats
6W - 8L
1,733 SR
Queue Stats
337W - 281L
1,520 Elo+
Party 1
Ra
Ra
TheCreamyOne679
Ra
Level 8
God Stats
1W - 2L
1,706 SR
Queue Stats
8W - 10L
1,438 Elo+
Solo
Team Averages
Level 18
1,621 SR
1,536 Elo+

VS

Team Averages
Level 19
1,551 SR
1,492 Elo+
Achilles
Achilles
ChqrIiie
Achilles
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,434 Elo+
Party 3
Skadi
Skadi
GEEKVILLEJAY
Skadi
Level 37
God Stats
10W - 13L
1,658 SR
Queue Stats
325W - 358L
1,538 Elo+
Party 2
Neith
Neith
Nunquuyt
Neith
Level 23
God Stats
54W - 62L
1,441 SR
Queue Stats
124W - 126L
1,497 Elo+
Party 2
Sol
Sol
TKGxTakeover
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,439 Elo+
Party 3
Ao Kuang
Ao Kuang
boobie_97
Ao Kuang
Level 28
God Stats
28W - 18L
1,656 SR
Queue Stats
267W - 292L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Azarvilandral
Chernobog
18
3 / 9 / 7
12,253
1,021
13,655
27,942
12,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 9 / 8
12,286
1,024
14,335
20,238
8,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 13 / 3
10,113
843
4,058
24,101
18,345
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 6 / 10
11,549
962
13,020
25,518
29,782
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 6 / 5
12,312
1,026
21,994
28,509
13,060
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChqrIiie
Achilles
20
9 / 4 / 19
13,047
1,087
17,978
21,600
28,662
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 1 / 28
13,483
1,124
25,490
12,313
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Nunquuyt
Neith
20
5 / 0 / 25
13,205
1,100
22,440
10,005
4,308
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
11 / 3 / 20
13,500
1,125
39,493
18,242
7,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
boobie_97
Ao Kuang
20
10 / 4 / 20
12,929
1,077
16,845
15,614
7,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
155
12
Kills
43
43
Deaths
12
33
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Azarvilandral
Chernobog
3
9
7
0.72
W
Achilles
ChqrIiie
Achilles
9
4
19
4.63
L
3
9
8
0.78
W
8
1
28
22
W
Neith
Nunquuyt
Neith
5
0
25
17.5
L
0
13
3
0.12
L
1
6
10
1
W
11
3
20
7
L
5
6
5
1.25
W
Ao Kuang
boobie_97
Ao Kuang
10
4
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,062
Damage
122,246
126,308
Taken
77,774
82,182
Mitigated
53,476
5,626
Healing
24,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Azarvilandral
Chernobog
13,655
7,905
0
10
27,942
12,720
0
13,247
14,695
0
41,947
W
Achilles
ChqrIiie
Achilles
17,978
4,058
1,455
5,039
21,600
28,662
0
11,019
10,296
0
25,436
L
14,335
342
0
963
20,238
8,275
0
8,219
12,019
27,654
0
W
25,490
12,150
446
855
12,313
5,884
0
5,557
6,656
0
50,451
W
Neith
Nunquuyt
Neith
22,440
16,221
528
1,899
10,005
4,308
0
3,911
5,972
0
45,255
L
4,058
1,031
0
0
24,101
18,345
0
7,727
16,374
0
13,700
L
13,020
1,918
0
0
25,518
29,782
0
13,227
12,291
5,083
19,943
W
39,493
8,543
1,914
8,292
18,242
7,401
0
8,986
9,180
67,200
0
L
21,994
1,110
2,469
2,184
28,509
13,060
0
13,918
14,591
36,072
0
W
Ao Kuang
boobie_97
Ao Kuang
16,845
4,115
94
4,161
15,614
7,221
0
9,078
6,376
24,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,513
Gold Earned
66,164
179
Minions Killed
201
4
Camps Cleared
6
1,083,713
Distance Traveled
1,119,520
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,253
1,021
60
5
2
213,712
0
W
Achilles
13,047
1,087
15
1
3
205,097
0
L
He Bo
12,286
1,024
47
4
1
204,925
1
W
Skadi
13,483
1,124
54
5
0
242,140
0
W
Neith
13,205
1,100
49
4
2
240,068
0
L
Thor
10,113
843
18
2
1
178,281
0
L
Odin
11,549
962
21
2
0
259,041
0
W
Sol
13,500
1,125
61
5
1
228,070
0
L
Ra
12,312
1,026
33
3
0
227,754
3
W
Ao Kuang
12,929
1,077
22
2
0
204,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role