Player Matchup

Tsukuyomi
Tsukuyomi
AdmiralMercy
Tsukuyomi
Level 7
God Stats
6W - 12L
1,500 SR
Queue Stats
97W - 118L
1,474 Elo+
Party 3
Olorun
Olorun
CapitalKingX
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,520 Elo+
Party 1
Arachne
Arachne
Goatboijuju
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,604 Elo+
Party 3
Nike
Nike
KeeSoUgly
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,415 Elo+
Party 1
Ares
Ares
callmeDEmon314
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,732 Elo+
Party 3
Team Averages
Level 7
1,500 SR
1,549 Elo+

VS

Team Averages
Level 23
1,536 SR
1,491 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DarwinsDynasty
Neith
Level 30
God Stats
5W - 5L
1,547 SR
Queue Stats
39W - 34L
1,518 Elo+
Party 2
Bastet
Bastet
KittenChim
Bastet
Level 4
God Stats
16W - 5L
1,570 SR
Queue Stats
16W - 5L
1,437 Elo+
Solo
Ares
Ares
chadjmen
Ares
Level 15
God Stats
1W - 0L
1,564 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Sol
Sol
cool-it-im-new
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AdmiralMercy
Tsukuyomi
7
1 / 4 / 1
4,450
445
971
5,045
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
7
0 / 7 / 1
4,249
425
2,934
7,596
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Goatboijuju
Arachne
7
1 / 5 / 0
4,930
493
2,083
7,428
2,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
7
0 / 6 / 0
4,230
423
2,463
9,044
2,691
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 3 / 1
4,783
478
3,634
5,847
1,536
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
7 / 0 / 3
7,132
713
8,751
5,971
4,963
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 2 / 4
5,424
542
3,290
4,971
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
KittenChim
Bastet
12
6 / 0 / 4
7,274
727
4,488
5,196
1,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
9
4 / 1 / 0
6,001
600
2,565
4,067
1,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
8 / 2 / 4
7,929
793
7,853
7,018
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
25
25
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
0
3
8.5
L
Tsukuyomi
AdmiralMercy
Tsukuyomi
1
4
1
0.38
L
Olorun
0
7
1
0.07
W
0
2
4
1
L
Arachne
Goatboijuju
Arachne
1
5
0
0.2
L
Nike
0
6
0
0
W
Bastet
KittenChim
Bastet
6
0
4
8
L
2
3
1
0.83
W
Ares
4
1
0
4
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,085
Damage
26,947
34,960
Taken
27,223
10,123
Mitigated
12,207
1,445
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,751
849
0
3,097
5,971
4,963
0
1,794
4,177
39,528
0
L
Tsukuyomi
AdmiralMercy
Tsukuyomi
971
536
0
200
5,045
1,385
0
551
4,494
0
8,352
L
Olorun
2,934
1,455
69
515
7,596
2,444
0
6,636
960
10,987
1,092
W
3,290
1,347
0
1,476
4,971
1,504
676
2,369
2,602
0
20,654
L
Arachne
Goatboijuju
Arachne
2,083
1,658
0
401
7,428
2,067
0
2,969
4,459
0
20,084
L
Nike
2,463
360
0
260
9,044
2,691
0
6,999
2,045
956
12,040
W
Bastet
KittenChim
Bastet
4,488
1,321
0
1,468
5,196
1,572
0
323
4,873
0
50,420
L
3,634
326
0
0
5,847
1,536
0
2,014
3,833
14,798
0
W
Ares
2,565
33
0
513
4,067
1,912
180
1,058
3,009
7,138
0
W
7,853
3,406
0
3,687
7,018
2,256
3,771
923
6,095
50,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,642
Gold Earned
33,760
141
Minions Killed
298
0
Camps Cleared
0
897,830
Distance Traveled
953,554
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,132
713
59
6
0
193,820
1
L
Tsukuyomi
4,450
445
21
2
0
188,221
0
L
Olorun
4,249
425
25
3
0
168,445
0
W
Neith
5,424
542
31
3
0
160,490
0
L
Arachne
4,930
493
44
4
0
177,684
3
L
Nike
4,230
423
28
3
0
173,141
0
W
Bastet
7,274
727
87
9
0
229,171
2
L
Ares
4,783
478
23
2
0
190,339
0
W
Ares
6,001
600
10
1
0
200,760
0
W
Sol
7,929
793
111
11
0
169,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role