Player Matchup

Anubis
Anubis
Aloha3016
Anubis
Level 27
God Stats
1W - 0L
1,658 SR
Queue Stats
4W - 4L
1,526 Elo+
Party 3
Chaac
Chaac
Gnarlface
Chaac
Level 57
God Stats
7W - 13L
1,392 SR
Queue Stats
505W - 675L
1,378 Elo+
Solo
Izanami
Izanami
JManisdatdude
Izanami
Level 143
God Stats
3W - 3L
1,252 SR
Queue Stats
41W - 33L
1,452 Elo+
Party 3
Ah Puch
Ah Puch
KAY 48 GOIN D1
Ah Puch
Level 129
God Stats
1W - 0L
1,719 SR
Queue Stats
14W - 13L
1,526 Elo+
Party 3
Cerberus
Cerberus
TGSRightwix
Cerberus
Level 53
God Stats
3W - 2L
1,526 SR
Queue Stats
19W - 24L
1,449 Elo+
Party 3
Team Averages
Level 82
1,510 SR
1,466 Elo+

VS

Team Averages
Level 48
1,500 SR
1,381 Elo+
Sobek
Sobek
El-LilJosh
Sobek
Level 28
God Stats
5W - 4L
1,671 SR
Queue Stats
63W - 70L
1,398 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MaryFrac
Ah Muzen Cab
Level 49
God Stats
0W - 2L
1,407 SR
Queue Stats
3W - 16L
1,196 Elo+
Party 1
Scylla
Scylla
SaintAlston
Scylla
Level 28
God Stats
8W - 12L
1,286 SR
Queue Stats
134W - 144L
1,380 Elo+
Party 2
Bakasura
Bakasura
Saxjt
Bakasura
Level 39
God Stats
5W - 5L
1,630 SR
Queue Stats
116W - 108L
1,476 Elo+
Party 2
Osiris
Osiris
mileenakahn6264
Osiris
Level 96
God Stats
4W - 4L
1,504 SR
Queue Stats
245W - 271L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aloha3016
Anubis
15
2 / 5 / 1
9,548
477
4,124
7,984
3,115
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Gnarlface
Chaac
17
0 / 2 / 3
9,807
490
2,914
13,109
8,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
16
8 / 1 / 5
10,807
540
13,872
9,087
2,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 2 / 7
11,264
563
14,573
10,196
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TGSRightwix
Cerberus
17
10 / 4 / 10
11,802
590
11,294
13,628
12,668
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 6 / 3
7,163
358
905
12,625
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
MaryFrac
Ah Muzen Cab
12
2 / 6 / 0
8,085
404
1,623
8,902
2,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
15
1 / 5 / 3
8,873
444
5,014
9,694
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Saxjt
Bakasura
18
7 / 7 / 3
10,962
548
12,797
18,152
6,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 6 / 4
9,067
453
9,396
20,047
17,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
28
Kills
14
14
Deaths
30
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aloha3016
Anubis
2
5
1
0.5
L
Sobek
0
6
3
0.25
W
Chaac
Gnarlface
Chaac
0
2
3
0.75
W
Izanami
8
1
5
10.5
W
8
2
7
5.75
L
Ah Muzen Cab
MaryFrac
Ah Muzen Cab
2
6
0
0.33
L
Scylla
1
5
3
0.5
L
Bakasura
Saxjt
Bakasura
7
7
3
1.21
W
Cerberus
TGSRightwix
Cerberus
10
4
10
3.75
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,777
Damage
29,735
54,004
Taken
69,420
31,036
Mitigated
36,225
14,734
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aloha3016
Anubis
4,124
302
137
1,966
7,984
3,115
1,655
0
7,659
42,426
0
L
Sobek
905
30
0
3,041
12,625
7,408
160
3,764
8,861
14,692
0
W
Chaac
Gnarlface
Chaac
2,914
724
52
4,946
13,109
8,906
93
865
11,850
0
79,857
W
Izanami
13,872
9,582
0
730
9,087
2,729
5,920
2,151
6,712
0
79,706
W
14,573
249
0
3,683
10,196
3,618
534
861
8,546
67,830
0
L
Ah Muzen Cab
MaryFrac
Ah Muzen Cab
1,623
380
35
840
8,902
2,123
522
3,187
5,715
0
35,570
L
Scylla
5,014
224
0
1,486
9,694
2,604
0
5,643
4,051
49,322
0
L
Bakasura
Saxjt
Bakasura
12,797
9,559
0
1,540
18,152
6,839
585
9,985
8,167
0
66,517
W
Cerberus
TGSRightwix
Cerberus
11,294
664
262
2,958
13,628
12,668
72
1,914
11,107
43,322
0
L
9,396
3,758
0
3,423
20,047
17,251
630
7,554
12,493
0
42,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,228
Gold Earned
44,150
563
Minions Killed
398
0
Camps Cleared
0
1,665,451
Distance Traveled
1,687,285
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,548
477
82
4
0
333,530
3
L
Sobek
7,163
358
15
1
0
352,332
4
W
Chaac
9,807
490
125
6
0
305,222
0
W
Izanami
10,807
540
151
8
0
253,426
1
W
Ah Puch
11,264
563
121
6
0
381,751
1
L
Ah Muzen Cab
8,085
404
77
4
0
279,697
0
L
Scylla
8,873
444
108
5
0
349,620
2
L
Bakasura
10,962
548
135
7
0
369,533
3
W
Cerberus
11,802
590
84
4
0
391,522
1
L
Osiris
9,067
453
63
3
0
336,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role