Player Matchup

Ah Puch
Ah Puch
BeetleBonker
Ah Puch
Level 16
God Stats
1W - 3L
1,333 SR
Queue Stats
70W - 46L
1,536 Elo+
Party 1
Ravana
Ravana
RandomHollow
Ravana
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 154L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
Skoodax
Nu Wa
Level 29
God Stats
54W - 33L
1,706 SR
Queue Stats
239W - 228L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
Sundance2001
Kukulkan
Level 28
God Stats
6W - 12L
1,256 SR
Queue Stats
246W - 305L
1,483 Elo+
Solo
Sobek
Sobek
warlordyo
Sobek
Level 41
God Stats
1W - 6L
1,500 SR
Queue Stats
103W - 104L
1,470 Elo+
Party 1
Team Averages
Level 28
1,459 SR
1,494 Elo+

VS

Team Averages
Level 22
1,524 SR
1,501 Elo+
Neith
Neith
Araxhi
Neith
Level 15
God Stats
28W - 17L
1,654 SR
Queue Stats
40W - 41L
1,579 Elo+
Solo
Susano
Susano
Koopuh_Troopah
Susano
Level 27
God Stats
80W - 55L
1,674 SR
Queue Stats
207W - 160L
1,593 Elo+
Solo
Ra
Ra
PridefulInk
Ra
Level 28
God Stats
1W - 3L
1,224 SR
Queue Stats
156W - 146L
1,470 Elo+
Solo
Tyr
Tyr
Therealajdavis
Tyr
Level 26
God Stats
44W - 59L
1,473 SR
Queue Stats
110W - 114L
1,431 Elo+
Solo
Izanami
Izanami
holydeath23
Izanami
Level 15
God Stats
45W - 27L
1,597 SR
Queue Stats
139W - 136L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BeetleBonker
Ah Puch
16
0 / 2 / 3
9,241
924
9,844
8,711
4,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
16
1 / 5 / 3
9,635
964
4,915
13,598
7,512
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Skoodax
Nu Wa
16
4 / 1 / 2
10,608
1,061
12,735
5,187
2,002
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Sundance2001
Kukulkan
16
1 / 5 / 3
9,557
956
11,057
11,250
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
warlordyo
Sobek
17
0 / 6 / 5
10,513
1,051
7,425
23,162
25,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

179

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Araxhi
Neith
17
2 / 1 / 11
10,376
1,038
10,462
9,135
2,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
6 / 1 / 6
10,811
1,081
14,778
10,355
2,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 9
10,910
1,091
12,469
9,436
3,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 2 / 10
10,574
1,057
10,957
12,517
5,641
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
holydeath23
Izanami
16
3 / 1 / 6
9,505
951
8,867
9,168
2,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
6
Kills
19
19
Deaths
6
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
Araxhi
Neith
2
1
11
7.5
L
Ah Puch
BeetleBonker
Ah Puch
0
2
3
0.75
W
6
1
6
9
W
3
1
9
7.5
L
Ravana
1
5
3
0.5
L
Nu Wa
Skoodax
Nu Wa
4
1
2
5
L
Kukulkan
Sundance2001
Kukulkan
1
5
3
0.5
W
5
2
10
5
W
Izanami
holydeath23
Izanami
3
1
6
6
L
Sobek
warlordyo
Sobek
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,976
Damage
57,533
61,908
Taken
50,611
43,747
Mitigated
17,420
3,863
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Araxhi
Neith
10,462
3,916
18
3,074
9,135
2,634
0
8,025
965
0
30,401
L
Ah Puch
BeetleBonker
Ah Puch
9,844
785
0
0
8,711
4,000
0
1,586
7,125
29,813
0
W
14,778
1,485
0
0
10,355
2,965
0
7,668
2,351
0
35,103
W
12,469
991
1,732
2,916
9,436
3,388
0
7,843
1,451
59,880
0
L
Ravana
4,915
165
0
359
13,598
7,512
0
3,456
10,142
0
16,352
L
Nu Wa
Skoodax
Nu Wa
12,735
3,685
546
128
5,187
2,002
0
1,549
3,638
42,054
0
L
Kukulkan
Sundance2001
Kukulkan
11,057
1,696
232
1,058
11,250
4,997
0
1,913
9,337
36,185
0
W
10,957
1,783
0
350
12,517
5,641
0
9,014
3,292
0
22,894
W
Izanami
holydeath23
Izanami
8,867
5,381
0
796
9,168
2,792
0
7,376
1,491
0
24,066
L
Sobek
warlordyo
Sobek
7,425
72
0
1,540
23,162
25,236
0
3,965
19,197
13,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,554
Gold Earned
52,176
216
Minions Killed
300
3
Camps Cleared
10
1,030,133
Distance Traveled
1,032,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,376
1,038
59
6
2
189,168
0
L
Ah Puch
9,241
924
56
6
0
203,760
0
W
Susano
10,811
1,081
49
5
3
219,874
0
W
Ra
10,910
1,091
137
14
1
225,439
0
L
Ravana
9,635
964
31
3
2
221,919
0
L
Nu Wa
10,608
1,061
53
5
1
222,386
0
L
Kukulkan
9,557
956
65
7
0
178,546
0
W
Tyr
10,574
1,057
18
2
4
223,232
0
W
Izanami
9,505
951
37
4
0
174,558
0
L
Sobek
10,513
1,051
11
1
0
203,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role