Player Matchup

Pele
Pele
FavreFan43ver
Pele
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 214L
1,448 Elo+
Solo
Jormungandr
Jormungandr
Impacteur
Jormungandr
Level 13
God Stats
27W - 31L
1,496 SR
Queue Stats
41W - 52L
1,331 Elo+
Party 1
Nu Wa
Nu Wa
Koru1
Nu Wa
Level 38
God Stats
7W - 10L
1,371 SR
Queue Stats
102W - 137L
1,379 Elo+
Party 1
Izanami
Izanami
Patotrix
Izanami
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 30L
1,409 Elo+
Party 1
Mulan
Mulan
sloopylaulau
Mulan
Level 18
God Stats
24W - 24L
1,451 SR
Queue Stats
61W - 59L
1,445 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,402 Elo+

VS

Team Averages
Level 24
1,494 SR
1,444 Elo+
Tiamat
Tiamat
Hob0sR
Tiamat
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
86W - 96L
1,452 Elo+
Party 2
Loki
Loki
JeanYai
Loki
Level 75
God Stats
1W - 2L
1,718 SR
Queue Stats
103W - 112L
1,450 Elo+
Party 2
Guan Yu
Guan Yu
LexLuuger
Guan Yu
Level 18
God Stats
0W - 2L
1,249 SR
Queue Stats
49W - 56L
1,362 Elo+
Solo
Aphrodite
Aphrodite
Many1022
Aphrodite
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 91L
1,458 Elo+
Party 2
Izanami
Izanami
Rambo117
Izanami
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 21
15,626
1,116
15,942
16,013
5,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Impacteur
Jormungandr
20
4 / 4 / 28
13,749
982
16,789
22,466
19,194
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Koru1
Nu Wa
20
6 / 1 / 21
14,073
1,005
21,905
9,410
2,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Patotrix
Izanami
20
10 / 5 / 23
15,522
1,109
37,035
17,950
6,261
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 6 / 17
14,937
1,067
19,192
19,290
20,297
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hob0sR
Tiamat
20
4 / 11 / 9
14,090
1,006
18,490
26,727
17,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
JeanYai
Loki
20
3 / 8 / 10
13,921
994
16,940
18,667
8,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
LexLuuger
Guan Yu
20
7 / 9 / 9
15,301
1,093
18,051
35,256
55,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Many1022
Aphrodite
20
1 / 6 / 8
12,705
908
7,482
18,868
15,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Rambo117
Izanami
20
4 / 7 / 6
13,774
984
20,587
20,243
8,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
61
41
Kills
19
19
Deaths
41
110
Assists
42
Player
Kills
Deaths
Assists
KDA
W
9
3
21
6.5
L
Tiamat
Hob0sR
Tiamat
4
11
9
0.77
W
Jormungandr
Impacteur
Jormungandr
4
4
28
4.5
L
Loki
JeanYai
Loki
3
8
10
1
W
Nu Wa
Koru1
Nu Wa
6
1
21
16.5
L
Guan Yu
LexLuuger
Guan Yu
7
9
9
1.28
L
Aphrodite
Many1022
Aphrodite
1
6
8
0.83
W
Izanami
Patotrix
Izanami
10
5
23
4.3
L
Izanami
Rambo117
Izanami
4
7
6
1
W
12
6
17
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,863
Damage
81,550
85,129
Taken
119,761
54,333
Mitigated
104,786
9,610
Healing
24,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,942
5,340
812
2,955
16,013
5,862
0
4,935
10,928
0
39,198
L
Tiamat
Hob0sR
Tiamat
18,490
2,358
244
4,301
26,727
17,678
0
8,802
17,925
50,046
0
W
Jormungandr
Impacteur
Jormungandr
16,789
4,314
0
758
22,466
19,194
0
7,029
15,190
34,998
0
L
Loki
JeanYai
Loki
16,940
6,196
0
0
18,667
8,437
0
4,719
13,948
0
35,655
W
Nu Wa
Koru1
Nu Wa
21,905
6,195
447
1,604
9,410
2,719
0
2,785
6,569
41,501
0
L
Guan Yu
LexLuuger
Guan Yu
18,051
4,156
3,001
6,696
35,256
55,445
0
11,480
23,776
444
44,949
L
Aphrodite
Many1022
Aphrodite
7,482
2,061
3,749
4,462
18,868
15,207
0
7,806
11,062
30,750
0
W
Izanami
Patotrix
Izanami
37,035
25,392
0
1,586
17,950
6,261
0
3,697
13,995
0
74,805
L
Izanami
Rambo117
Izanami
20,587
11,048
0
2,064
20,243
8,019
0
5,887
14,356
0
80,493
W
19,192
2,644
0
1,448
19,290
20,297
0
7,023
12,031
0
29,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,907
Gold Earned
69,791
274
Minions Killed
323
8
Camps Cleared
11
1,209,242
Distance Traveled
1,220,233
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,626
1,116
52
4
7
273,400
0
L
Tiamat
14,090
1,006
75
5
0
255,684
2
W
Jormungandr
13,749
982
45
3
0
262,465
0
L
Loki
13,921
994
30
2
7
232,905
1
W
Nu Wa
14,073
1,005
39
3
1
240,077
3
L
Guan Yu
15,301
1,093
53
4
2
271,491
0
L
Aphrodite
12,705
908
43
3
0
215,442
2
W
Izanami
15,522
1,109
102
7
0
220,322
2
L
Izanami
13,774
984
122
9
2
244,711
0
W
Mulan
14,937
1,067
36
3
0
212,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role