Player Matchup

Discordia
Discordia
Megsinho
Discordia
Level 16
God Stats
1W - 0L
1,230 SR
Queue Stats
4W - 4L
1,126 Elo+
Solo
Medusa
Medusa
Pascu_84
Medusa
Level 29
God Stats
21W - 16L
1,405 SR
Queue Stats
157W - 167L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
boomrock38
Gilgamesh
Level 16
God Stats
6W - 6L
1,459 SR
Queue Stats
23W - 24L
1,344 Elo+
Solo
Chaac
Chaac
kakaroto176
Chaac
Level 9
God Stats
1W - 1L
1,409 SR
Queue Stats
3W - 4L
1,107 Elo+
Solo
Cthulhu
Cthulhu
lxl r00k lxl
Cthulhu
Level 22
God Stats
34W - 41L
1,397 SR
Queue Stats
45W - 72L
1,263 Elo+
Solo
Team Averages
Level 18
1,380 SR
1,231 Elo+

VS

Team Averages
Level 18
1,443 SR
1,249 Elo+
Bakasura
Bakasura
Calebini
Bakasura
Level 20
God Stats
6W - 5L
1,540 SR
Queue Stats
35W - 28L
1,364 Elo+
Solo
Loki
Loki
Jon_Gallagher
Loki
Level 17
God Stats
181W - 193L
1,364 SR
Queue Stats
188W - 203L
1,275 Elo+
Solo
Erlang Shen
Erlang Shen
singingbaker420
Erlang Shen
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
tany152721
Sun Wukong
Level 7
God Stats
12W - 9L
1,311 SR
Queue Stats
26W - 24L
1,025 Elo+
Solo
Jormungandr
Jormungandr
tyrann_chema
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Megsinho
Discordia
20
7 / 6 / 20
14,659
1,047
25,164
10,076
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Pascu_84
Medusa
20
14 / 7 / 18
16,328
1,166
31,680
20,782
9,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
boomrock38
Gilgamesh
20
4 / 2 / 17
13,438
960
13,555
16,323
8,124
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 6 / 16
14,461
1,033
21,708
25,479
29,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
lxl r00k lxl
Cthulhu
20
6 / 9 / 20
14,983
1,070
22,648
32,571
24,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Calebini
Bakasura
20
24 / 8 / 3
18,976
1,355
50,514
31,577
15,315
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 4 / 12
12,988
928
10,276
22,709
12,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
singingbaker420
Erlang Shen
20
1 / 10 / 10
12,715
908
11,309
27,667
27,587
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
tany152721
Sun Wukong
19
2 / 3 / 10
12,359
883
12,782
16,151
12,611
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
tyrann_chema
Jormungandr
20
0 / 11 / 15
13,556
968
12,474
26,211
16,076
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
80
36
Kills
30
30
Deaths
36
91
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Calebini
Bakasura
24
8
3
3.19
L
3
4
12
2.25
W
Discordia
Megsinho
Discordia
7
6
20
2.83
W
Medusa
Pascu_84
Medusa
14
7
18
3.29
W
Gilgamesh
boomrock38
Gilgamesh
4
2
17
6.25
W
5
6
16
2.17
W
Cthulhu
lxl r00k lxl
Cthulhu
6
9
20
1.78
L
Erlang Shen
singingbaker420
Erlang Shen
1
10
10
0.6
L
Sun Wukong
tany152721
Sun Wukong
2
3
10
2.33
L
Jormungandr
tyrann_chema
Jormungandr
0
11
15
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,755
Damage
97,355
105,231
Taken
124,315
75,768
Mitigated
84,048
21,107
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Calebini
Bakasura
50,514
39,676
0
6,461
31,577
15,315
0
9,897
20,795
0
55,015
L
10,276
4,685
0
0
22,709
12,459
0
10,207
11,850
0
27,363
W
Discordia
Megsinho
Discordia
25,164
4,059
0
57
10,076
4,049
0
372
9,093
51,810
0
W
Medusa
Pascu_84
Medusa
31,680
17,770
0
2,985
20,782
9,830
0
1,079
18,721
0
56,602
W
Gilgamesh
boomrock38
Gilgamesh
13,555
5,311
0
1,007
16,323
8,124
0
2,221
13,535
0
20,357
W
21,708
5,894
0
8,780
25,479
29,162
0
5,159
19,290
0
36,348
W
Cthulhu
lxl r00k lxl
Cthulhu
22,648
3,801
2,478
5,800
32,571
24,603
0
3,643
26,165
53,221
0
L
Erlang Shen
singingbaker420
Erlang Shen
11,309
5,650
0
2,374
27,667
27,587
0
7,013
19,937
0
27,165
L
Sun Wukong
tany152721
Sun Wukong
12,782
3,472
0
330
16,151
12,611
0
5,660
9,809
0
19,521
L
Jormungandr
tyrann_chema
Jormungandr
12,474
3,283
314
580
26,211
16,076
0
12,983
12,115
52,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,869
Gold Earned
70,594
248
Minions Killed
208
4
Camps Cleared
2
1,334,441
Distance Traveled
1,232,536
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
18,976
1,355
32
2
1
305,920
0
L
Loki
12,988
928
27
2
0
286,628
3
W
Discordia
14,659
1,047
60
4
2
259,316
1
W
Medusa
16,328
1,166
58
4
0
248,361
0
W
Gilgamesh
13,438
960
5
0
0
310,856
0
W
Chaac
14,461
1,033
44
3
2
275,737
2
W
Cthulhu
14,983
1,070
81
6
0
240,171
4
L
Erlang Shen
12,715
908
40
3
0
193,508
0
L
Sun Wukong
12,359
883
18
1
0
218,986
0
L
Jormungandr
13,556
968
91
7
1
227,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role