Player Matchup

Izanami
Izanami
Pinchly
Izanami
Level 29
God Stats
51W - 51L
1,391 SR
Queue Stats
144W - 179L
1,215 Elo+
Party 2
Horus
Horus
Tall Sardine
Horus
Level 31
God Stats
4W - 6L
1,193 SR
Queue Stats
64W - 62L
1,322 Elo+
Party 1
Ymir
Ymir
drumerboy0123
Ymir
Level 47
God Stats
8W - 13L
1,351 SR
Queue Stats
81W - 84L
1,312 Elo+
Party 1
Hades
Hades
rpt killjoy
Hades
Level 37
God Stats
51W - 41L
1,446 SR
Queue Stats
72W - 60L
1,380 Elo+
Party 1
Neith
Neith
zaybo_1121
Neith
Level 41
God Stats
22W - 28L
1,399 SR
Queue Stats
156W - 190L
1,236 Elo+
Party 2
Team Averages
Level 37
1,356 SR
1,293 Elo+

VS

Team Averages
Level 41
1,456 SR
1,336 Elo+
Rama
Rama
ICYGS-SON-MARCUS
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,280 Elo+
Party 3
Izanami
Izanami
Its_Pointless_
Izanami
Level 56
God Stats
9W - 18L
1,442 SR
Queue Stats
107W - 153L
1,316 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Ovacad0_Command0
Cu Chulainn
Level 77
God Stats
6W - 10L
1,493 SR
Queue Stats
226W - 246L
1,315 Elo+
Party 3
Terra
Terra
Toxic Shedar
Terra
Level 43
God Stats
2W - 4L
1,371 SR
Queue Stats
55W - 81L
1,384 Elo+
Solo
Bakasura
Bakasura
htxlilstevo
Bakasura
Level 24
God Stats
4W - 5L
1,474 SR
Queue Stats
10W - 20L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pinchly
Izanami
20
3 / 1 / 2
13,512
563
9,013
25,115
9,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 5 / 11
12,445
519
7,647
13,783
15,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 1 / 8
14,144
589
20,394
23,202
16,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
19 / 2 / 11
14,821
618
25,124
18,907
16,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
1 / 5 / 7
10,427
434
8,043
15,809
8,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 14 / 3
8,771
365
4,169
16,708
5,750
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 12 / 5
10,605
442
17,672
22,025
6,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Ovacad0_Command0
Cu Chulainn
20
7 / 3 / 4
13,223
551
18,459
21,263
19,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
1 / 1 / 0
7,958
332
1,280
9,859
4,381
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
htxlilstevo
Bakasura
16
4 / 11 / 4
10,951
456
7,662
22,226
9,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
40
Kills
14
14
Deaths
41
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
14
3
0.11
L
2
12
5
0.38
L
Cu Chulainn
Ovacad0_Command0
Cu Chulainn
7
3
4
3
W
Izanami
Pinchly
Izanami
3
1
2
4
W
5
5
11
2.1
L
1
1
0
1
W
12
1
8
16
L
Bakasura
htxlilstevo
Bakasura
4
11
4
0.55
W
19
2
11
12.25
W
Neith
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,221
Damage
49,242
96,816
Taken
92,081
66,523
Mitigated
46,531
47,546
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,169
3,781
0
1,429
16,708
5,750
99
13,863
2,845
0
32,846
L
17,672
10,994
0
3,077
22,025
6,860
750
10,119
11,906
0
85,174
L
Cu Chulainn
Ovacad0_Command0
Cu Chulainn
18,459
3,513
0
2,202
21,263
19,960
296
10,224
11,039
21,079
66,585
W
Izanami
Pinchly
Izanami
9,013
6,913
162
15,023
25,115
9,364
10,706
479
24,062
0
121,795
W
7,647
4,303
304
2,049
13,783
15,543
723
1,301
12,202
0
56,756
L
1,280
190
1,013
5,075
9,859
4,381
0
356
9,503
10,859
0
W
20,394
3,558
979
9,590
23,202
16,455
1,204
1,817
20,068
89,459
0
L
Bakasura
htxlilstevo
Bakasura
7,662
5,575
120
3,568
22,226
9,580
258
10,956
11,270
0
36,140
W
25,124
1,209
784
12,180
18,907
16,580
3,254
1,160
17,747
97,856
0
W
Neith
8,043
2,453
1,049
5,426
15,809
8,581
3,034
1,275
14,534
0
44,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,349
Gold Earned
51,508
624
Minions Killed
425
0
Camps Cleared
0
2,073,507
Distance Traveled
1,507,316
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,771
365
59
2
0
251,554
5
L
Izanami
10,605
442
124
5
0
334,347
0
L
Cu Chulainn
13,223
551
154
6
0
438,064
6
W
Izanami
13,512
563
182
8
0
384,735
1
W
Horus
12,445
519
83
3
0
441,919
0
L
Terra
7,958
332
19
1
0
189,634
1
W
Ymir
14,144
589
144
6
0
400,327
0
L
Bakasura
10,951
456
69
3
0
293,717
0
W
Hades
14,821
618
148
6
0
443,522
2
W
Neith
10,427
434
67
3
0
403,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role