Player Matchup

Bellona
Bellona
CACTUS_SHRIMP
Bellona
Level 76
God Stats
16W - 7L
1,638 SR
Queue Stats
270W - 280L
1,453 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
ChadB0T69
Morgan Le Fay
Level 109
God Stats
15W - 9L
1,636 SR
Queue Stats
769W - 752L
1,486 Elo+
Party 2
Erlang Shen
Erlang Shen
RICHIERICH53476
Erlang Shen
Level 104
God Stats
9W - 5L
1,566 SR
Queue Stats
466W - 442L
1,446 Elo+
Party 4
Arachne
Arachne
RicFlairWooo515
Arachne
Level 125
God Stats
151W - 105L
1,630 SR
Queue Stats
346W - 362L
1,441 Elo+
Party 2
Cupid
Cupid
WhD_Nickolai
Cupid
Level 69
God Stats
3W - 2L
1,584 SR
Queue Stats
251W - 249L
1,449 Elo+
Party 4
Team Averages
Level 97
1,611 SR
1,455 Elo+

VS

Team Averages
Level 106
1,458 SR
1,454 Elo+
Bakasura
Bakasura
Ball Sacramento
Bakasura
Level 113
God Stats
1W - 2L
1,490 SR
Queue Stats
128W - 130L
1,432 Elo+
Solo
Janus
Janus
I--HoXzZ--I
Janus
Level 120
God Stats
10W - 14L
1,368 SR
Queue Stats
1,050W - 1,109L
1,488 Elo+
Party 1
Rama
Rama
I_Changed2
Rama
Level 109
God Stats
4W - 2L
1,753 SR
Queue Stats
98W - 128L
1,459 Elo+
Party 3
Cerberus
Cerberus
VentoAureoStan
Cerberus
Level 84
God Stats
3W - 7L
1,235 SR
Queue Stats
26W - 47L
1,430 Elo+
Party 3
Anubis
Anubis
ll-Ludwig-ll
Anubis
Level 105
God Stats
10W - 10L
1,445 SR
Queue Stats
711W - 765L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
2 / 5 / 5
8,933
496
6,227
11,391
7,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
ChadB0T69
Morgan Le Fay
18
11 / 0 / 5
11,864
659
20,620
12,290
6,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
RICHIERICH53476
Erlang Shen
17
8 / 1 / 1
11,121
618
12,278
14,718
11,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 1 / 5
10,102
561
4,597
15,498
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 4
9,193
511
7,367
10,304
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
3 / 4 / 1
8,991
500
10,793
17,131
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 0
7,321
407
3,818
9,836
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 3 / 1
8,551
475
6,982
9,568
2,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
11
1 / 4 / 5
7,068
393
5,239
17,737
14,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
13
0 / 9 / 1
7,987
444
6,039
12,925
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
27
Kills
9
10
Deaths
27
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
4
1
0.88
W
Bellona
2
5
5
0.9
W
Morgan Le Fay
ChadB0T69
Morgan Le Fay
11
0
5
13.5
L
0
7
0
0
L
5
3
1
1.83
W
Erlang Shen
RICHIERICH53476
Erlang Shen
8
1
1
8.5
W
3
1
5
5.5
L
Cerberus
1
4
5
0.88
W
3
3
4
1.67
L
Anubis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,089
Damage
32,871
64,201
Taken
67,197
34,211
Mitigated
32,412
23,311
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
10,793
6,272
0
3,143
17,131
7,530
0
3,582
13,549
0
53,598
W
Bellona
6,227
2,344
0
2,168
11,391
7,292
289
1,040
9,741
0
43,198
W
Morgan Le Fay
ChadB0T69
Morgan Le Fay
20,620
1,787
0
5,705
12,290
6,702
2,564
4,321
7,914
92,535
0
L
3,818
82
0
1,547
9,836
2,784
0
5,855
3,981
44,008
0
L
6,982
5,202
0
3,764
9,568
2,974
1,046
1,512
8,056
0
46,237
W
Erlang Shen
RICHIERICH53476
Erlang Shen
12,278
5,493
0
5,219
14,718
11,108
215
4,106
9,319
0
71,310
W
4,597
2,681
0
7,581
15,498
5,634
409
2,997
12,446
0
65,767
L
Cerberus
5,239
211
352
3,691
17,737
14,124
262
7,748
9,989
21,847
0
W
7,367
4,268
114
2,524
10,304
3,475
1,319
2,869
7,360
0
56,999
L
Anubis
6,039
753
68
2,732
12,925
5,000
138
1,923
11,002
44,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,213
Gold Earned
39,918
535
Minions Killed
408
0
Camps Cleared
0
1,747,402
Distance Traveled
1,496,181
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,991
500
100
6
0
355,815
2
W
Bellona
8,933
496
51
3
0
353,358
1
W
Morgan Le Fay
11,864
659
152
8
0
373,786
3
L
Janus
7,321
407
81
5
0
240,157
4
L
Rama
8,551
475
101
6
0
311,781
6
W
Erlang Shen
11,121
618
121
7
0
350,700
0
W
Arachne
10,102
561
121
7
0
358,709
0
L
Cerberus
7,068
393
45
3
0
325,682
0
W
Cupid
9,193
511
90
5
0
310,849
1
L
Anubis
7,987
444
81
5
0
262,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role