Player Matchup

Serqet
Serqet
AnarchistIB
Serqet
Level 66
God Stats
3W - 2L
1,546 SR
Queue Stats
381W - 351L
1,460 Elo+
Party 3
Apollo
Apollo
Niwd4310
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 84L
1,557 Elo+
Party 3
Kukulkan
Kukulkan
SLAPPYHAPPY6969
Kukulkan
Level 108
God Stats
0W - 2L
1,401 SR
Queue Stats
0W - 5L
1,126 Elo+
Party 2
Anubis
Anubis
tiradon
Anubis
Level 29
God Stats
1W - 2L
1,465 SR
Queue Stats
1W - 2L
1,712 Elo+
Party 2
Set
Set
xRanoss
Set
Level 83
God Stats
209W - 187L
1,404 SR
Queue Stats
555W - 513L
1,403 Elo+
Party 3
Team Averages
Level 63
1,463 SR
1,452 Elo+

VS

Team Averages
Level 65
1,567 SR
1,500 Elo+
Ymir
Ymir
Facu_0507__
Ymir
Level 38
God Stats
10W - 7L
1,572 SR
Queue Stats
118W - 172L
1,493 Elo+
Solo
Sol
Sol
NoodlezTheeGreat
Sol
Level 100
God Stats
6W - 13L
1,603 SR
Queue Stats
796W - 807L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
strifenyellow
Guan Yu
Level 35
God Stats
42W - 34L
1,525 SR
Queue Stats
99W - 93L
1,544 Elo+
Party 1
Artemis
Artemis
temp-957853
Artemis
Level 68
God Stats
4W - 2L
1,590 SR
Queue Stats
432W - 443L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
xFearTheChaos
Ne Zha
Level 85
God Stats
5W - 10L
1,547 SR
Queue Stats
413W - 415L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
1 / 2 / 4
5,540
554
4,605
6,255
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
Niwd4310
Apollo
9
3 / 2 / 3
5,645
565
3,288
4,254
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
9
3 / 0 / 3
5,582
558
3,697
2,368
686
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
tiradon
Anubis
9
0 / 3 / 1
4,989
499
675
4,144
1,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
11
2 / 1 / 0
6,201
620
3,909
5,933
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,355
536
1,013
6,741
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 0 / 2
6,129
613
4,046
4,488
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
10
1 / 1 / 0
5,414
541
3,428
5,576
3,374
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
temp-957853
Artemis
8
0 / 3 / 2
4,914
491
1,515
4,496
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 4 / 1
5,749
575
3,901
8,855
2,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
8
8
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
2
4
1.5
W
1
1
1
1.5
L
Apollo
Niwd4310
Apollo
3
2
3
2.25
W
3
0
2
4
L
Kukulkan
3
0
3
4.5
W
Guan Yu
1
1
0
1
W
Artemis
temp-957853
Artemis
0
3
2
0.33
L
Anubis
tiradon
Anubis
0
3
1
0.17
W
3
4
1
0.88
L
Set
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,174
Damage
13,903
22,954
Taken
30,156
8,739
Mitigated
11,653
5,067
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,605
947
0
906
6,255
1,918
0
1,379
4,876
0
25,247
W
1,013
143
0
879
6,741
3,340
0
2,314
4,427
18,528
0
L
Apollo
Niwd4310
Apollo
3,288
2,107
0
846
4,254
1,168
484
1,462
2,792
0
17,923
W
4,046
1,640
0
2,160
4,488
1,126
842
306
4,182
31,041
0
L
Kukulkan
3,697
333
260
249
2,368
686
451
439
1,929
21,303
0
W
Guan Yu
3,428
249
0
1,862
5,576
3,374
0
0
5,480
0
26,613
W
Artemis
temp-957853
Artemis
1,515
615
0
250
4,496
1,220
0
1,268
3,228
0
21,916
L
Anubis
tiradon
Anubis
675
0
0
512
4,144
1,428
258
1,450
2,694
19,373
0
W
3,901
2,117
0
2,270
8,855
2,593
0
632
7,808
0
30,294
L
Set
3,909
1,289
167
2,127
5,933
3,539
0
387
5,546
0
36,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,957
Gold Earned
27,561
256
Minions Killed
272
0
Camps Cleared
0
885,260
Distance Traveled
933,918
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,540
554
51
5
0
219,773
4
W
Ymir
5,355
536
38
4
0
176,373
1
L
Apollo
5,645
565
40
4
0
174,122
1
W
Sol
6,129
613
69
7
0
186,251
1
L
Kukulkan
5,582
558
46
5
0
139,251
1
W
Guan Yu
5,414
541
50
5
0
193,812
1
W
Artemis
4,914
491
45
5
0
180,961
0
L
Anubis
4,989
499
42
4
0
150,554
0
W
Ne Zha
5,749
575
70
7
0
196,521
0
L
Set
6,201
620
77
8
0
201,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role