Player Matchup

Guan Yu
Guan Yu
Cagwx
Guan Yu
Level 56
God Stats
1W - 3L
1,536 SR
Queue Stats
215W - 236L
1,407 Elo+
Party 1
Ra
Ra
FourShure
Ra
Level 17
God Stats
6W - 5L
1,414 SR
Queue Stats
21W - 26L
1,289 Elo+
Party 3
Neith
Neith
Michael-Joseph20
Neith
Level 8
God Stats
2W - 2L
1,506 SR
Queue Stats
14W - 15L
1,378 Elo+
Party 1
Thanatos
Thanatos
TBillingsClyde
Thanatos
Level 43
God Stats
3W - 2L
1,287 SR
Queue Stats
33W - 38L
1,331 Elo+
Party 3
Sol
Sol
mahstoney
Sol
Level 26
God Stats
10W - 2L
1,888 SR
Queue Stats
35W - 31L
1,351 Elo+
Party 3
Team Averages
Level 30
1,526 SR
1,351 Elo+

VS

Team Averages
Level 32
1,473 SR
1,468 Elo+
Jormungandr
Jormungandr
Gingey67676
Jormungandr
Level 24
God Stats
9W - 7L
1,587 SR
Queue Stats
17W - 18L
1,432 Elo+
Solo
Merlin
Merlin
MidoryaPOWER
Merlin
Level 26
God Stats
15W - 13L
1,496 SR
Queue Stats
85W - 86L
1,405 Elo+
Solo
Nemesis
Nemesis
ONI-K3Y0U
Nemesis
Level 4
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Set
Set
Toof48
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chiron
Chiron
XtincionCircus
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cagwx
Guan Yu
19
8 / 1 / 6
14,396
554
12,224
26,905
38,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 3 / 6
13,615
524
5,352
12,887
6,969
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 7 / 3
12,602
485
9,549
21,122
6,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
20
5 / 3 / 6
14,430
555
6,683
20,137
8,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 5 / 8
13,878
534
19,217
25,563
11,533
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gingey67676
Jormungandr
3
0 / 2 / 0
6,591
254
187
1,553
505
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
20
9 / 2 / 5
13,572
522
23,760
15,482
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ONI-K3Y0U
Nemesis
16
3 / 13 / 8
10,116
389
7,154
24,452
11,938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
Toof48
Set
11
1 / 4 / 2
8,778
338
4,104
9,020
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 6 / 7
12,219
470
19,962
19,573
6,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
27
Kills
18
19
Deaths
27
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cagwx
Guan Yu
8
1
6
11
W
4
3
6
2.33
L
Jormungandr
Gingey67676
Jormungandr
0
2
0
0
W
3
7
3
0.64
L
Merlin
9
2
5
5.75
L
Nemesis
ONI-K3Y0U
Nemesis
3
13
8
0.54
W
Thanatos
5
3
6
2.67
L
Set
Toof48
Set
1
4
2
0.5
L
5
6
7
1.42
W
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,025
Damage
55,167
106,614
Taken
70,080
71,500
Mitigated
26,221
58,966
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cagwx
Guan Yu
12,224
1,276
2,019
11,752
26,905
38,004
731
5,372
21,533
0
76,052
W
5,352
632
4,043
6,255
12,887
6,969
3,026
4,302
8,585
68,066
0
L
Jormungandr
Gingey67676
Jormungandr
187
80
0
0
1,553
505
0
192
1,361
2,815
0
W
9,549
4,633
0
7,204
21,122
6,810
4,782
7,263
13,859
0
80,038
L
Merlin
23,760
869
105
5,505
15,482
5,237
74
5,792
9,690
100,980
0
L
Nemesis
ONI-K3Y0U
Nemesis
7,154
2,715
0
3,062
24,452
11,938
582
10,079
14,373
0
29,973
W
Thanatos
6,683
1,883
0
16,854
20,137
8,184
1,763
5,122
14,936
0
96,354
L
Set
Toof48
Set
4,104
2,082
0
1,214
9,020
2,008
0
1,789
7,231
0
35,382
L
19,962
8,434
1,541
5,013
19,573
6,533
762
6,716
12,845
0
93,186
W
19,217
7,758
0
10,839
25,563
11,533
6,225
7,378
18,185
105,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,921
Gold Earned
51,276
602
Minions Killed
408
0
Camps Cleared
0
2,250,658
Distance Traveled
1,644,571
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,396
554
116
4
0
464,962
3
W
Ra
13,615
524
121
5
0
466,367
0
L
Jormungandr
6,591
254
5
0
0
45,076
0
W
Neith
12,602
485
105
4
0
375,034
1
L
Merlin
13,572
522
144
6
0
466,602
0
L
Nemesis
10,116
389
48
2
0
468,357
0
W
Thanatos
14,430
555
152
6
0
486,103
0
L
Set
8,778
338
69
3
0
230,441
5
L
Chiron
12,219
470
142
5
0
434,095
2
W
Sol
13,878
534
108
4
0
458,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role