Player Matchup

Baron Samedi
Baron Samedi
Vandivierf58140
Baron Samedi
Level 6
God Stats
5W - 5L
1,528 SR
Queue Stats
5W - 9L
969 Elo+
Party 2
King Arthur
King Arthur
allah_christ_909
King Arthur
Level 25
God Stats
20W - 13L
1,584 SR
Queue Stats
52W - 58L
1,477 Elo+
Party 2
Jormungandr
Jormungandr
putridpariah08
Jormungandr
Level 46
God Stats
13W - 15L
1,454 SR
Queue Stats
549W - 381L
1,548 Elo+
Party 2
Team Averages
Level 26
1,522 SR
1,331 Elo+

VS

Team Averages
Level 43
1,463 SR
1,393 Elo+
Kali
Kali
 
Kali
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BigBackWoodBoyy
Gilgamesh
Level 16
God Stats
24W - 23L
1,514 SR
Queue Stats
41W - 51L
1,342 Elo+
Party 1
Ra
Ra
Mr_Red_Panda_7
Ra
Level 16
God Stats
1W - 3L
1,375 SR
Queue Stats
3W - 4L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Vandivierf58140
Baron Samedi
10
1 / 5 / 8
8,233
633
4,288
8,253
3,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
allah_christ_909
King Arthur
12
4 / 3 / 8
9,251
712
7,229
11,449
8,339
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
putridpariah08
Jormungandr
13
8 / 1 / 5
9,632
741
15,253
13,592
14,314
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
5 / 5 / 3
8,985
691
8,415
14,536
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
BigBackWoodBoyy
Gilgamesh
11
2 / 6 / 4
8,380
645
6,270
12,159
14,007
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 2 / 4
8,141
626
9,114
6,577
2,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
13
Kills
8
9
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
5
3
1.3
L
Gilgamesh
BigBackWoodBoyy
Gilgamesh
2
6
4
0.67
L
1
2
4
1.5
W
Baron Samedi
Vandivierf58140
Baron Samedi
1
5
8
1
W
King Arthur
allah_christ_909
King Arthur
4
3
8
2.67
W
Jormungandr
putridpariah08
Jormungandr
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,770
Damage
23,799
33,294
Taken
33,272
26,014
Mitigated
22,353
7,780
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,415
2,496
61
1,886
14,536
5,922
315
8,401
6,135
0
20,431
L
Gilgamesh
BigBackWoodBoyy
Gilgamesh
6,270
963
149
506
12,159
14,007
0
6,709
5,450
0
18,100
L
9,114
657
271
2,374
6,577
2,424
82
4,431
2,146
36,086
0
W
Baron Samedi
Vandivierf58140
Baron Samedi
4,288
686
2,651
1,463
8,253
3,361
144
1,150
7,103
11,419
0
W
King Arthur
allah_christ_909
King Arthur
7,229
1,673
0
1,125
11,449
8,339
60
3,810
7,639
0
20,855
W
Jormungandr
putridpariah08
Jormungandr
15,253
3,925
0
2,541
13,592
14,314
42
4,154
9,438
41,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,116
Gold Earned
25,506
90
Minions Killed
107
0
Camps Cleared
0
695,865
Distance Traveled
753,002
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,985
691
20
2
0
274,959
0
L
Gilgamesh
8,380
645
21
2
0
233,902
0
L
Ra
8,141
626
66
5
0
244,141
1
W
Baron Samedi
8,233
633
12
1
0
194,468
2
W
King Arthur
9,251
712
36
3
0
247,612
0
W
Jormungandr
9,632
741
42
3
0
253,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role