Player Matchup

Merlin
Merlin
Freizack
Merlin
Level 11
God Stats
3W - 3L
1,292 SR
Queue Stats
18W - 37L
1,181 Elo+
Solo
Neith
Neith
Matt23_15
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
Xualyd
Loki
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ebutler169prms
Gilgamesh
Level 26
God Stats
11W - 10L
1,200 SR
Queue Stats
72W - 78L
1,297 Elo+
Solo
Bacchus
Bacchus
itsjustthedream
Bacchus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 10
1,399 SR
1,396 Elo+

VS

Team Averages
Level 13
1,429 SR
1,418 Elo+
Ymir
Ymir
Fryerbird
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
GTR_decacampeao
Bellona
Level 7
God Stats
1W - 2L
1,248 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ullr
Ullr
MeeceDaBeast
Ullr
Level 27
God Stats
2W - 1L
1,582 SR
Queue Stats
32W - 22L
1,369 Elo+
Solo
Bakasura
Bakasura
Scorpion_fi
Bakasura
Level 27
God Stats
20W - 35L
1,314 SR
Queue Stats
127W - 151L
1,221 Elo+
Solo
Kukulkan
Kukulkan
cjbwtheman
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Freizack
Merlin
15
3 / 4 / 7
9,765
488
5,747
9,141
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Matt23_15
Neith
12
3 / 9 / 10
8,809
440
3,201
10,179
3,234
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
Xualyd
Loki
20
17 / 0 / 6
13,080
654
23,986
12,024
5,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ebutler169prms
Gilgamesh
18
6 / 2 / 1
11,395
570
8,127
13,447
9,965
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
8 / 0 / 4
12,204
610
5,387
11,617
16,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 11 / 4
8,897
445
3,279
17,316
14,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 6 / 2
8,353
418
6,158
12,766
8,500
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 8 / 3
8,643
432
3,555
13,323
5,842
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Scorpion_fi
Bakasura
15
4 / 9 / 0
9,754
488
9,137
17,499
7,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
cjbwtheman
Kukulkan
3
0 / 3 / 0
5,568
278
466
1,831
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
37
Kills
13
15
Deaths
37
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Freizack
Merlin
3
4
7
1.63
L
Ymir
1
11
4
0.27
L
4
6
2
0.83
W
Neith
Matt23_15
Neith
3
9
10
0.89
L
4
8
3
0.69
L
Bakasura
Scorpion_fi
Bakasura
4
9
0
0.44
W
Loki
Xualyd
Loki
17
0
6
20
L
Kukulkan
cjbwtheman
Kukulkan
0
3
0
0
W
Gilgamesh
ebutler169prms
Gilgamesh
6
2
1
3.25
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,448
Damage
22,595
56,408
Taken
62,735
38,514
Mitigated
35,971
8,682
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Freizack
Merlin
5,747
1,313
0
1,578
9,141
3,419
789
1,193
7,598
47,184
0
L
Ymir
3,279
1,323
0
13
17,316
14,211
0
2,906
14,410
23,635
0
L
6,158
2,090
0
914
12,766
8,500
208
2,963
9,803
328
26,075
W
Neith
Matt23_15
Neith
3,201
2,495
0
362
10,179
3,234
51
957
8,904
0
18,763
L
3,555
2,234
0
2,220
13,323
5,842
1,556
3,649
9,674
0
31,310
L
Bakasura
Scorpion_fi
Bakasura
9,137
5,324
0
2,846
17,499
7,047
1,101
1,404
16,095
341
41,308
W
Loki
Xualyd
Loki
23,986
8,708
0
2,742
12,024
5,335
1,005
758
11,266
0
142,948
L
Kukulkan
cjbwtheman
Kukulkan
466
306
0
140
1,831
371
0
212
1,619
2,478
0
W
Gilgamesh
ebutler169prms
Gilgamesh
8,127
2,491
0
2,998
13,447
9,965
1,271
689
11,970
0
62,189
W
5,387
1,427
0
1,002
11,617
16,561
361
750
10,723
57,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,253
Gold Earned
41,215
501
Minions Killed
249
0
Camps Cleared
0
1,712,821
Distance Traveled
1,364,804
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,765
488
85
4
0
305,602
1
L
Ymir
8,897
445
40
2
0
310,840
0
L
Bellona
8,353
418
40
2
0
399,279
3
W
Neith
8,809
440
28
1
0
250,471
0
L
Ullr
8,643
432
52
3
0
275,915
0
L
Bakasura
9,754
488
112
6
0
308,266
5
W
Loki
13,080
654
180
9
0
446,110
4
L
Kukulkan
5,568
278
5
0
0
70,504
2
W
Gilgamesh
11,395
570
127
6
0
370,579
0
W
Bacchus
12,204
610
81
4
0
340,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role