Player Matchup

Cthulhu
Cthulhu
Daddythulhu
Cthulhu
Level 41
God Stats
3W - 6L
1,550 SR
Queue Stats
35W - 26L
1,586 Elo+
Party 3
Persephone
Persephone
FreshBoiii4207
Persephone
Level 65
God Stats
25W - 28L
1,435 SR
Queue Stats
47W - 64L
1,337 Elo+
Party 3
Gilgamesh
Gilgamesh
GRM Kinda Dark
Gilgamesh
Level 83
God Stats
2W - 3L
1,644 SR
Queue Stats
136W - 155L
1,452 Elo+
Party 3
Set
Set
Hit It Right
Set
Level 103
God Stats
31W - 29L
1,422 SR
Queue Stats
154W - 183L
1,340 Elo+
Party 3
Neith
Neith
Team510 Stunna
Neith
Level 149
God Stats
51W - 44L
1,554 SR
Queue Stats
518W - 577L
1,491 Elo+
Party 3
Team Averages
Level 88
1,521 SR
1,441 Elo+

VS

Team Averages
Level 72
1,550 SR
1,472 Elo+
Kali
Kali
 
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Haku-maruwu
Scylla
Level 40
God Stats
67W - 79L
1,496 SR
Queue Stats
163W - 198L
1,428 Elo+
Party 2
Artio
Artio
KnobbShlobber
Artio
Level 26
God Stats
9W - 7L
1,689 SR
Queue Stats
251W - 250L
1,492 Elo+
Party 1
Hachiman
Hachiman
bluntstotheface
Hachiman
Level 52
God Stats
3W - 2L
1,617 SR
Queue Stats
78W - 80L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
iamgodz
Zhong Kui
Level 111
God Stats
3W - 2L
1,448 SR
Queue Stats
32W - 25L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daddythulhu
Cthulhu
13
2 / 7 / 3
8,849
466
12,391
17,820
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
FreshBoiii4207
Persephone
15
3 / 4 / 1
10,037
528
9,143
10,463
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
GRM Kinda Dark
Gilgamesh
15
0 / 3 / 0
9,078
478
5,073
12,769
11,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 4 / 2
8,409
443
6,522
13,528
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 5 / 1
9,929
523
12,930
13,650
4,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
11 / 2 / 3
11,426
601
10,706
17,408
8,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
15
1 / 2 / 4
9,221
485
5,626
12,098
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 2 / 12
10,088
531
12,676
19,307
20,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
18
3 / 1 / 7
11,296
595
9,019
17,886
7,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
iamgodz
Zhong Kui
19
2 / 0 / 3
11,433
602
10,821
10,911
15,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
23
23
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
11
2
3
6.25
L
Cthulhu
Daddythulhu
Cthulhu
2
7
3
0.5
L
Persephone
FreshBoiii4207
Persephone
3
4
1
0.88
L
Gilgamesh
GRM Kinda Dark
Gilgamesh
0
3
0
0
W
Scylla
1
2
4
1.5
L
0
4
2
0.25
W
6
2
12
6
L
2
5
1
0.5
W
Hachiman
3
1
7
6.5
W
Zhong Kui
iamgodz
Zhong Kui
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,059
Damage
48,848
68,230
Taken
77,610
39,177
Mitigated
55,527
16,369
Healing
33,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
10,706
5,645
0
7,579
17,408
8,194
54
5,057
12,351
0
65,326
L
Cthulhu
Daddythulhu
Cthulhu
12,391
1,117
0
4,766
17,820
14,356
0
5,850
11,411
46,975
0
L
Persephone
FreshBoiii4207
Persephone
9,143
170
68
1,706
10,463
3,093
113
6,765
3,562
56,287
0
L
Gilgamesh
GRM Kinda Dark
Gilgamesh
5,073
2,066
0
2,755
12,769
11,717
57
6,965
5,804
0
58,086
W
Scylla
5,626
310
0
2,572
12,098
4,292
1,394
5,174
6,924
55,114
0
L
6,522
2,364
0
1,859
13,528
5,504
0
4,731
8,797
0
57,428
W
12,676
1,908
452
6,604
19,307
20,827
141
6,933
12,374
39,121
0
L
12,930
8,863
0
5,215
13,650
4,507
29
2,758
10,666
0
80,504
W
Hachiman
9,019
5,059
0
11,920
17,886
7,085
3,279
3,865
14,021
0
89,173
W
Zhong Kui
iamgodz
Zhong Kui
10,821
2,636
0
4,076
10,911
15,129
1,540
678
10,233
76,200
13,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,302
Gold Earned
53,464
543
Minions Killed
578
0
Camps Cleared
0
1,747,731
Distance Traveled
1,865,126
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,426
601
120
6
0
411,200
2
L
Cthulhu
8,849
466
67
4
0
361,347
6
L
Persephone
10,037
528
105
6
0
336,650
0
L
Gilgamesh
9,078
478
119
6
0
360,988
6
W
Scylla
9,221
485
105
6
0
374,944
2
L
Set
8,409
443
104
5
0
376,810
13
W
Artio
10,088
531
46
2
0
386,665
4
L
Neith
9,929
523
148
8
0
311,936
3
W
Hachiman
11,296
595
153
8
0
343,674
3
W
Zhong Kui
11,433
602
154
8
0
348,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role