Player Matchup

Neith
Neith
Cl3v3rGRL
Neith
Level 4
God Stats
0W - 3L
1,216 SR
Queue Stats
3W - 5L
1,394 Elo+
Party 3
Nemesis
Nemesis
Graydragon20
Nemesis
Level 20
God Stats
6W - 7L
1,508 SR
Queue Stats
67W - 72L
1,463 Elo+
Party 2
Geb
Geb
NoahMorton
Geb
Level 18
God Stats
1W - 6L
1,291 SR
Queue Stats
61W - 68L
1,440 Elo+
Party 2
Scylla
Scylla
Princeg232
Scylla
Level 27
God Stats
16W - 9L
1,547 SR
Queue Stats
166W - 134L
1,587 Elo+
Solo
Guan Yu
Guan Yu
bookittyfudge
Guan Yu
Level 5
God Stats
1W - 2L
1,508 SR
Queue Stats
2W - 4L
1,394 Elo+
Party 3
Team Averages
Level 15
1,414 SR
1,456 Elo+

VS

Team Averages
Level 25
1,502 SR
1,482 Elo+
Awilix
Awilix
FetusFajitazz
Awilix
Level 26
God Stats
17W - 23L
1,408 SR
Queue Stats
129W - 111L
1,489 Elo+
Party 1
Artio
Artio
LowkeyyCle
Artio
Level 29
God Stats
15W - 7L
1,559 SR
Queue Stats
86W - 90L
1,435 Elo+
Solo
Merlin
Merlin
Oh Yea Tax
Merlin
Level 20
God Stats
3W - 6L
1,469 SR
Queue Stats
43W - 46L
1,497 Elo+
Solo
Thanatos
Thanatos
Prosniper1940
Thanatos
Level 27
God Stats
53W - 62L
1,414 SR
Queue Stats
565W - 578L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
Soul_Mojo
Gilgamesh
Level 25
God Stats
10W - 5L
1,660 SR
Queue Stats
77W - 74L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cl3v3rGRL
Neith
16
0 / 9 / 5
9,798
891
7,162
16,295
5,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Graydragon20
Nemesis
17
2 / 13 / 5
10,716
974
9,076
27,744
7,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
0 / 8 / 7
9,969
906
7,171
27,754
15,109
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Princeg232
Scylla
16
5 / 8 / 2
11,694
1,063
19,084
17,283
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
16
0 / 13 / 2
9,338
849
10,166
25,104
24,004
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 1 / 12
12,220
1,111
17,492
6,797
2,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
19
1 / 2 / 20
10,775
980
9,078
16,487
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Oh Yea Tax
Merlin
20
8 / 1 / 29
12,803
1,164
29,188
9,045
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Prosniper1940
Thanatos
20
21 / 2 / 15
14,517
1,320
30,825
13,950
5,946
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Soul_Mojo
Gilgamesh
19
5 / 1 / 25
11,948
1,086
16,407
12,303
7,543
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
152
7
Kills
51
51
Deaths
7
21
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Neith
Cl3v3rGRL
Neith
0
9
5
0.28
W
16
1
12
22
L
Nemesis
Graydragon20
Nemesis
2
13
5
0.35
W
Artio
1
2
20
5.5
L
0
8
7
0.44
W
Merlin
Oh Yea Tax
Merlin
8
1
29
22.5
L
Scylla
Princeg232
Scylla
5
8
2
0.75
W
Thanatos
Prosniper1940
Thanatos
21
2
15
14.25
W
Gilgamesh
Soul_Mojo
Gilgamesh
5
1
25
17.5
L
Guan Yu
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,659
Damage
102,990
114,180
Taken
58,582
56,062
Mitigated
25,706
4,295
Healing
22,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cl3v3rGRL
Neith
7,162
3,720
0
304
16,295
5,273
0
4,589
11,581
0
21,211
W
17,492
7,448
0
2,107
6,797
2,625
0
2,444
4,353
0
28,934
L
Nemesis
Graydragon20
Nemesis
9,076
3,650
0
954
27,744
7,459
0
11,429
15,972
0
31,367
W
Artio
9,078
833
2,811
3,381
16,487
6,605
0
7,622
8,865
18,313
0
L
7,171
1,820
0
0
27,754
15,109
0
7,149
20,322
15,454
0
W
Merlin
Oh Yea Tax
Merlin
29,188
2,692
0
3,600
9,045
2,987
0
3,728
5,317
54,721
0
L
Scylla
Princeg232
Scylla
19,084
3,757
0
0
17,283
4,217
0
7,160
9,947
55,783
0
W
Thanatos
Prosniper1940
Thanatos
30,825
15,218
514
8,969
13,950
5,946
0
7,086
6,864
0
49,035
W
Gilgamesh
Soul_Mojo
Gilgamesh
16,407
4,866
215
1,105
12,303
7,543
0
5,375
6,928
0
22,738
L
Guan Yu
10,166
1,606
1,135
1,902
25,104
24,004
0
6,753
18,092
0
22,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,515
Gold Earned
62,263
177
Minions Killed
177
4
Camps Cleared
4
965,175
Distance Traveled
1,051,043
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,798
891
30
3
1
151,219
0
W
Awilix
12,220
1,111
26
2
2
229,792
0
L
Nemesis
10,716
974
35
3
1
193,765
0
W
Artio
10,775
980
14
1
0
195,726
0
L
Geb
9,969
906
11
1
1
209,803
0
W
Merlin
12,803
1,164
83
8
1
193,830
0
L
Scylla
11,694
1,063
84
8
0
198,489
0
W
Thanatos
14,517
1,320
40
4
1
213,506
1
W
Gilgamesh
11,948
1,086
14
1
0
218,189
1
L
Guan Yu
9,338
849
17
2
1
211,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role