Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Archfiend347
Xing Tian
Level 86
God Stats
0W - 2L
1,310 SR
Queue Stats
7W - 6L
1,366 Elo+
Party 1
Yemoja
Yemoja
FeralShart
Yemoja
Level 131
God Stats
1W - 1L
1,295 SR
Queue Stats
51W - 53L
1,424 Elo+
Party 1
Fenrir
Fenrir
M-J-1623
Fenrir
Level 117
God Stats
0W - 3L
1,890 SR
Queue Stats
125W - 120L
1,368 Elo+
Solo
Arachne
Arachne
Omegaferno23
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,663 Elo+
Party 1
Team Averages
Level 94
1,499 SR
1,464 Elo+

VS

Team Averages
Level 65
1,484 SR
1,370 Elo+
Zhong Kui
Zhong Kui
Lancenth90
Zhong Kui
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 144L
1,382 Elo+
Party 3
Chang'e
Chang'e
Pendejoloko
Chang'e
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,384 Elo+
Solo
Anubis
Anubis
goldinga111
Anubis
Level 63
God Stats
3W - 3L
1,381 SR
Queue Stats
96W - 129L
1,362 Elo+
Party 3
Geb
Geb
j2110508
Geb
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,325 Elo+
Party 2
Medusa
Medusa
lucifer666tonma
Medusa
Level 68
God Stats
1W - 0L
1,539 SR
Queue Stats
30W - 30L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 7 / 6
7,004
700
7,404
17,723
7,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
Archfiend347
Xing Tian
12
1 / 5 / 6
6,754
675
3,015
13,519
12,358
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
FeralShart
Yemoja
15
2 / 2 / 5
7,538
754
13,400
10,399
6,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
M-J-1623
Fenrir
13
2 / 6 / 7
7,535
754
7,957
16,002
12,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Omegaferno23
Arachne
14
3 / 6 / 3
7,864
786
3,615
10,631
3,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lancenth90
Zhong Kui
15
5 / 4 / 12
9,059
906
9,107
12,281
8,243
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Pendejoloko
Chang'e
16
7 / 2 / 16
9,258
926
14,104
10,144
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
16
6 / 2 / 13
9,076
908
15,232
7,501
3,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 20
8,358
836
7,285
9,332
8,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 13
8,708
871
15,917
7,188
3,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
100
9
Kills
26
26
Deaths
10
27
Assists
74
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
6
0.57
L
Xing Tian
Archfiend347
Xing Tian
1
5
6
0.8
L
Yemoja
FeralShart
Yemoja
2
2
5
2.25
W
Zhong Kui
Lancenth90
Zhong Kui
5
4
12
2.75
L
Fenrir
M-J-1623
Fenrir
2
6
7
0.92
L
Arachne
Omegaferno23
Arachne
3
6
3
0.75
W
Chang'e
Pendejoloko
Chang'e
7
2
16
7.5
W
Anubis
6
2
13
6.25
W
3
1
20
13
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,391
Damage
61,645
68,274
Taken
46,446
42,375
Mitigated
27,681
21,598
Healing
26,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,404
505
273
4,104
17,723
7,067
0
11,944
5,779
208
14,120
L
Xing Tian
Archfiend347
Xing Tian
3,015
280
2,486
1,702
13,519
12,358
0
8,373
5,146
8,160
0
L
Yemoja
FeralShart
Yemoja
13,400
916
4,428
2,960
10,399
6,510
0
6,832
3,567
32,058
0
W
Zhong Kui
Lancenth90
Zhong Kui
9,107
1,116
928
1,691
12,281
8,243
114
3,769
8,512
14,604
0
L
Fenrir
M-J-1623
Fenrir
7,957
1,695
1,099
3,301
16,002
12,542
0
11,407
4,595
0
13,517
L
Arachne
Omegaferno23
Arachne
3,615
2,537
0
1,245
10,631
3,898
0
7,172
3,459
0
6,793
W
Chang'e
Pendejoloko
Chang'e
14,104
1,234
8,467
5,693
10,144
4,074
848
3,275
6,869
23,446
0
W
Anubis
15,232
613
853
1,804
7,501
3,722
568
2,315
5,186
33,190
0
W
7,285
283
650
1,005
9,332
8,640
88
4,393
4,939
11,922
0
W
15,917
5,652
2,385
3,115
7,188
3,002
1,346
2,871
4,317
0
27,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,695
Gold Earned
44,459
78
Minions Killed
121
0
Camps Cleared
0
884,036
Distance Traveled
998,732
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,004
700
16
2
0
172,024
0
L
Xing Tian
6,754
675
9
1
0
185,365
0
L
Yemoja
7,538
754
27
3
0
177,317
1
W
Zhong Kui
9,059
906
21
2
0
172,547
1
L
Fenrir
7,535
754
11
1
0
192,155
0
L
Arachne
7,864
786
15
2
0
157,175
0
W
Chang'e
9,258
926
30
3
0
198,888
2
W
Anubis
9,076
908
42
4
0
184,497
1
W
Geb
8,358
836
7
1
0
241,412
0
W
Medusa
8,708
871
21
2
0
201,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role