Player Matchup

Arachne
Arachne
ImDahKing
Arachne
Level 27
God Stats
8W - 6L
1,502 SR
Queue Stats
171W - 151L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
NIKEboy010
Kukulkan
Level 29
God Stats
6W - 8L
1,545 SR
Queue Stats
27W - 39L
1,596 Elo+
Solo
Gilgamesh
Gilgamesh
PippinAllSmite
Gilgamesh
Level 18
God Stats
0W - 3L
1,258 SR
Queue Stats
111W - 92L
1,582 Elo+
Party 1
Yemoja
Yemoja
trigonzalo12
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
星河馈赠的糖
Anhur
Level 28
God Stats
3W - 6L
1,584 SR
Queue Stats
79W - 86L
1,561 Elo+
Solo
Team Averages
Level 23
1,478 SR
1,558 Elo+

VS

Team Averages
Level 21
1,667 SR
1,572 Elo+
Discordia
Discordia
AntiSaint96
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,530 Elo+
Party 2
Sol
Sol
ImaTarantula206
Sol
Level 26
God Stats
8W - 4L
1,729 SR
Queue Stats
51W - 74L
1,547 Elo+
Solo
Thanatos
Thanatos
LightlessShadows
Thanatos
Level 29
God Stats
7W - 3L
1,811 SR
Queue Stats
165W - 210L
1,580 Elo+
Solo
Chaac
Chaac
RealDrLlama
Chaac
Level 18
God Stats
3W - 1L
1,626 SR
Queue Stats
31W - 20L
1,585 Elo+
Party 2
Baron Samedi
Baron Samedi
Shauntron
Baron Samedi
Level 7
God Stats
2W - 1L
1,671 SR
Queue Stats
7W - 5L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ImDahKing
Arachne
19
16 / 5 / 4
12,302
586
22,240
20,470
11,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
NIKEboy010
Kukulkan
16
4 / 1 / 4
9,788
466
8,551
8,581
3,151
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
PippinAllSmite
Gilgamesh
16
3 / 5 / 6
9,990
476
7,867
19,644
14,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
13
0 / 7 / 4
9,371
446
3,639
15,739
8,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 8 / 5
10,450
498
8,905
15,454
4,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AntiSaint96
Discordia
18
14 / 4 / 4
13,548
645
17,886
11,769
3,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 3 / 10
10,594
504
9,345
15,305
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 4
9,791
466
4,452
12,798
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 5 / 6
9,668
460
12,199
19,956
24,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Shauntron
Baron Samedi
17
5 / 8 / 9
11,368
541
15,722
14,567
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
59
26
Kills
26
26
Deaths
26
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
AntiSaint96
Discordia
14
4
4
4
L
Arachne
ImDahKing
Arachne
16
5
4
3.6
W
2
3
10
2.33
W
1
6
4
0.5
L
Kukulkan
NIKEboy010
Kukulkan
4
1
4
6
L
Gilgamesh
PippinAllSmite
Gilgamesh
3
5
6
1.2
W
4
5
6
1.4
W
Baron Samedi
Shauntron
Baron Samedi
5
8
9
1.19
L
Yemoja
0
7
4
0.29
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,202
Damage
59,604
79,888
Taken
74,395
41,446
Mitigated
44,278
15,609
Healing
29,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AntiSaint96
Discordia
17,886
2,343
0
1,899
11,769
3,984
1,086
2,411
9,358
56,984
0
L
Arachne
ImDahKing
Arachne
22,240
15,497
0
7,864
20,470
11,022
0
7,191
13,279
0
85,940
W
9,345
2,801
0
7,369
15,305
4,576
1,988
2,091
13,214
85,007
0
W
4,452
1,085
0
9,018
12,798
5,621
0
902
11,896
0
67,684
L
Kukulkan
NIKEboy010
Kukulkan
8,551
1,140
435
4,070
8,581
3,151
386
5,120
3,461
48,820
0
L
Gilgamesh
PippinAllSmite
Gilgamesh
7,867
1,498
0
1,558
19,644
14,153
629
9,173
10,471
0
45,658
W
12,199
1,154
0
6,273
19,956
24,208
718
2,660
17,296
0
46,002
W
Baron Samedi
Shauntron
Baron Samedi
15,722
1,334
956
3,854
14,567
5,889
246
4,200
10,367
63,852
0
L
Yemoja
3,639
440
849
346
15,739
8,151
0
13,152
2,587
25,802
0
L
8,905
4,482
0
487
15,454
4,969
1,138
8,317
7,137
0
59,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,901
Gold Earned
54,969
430
Minions Killed
515
0
Camps Cleared
0
1,890,596
Distance Traveled
1,721,084
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,548
645
85
4
0
362,401
5
L
Arachne
12,302
586
104
5
0
398,680
3
W
Sol
10,594
504
130
6
0
321,705
1
W
Thanatos
9,791
466
116
6
0
297,477
0
L
Kukulkan
9,788
466
102
5
0
406,615
7
L
Gilgamesh
9,990
476
93
4
0
372,699
3
W
Chaac
9,668
460
75
4
0
371,119
3
W
Baron Samedi
11,368
541
109
5
0
368,382
2
L
Yemoja
9,371
446
37
2
0
367,603
5
L
Anhur
10,450
498
94
4
0
344,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role