Player Matchup

Ullr
Ullr
Exzj
Ullr
Level 156
God Stats
26W - 33L
1,472 SR
Queue Stats
755W - 711L
1,543 Elo+
Party 4
Poseidon
Poseidon
IAMPASIDENYT
Poseidon
Level 61
God Stats
4W - 4L
1,469 SR
Queue Stats
133W - 58L
1,718 Elo+
Party 1
Gilgamesh
Gilgamesh
Lockster
Gilgamesh
Level 124
God Stats
1W - 0L
1,801 SR
Queue Stats
156W - 134L
1,593 Elo+
Solo
Bastet
Bastet
XxZippyxX
Bastet
Level 56
God Stats
1W - 0L
1,773 SR
Queue Stats
151W - 74L
1,713 Elo+
Party 1
Yemoja
Yemoja
Zenkojii
Yemoja
Level 134
God Stats
4W - 1L
1,734 SR
Queue Stats
349W - 334L
1,530 Elo+
Party 4
Team Averages
Level 106
1,650 SR
1,619 Elo+

VS

Team Averages
Level 104
1,585 SR
1,582 Elo+
Vulcan
Vulcan
 
Vulcan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Erodasii
Loki
Level 76
God Stats
11W - 13L
1,334 SR
Queue Stats
278W - 262L
1,562 Elo+
Party 3
Odin
Odin
scruffy1216
Odin
Level 100
God Stats
18W - 12L
1,840 SR
Queue Stats
372W - 345L
1,630 Elo+
Party 3
Cthulhu
Cthulhu
sexyjackfruit
Cthulhu
Level 105
God Stats
85W - 77L
1,628 SR
Queue Stats
275W - 237L
1,644 Elo+
Party 2
Neith
Neith
sexystarfruit
Neith
Level 98
God Stats
188W - 146L
1,621 SR
Queue Stats
218W - 188L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Exzj
Ullr
19
4 / 0 / 5
11,566
578
11,079
13,016
5,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
IAMPASIDENYT
Poseidon
20
8 / 3 / 3
12,613
631
14,763
12,743
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Lockster
Gilgamesh
17
3 / 4 / 2
10,831
542
11,325
21,085
14,709
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
XxZippyxX
Bastet
16
4 / 5 / 7
10,755
538
11,046
14,137
6,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Zenkojii
Yemoja
16
2 / 0 / 11
11,061
553
5,717
7,394
6,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 8 / 3
8,170
409
4,819
11,095
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
16
6 / 2 / 3
9,993
500
8,959
14,219
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 4 / 3
10,449
522
14,845
18,106
15,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
14
2 / 3 / 3
8,414
421
7,507
14,584
8,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 4 / 3
9,608
480
6,194
13,085
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
21
Kills
12
12
Deaths
21
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
8
3
0.19
L
Loki
6
2
3
3.75
W
Ullr
Exzj
Ullr
4
0
5
6.5
W
Poseidon
IAMPASIDENYT
Poseidon
8
3
3
3.17
W
Gilgamesh
Lockster
Gilgamesh
3
4
2
1
W
Bastet
XxZippyxX
Bastet
4
5
7
1.5
W
Yemoja
Zenkojii
Yemoja
2
0
11
7.5
L
3
4
3
1.13
L
Cthulhu
2
3
3
1.17
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,930
Damage
42,324
68,375
Taken
71,089
38,723
Mitigated
36,645
23,045
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,819
1,358
0
1,704
11,095
3,438
245
4,593
6,245
50,444
0
L
Loki
8,959
2,121
0
1,552
14,219
5,027
0
3,939
10,090
0
68,369
W
Ullr
Exzj
Ullr
11,079
4,131
0
5,279
13,016
5,288
766
2,498
10,480
0
116,067
W
Poseidon
IAMPASIDENYT
Poseidon
14,763
1,580
378
3,514
12,743
5,344
0
4,668
7,907
101,470
0
W
Gilgamesh
Lockster
Gilgamesh
11,325
3,776
0
5,591
21,085
14,709
105
4,982
16,081
0
63,753
W
Bastet
XxZippyxX
Bastet
11,046
2,968
0
2,432
14,137
6,597
0
2,172
11,921
0
70,654
W
Yemoja
Zenkojii
Yemoja
5,717
1,354
4,172
1,679
7,394
6,785
398
3,095
4,213
22,520
0
L
14,845
1,586
0
4,019
18,106
15,515
182
1,601
16,454
18,248
55,967
L
Cthulhu
7,507
265
100
2,032
14,584
8,918
0
6,802
7,037
31,453
0
L
6,194
2,281
0
3,735
13,085
3,747
154
2,256
10,783
0
70,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,826
Gold Earned
46,634
590
Minions Killed
581
0
Camps Cleared
0
1,875,560
Distance Traveled
1,860,159
26
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,170
409
120
6
0
359,300
7
L
Loki
9,993
500
107
5
0
386,771
5
W
Ullr
11,566
578
148
7
0
379,231
7
W
Poseidon
12,613
631
186
9
0
407,413
2
W
Gilgamesh
10,831
542
94
5
0
348,325
6
W
Bastet
10,755
538
116
6
0
375,265
2
W
Yemoja
11,061
553
46
2
0
365,326
9
L
Odin
10,449
522
157
8
0
354,682
7
L
Cthulhu
8,414
421
56
3
0
424,614
9
L
Neith
9,608
480
141
7
0
334,792
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role