Player Matchup

Neith
Neith
ArubanKing
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,280 Elo+
Party 1
Bacchus
Bacchus
Kirby080808
Bacchus
Level 89
God Stats
4W - 21L
1,295 SR
Queue Stats
69W - 192L
1,195 Elo+
Party 1
Nike
Nike
Twin_Wolf22
Nike
Level 82
God Stats
0W - 2L
1,398 SR
Queue Stats
47W - 127L
1,197 Elo+
Party 1
Team Averages
Level 61
1,398 SR
1,224 Elo+

VS

Team Averages
Level 99
1,547 SR
1,341 Elo+
He Bo
He Bo
AlexxDMR
He Bo
Level 106
God Stats
11W - 6L
1,658 SR
Queue Stats
267W - 232L
1,333 Elo+
Party 2
Susano
Susano
Nulos-_-ZoMi
Susano
Level 67
God Stats
25W - 27L
1,482 SR
Queue Stats
117W - 150L
1,323 Elo+
Solo
Tyr
Tyr
Zx-sKeTus-Xz
Tyr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 11 / 5
10,283
643
4,838
15,377
5,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Kirby080808
Bacchus
13
2 / 10 / 2
9,489
593
8,069
14,829
14,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 7 / 2
9,991
624
5,615
15,966
14,084
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AlexxDMR
He Bo
16
12 / 4 / 12
12,554
785
15,502
10,726
3,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
16
8 / 2 / 14
11,938
746
10,134
9,206
3,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
8 / 2 / 14
11,656
729
10,499
14,021
10,817
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
6
Kills
28
28
Deaths
8
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
He Bo
AlexxDMR
He Bo
12
4
12
4.5
L
Neith
2
11
5
0.41
L
Bacchus
Kirby080808
Bacchus
2
10
2
0.3
W
Susano
8
2
14
7.5
L
2
7
2
0.43
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,522
Damage
36,135
46,172
Taken
33,953
34,361
Mitigated
18,559
939
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AlexxDMR
He Bo
15,502
633
0
3,082
10,726
3,781
1,135
2,495
8,231
52,783
0
L
Neith
4,838
1,349
0
768
15,377
5,369
0
5,662
9,715
0
23,224
L
Bacchus
Kirby080808
Bacchus
8,069
317
84
87
14,829
14,908
0
3,926
10,903
25,421
0
W
Susano
10,134
1,505
0
0
9,206
3,961
798
1,999
7,207
0
43,670
L
5,615
571
0
0
15,966
14,084
0
5,914
10,052
0
27,901
W
10,499
1,515
0
1,981
14,021
10,817
285
3,575
10,446
0
29,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
36,148
99
Minions Killed
174
0
Camps Cleared
0
690,574
Distance Traveled
901,920
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,554
785
67
4
0
268,563
3
L
Neith
10,283
643
35
2
0
212,323
1
L
Bacchus
9,489
593
18
1
0
239,031
1
W
Susano
11,938
746
73
5
0
326,355
3
L
Nike
9,991
624
46
3
0
239,220
2
W
Tyr
11,656
729
34
2
0
307,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role