Player Matchup

Sun Wukong
Sun Wukong
Call_Me_Loose
Sun Wukong
Level 12
God Stats
2W - 7L
1,477 SR
Queue Stats
12W - 27L
1,283 Elo+
Party 2
Cerberus
Cerberus
OMC_Happy-
Cerberus
Level 13
God Stats
1W - 5L
1,445 SR
Queue Stats
13W - 26L
1,317 Elo+
Party 2
Izanami
Izanami
mrrrr_DeStrOyer
Izanami
Level 83
God Stats
3W - 2L
1,292 SR
Queue Stats
415W - 420L
1,356 Elo+
Party 2
Team Averages
Level 36
1,405 SR
1,319 Elo+

VS

Team Averages
Level 25
1,621 SR
1,480 Elo+
Chronos
Chronos
Sidwol
Chronos
Level 14
God Stats
16W - 8L
1,797 SR
Queue Stats
36W - 17L
1,726 Elo+
Solo
Nike
Nike
patnais_oseille
Nike
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Kali
Kali
phil_leveille
Kali
Level 58
God Stats
4W - 2L
1,568 SR
Queue Stats
6W - 13L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Call_Me_Loose
Sun Wukong
13
1 / 10 / 6
10,218
601
10,931
19,291
13,168
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
OMC_Happy-
Cerberus
13
3 / 9 / 3
10,590
623
7,361
20,180
19,666
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
7 / 4 / 2
11,959
703
15,087
17,712
6,610
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Sidwol
Chronos
17
10 / 4 / 9
12,956
762
24,906
13,244
4,422
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 4 / 7
10,767
633
5,806
11,169
5,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 3 / 13
13,725
807
16,004
17,868
6,894
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
11
Kills
23
23
Deaths
11
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Call_Me_Loose
Sun Wukong
1
10
6
0.4
L
Cerberus
OMC_Happy-
Cerberus
3
9
3
0.5
W
Chronos
Sidwol
Chronos
10
4
9
3.63
L
7
4
2
2
W
4
4
7
1.88
W
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,379
Damage
46,716
57,183
Taken
42,281
39,444
Mitigated
17,208
8,645
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Call_Me_Loose
Sun Wukong
10,931
2,308
0
317
19,291
13,168
0
8,492
10,799
52
21,346
L
Cerberus
OMC_Happy-
Cerberus
7,361
606
0
1,430
20,180
19,666
156
6,275
13,905
14,285
0
W
Chronos
Sidwol
Chronos
24,906
8,465
182
3,489
13,244
4,422
1,724
1,939
11,305
72,570
0
L
15,087
10,143
0
6,898
17,712
6,610
310
10,139
7,573
0
59,144
W
5,806
1,774
0
0
11,169
5,892
380
2,235
8,934
0
21,756
W
16,004
12,338
0
9,040
17,868
6,894
514
3,209
14,659
0
38,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,767
Gold Earned
37,448
147
Minions Killed
162
0
Camps Cleared
0
778,462
Distance Traveled
833,284
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,218
601
17
1
0
248,509
0
L
Cerberus
10,590
623
10
1
0
269,951
0
W
Chronos
12,956
762
99
6
0
281,157
0
L
Izanami
11,959
703
120
7
0
260,002
2
W
Nike
10,767
633
33
2
0
239,848
1
W
Kali
13,725
807
30
2
0
312,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role