Player Matchup

Bellona
Bellona
FINAL_B-O-S-S_
Bellona
Level 140
God Stats
20W - 9L
1,629 SR
Queue Stats
152W - 91L
1,648 Elo+
Party 2
Achilles
Achilles
dudeyouredead
Achilles
Level 23
God Stats
16W - 2L
1,785 SR
Queue Stats
116W - 56L
1,875 Elo+
Party 2
Zeus
Zeus
skullking1316
Zeus
Level 121
God Stats
192W - 81L
1,719 SR
Queue Stats
196W - 101L
1,638 Elo+
Party 2
Team Averages
Level 95
1,711 SR
1,720 Elo+

VS

Team Averages
Level 83
1,832 SR
1,449 Elo+
Hades
Hades
Dominic_0220
Hades
Level 60
God Stats
0W - 1L
1,901 SR
Queue Stats
27W - 40L
1,272 Elo+
Solo
Odin
Odin
Laparca187
Odin
Level 83
God Stats
2W - 2L
1,850 SR
Queue Stats
247W - 250L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
MikeyWikeyWifi
Baron Samedi
Level 107
God Stats
42W - 43L
1,744 SR
Queue Stats
220W - 244L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 10
7,559
756
4,093
7,211
4,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Achilles
dudeyouredead
Achilles
10
2 / 0 / 13
7,508
751
5,547
10,559
10,238
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
11 / 0 / 5
8,898
890
15,616
3,111
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,722
572
3,052
10,184
4,741
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 5 / 1
6,114
611
2,819
9,538
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
MikeyWikeyWifi
Baron Samedi
9
1 / 6 / 0
6,117
612
5,450
8,472
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
16
Kills
2
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
3
2
10
4
L
1
5
1
0.3
L
Baron Samedi
MikeyWikeyWifi
Baron Samedi
1
6
0
0.17
W
Achilles
dudeyouredead
Achilles
2
0
13
8.5
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,256
Damage
11,321
20,881
Taken
28,194
16,315
Mitigated
14,163
4,706
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,052
1,070
387
1,543
10,184
4,741
0
5,827
3,865
13,596
0
W
4,093
1,285
0
1,412
7,211
4,972
615
2,346
4,461
0
13,618
L
2,819
394
0
1,038
9,538
6,553
32
5,699
3,269
0
9,610
L
Baron Samedi
MikeyWikeyWifi
Baron Samedi
5,450
130
537
1,439
8,472
2,869
75
3,154
4,885
16,759
0
W
Achilles
dudeyouredead
Achilles
5,547
1,553
0
2,386
10,559
10,238
444
4,212
5,730
0
17,308
W
15,616
1,971
0
908
3,111
1,105
1,567
1,328
1,577
36,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,965
Gold Earned
17,953
114
Minions Killed
65
0
Camps Cleared
0
534,223
Distance Traveled
446,487
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,722
572
23
2
0
141,619
0
W
Bellona
7,559
756
19
2
0
177,200
0
L
Odin
6,114
611
12
1
0
165,905
0
L
Baron Samedi
6,117
612
30
3
0
138,963
1
W
Achilles
7,508
751
26
3
0
200,839
2
W
Zeus
8,898
890
69
7
0
156,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role