Player Matchup

Cthulhu
Cthulhu
ChickenSubmarine
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,696 Elo+
Party 2
Neith
Neith
KanakaFlaka
Neith
Level 28
God Stats
102W - 102L
1,495 SR
Queue Stats
134W - 142L
1,491 Elo+
Solo
Chang'e
Chang'e
Mecha_Matcha
Chang'e
Level 48
God Stats
20W - 23L
1,502 SR
Queue Stats
54W - 63L
1,561 Elo+
Party 2
Tyr
Tyr
Therealajdavis
Tyr
Level 26
God Stats
44W - 59L
1,498 SR
Queue Stats
110W - 114L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
itsnevybaby
Zhong Kui
Level 28
God Stats
135W - 129L
1,571 SR
Queue Stats
180W - 182L
1,552 Elo+
Solo
Team Averages
Level 29
1,513 SR
1,550 Elo+

VS

Team Averages
Level 44
1,671 SR
1,625 Elo+
Cthulhu
Cthulhu
EoPRedNeck
Cthulhu
Level 69
God Stats
19W - 23L
1,429 SR
Queue Stats
204W - 226L
1,359 Elo+
Party 3
Loki
Loki
KingOfCarbs
Loki
Level 16
God Stats
28W - 12L
1,707 SR
Queue Stats
404W - 295L
1,676 Elo+
Solo
Poseidon
Poseidon
MAGICuwuGHOST
Poseidon
Level 120
God Stats
2W - 0L
1,590 SR
Queue Stats
25W - 28L
1,642 Elo+
Party 1
Kukulkan
Kukulkan
MistahLyfeX
Kukulkan
Level 11
God Stats
11W - 3L
1,794 SR
Queue Stats
16W - 10L
1,680 Elo+
Party 3
Skadi
Skadi
Zub7ero
Skadi
Level 5
God Stats
8W - 9L
1,833 SR
Queue Stats
11W - 14L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,743
1,149
2,201
7,007
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 0
4,925
985
198
779
199
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Mecha_Matcha
Chang'e
10
1 / 2 / 1
5,598
1,120
2,998
5,660
1,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,127
1,025
1,846
7,280
3,113
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
itsnevybaby
Zhong Kui
10
1 / 3 / 0
5,588
1,118
3,281
5,927
3,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

322

VS

Team 2 Tickets

410

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EoPRedNeck
Cthulhu
11
0 / 1 / 9
5,667
1,133
4,832
5,199
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 0 / 4
7,389
1,478
7,009
2,881
975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
MAGICuwuGHOST
Poseidon
12
3 / 0 / 7
6,393
1,279
5,254
1,187
432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
MistahLyfeX
Kukulkan
11
0 / 1 / 7
5,555
1,111
2,062
2,056
698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Zub7ero
Skadi
12
2 / 0 / 8
6,364
1,273
4,342
1,683
530
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
11
11
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Cthulhu
EoPRedNeck
Cthulhu
0
1
9
4.5
L
0
1
0
0
W
6
0
4
8
W
Poseidon
MAGICuwuGHOST
Poseidon
3
0
7
6.5
L
Chang'e
Mecha_Matcha
Chang'e
1
2
1
0.75
W
Kukulkan
MistahLyfeX
Kukulkan
0
1
7
3.5
L
0
2
1
0.25
W
Skadi
Zub7ero
Skadi
2
0
8
6
L
Zhong Kui
itsnevybaby
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,524
Damage
23,499
26,653
Taken
13,006
14,313
Mitigated
5,074
2,810
Healing
309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,201
62
0
478
7,007
5,337
0
3,171
3,836
7,148
0
W
Cthulhu
EoPRedNeck
Cthulhu
4,832
229
0
292
5,199
2,439
0
3,313
1,779
11,448
0
L
198
0
0
15
779
199
0
0
779
0
1,591
W
7,009
2,024
0
0
2,881
975
0
1,406
1,450
0
23,453
W
Poseidon
MAGICuwuGHOST
Poseidon
5,254
1,173
0
17
1,187
432
0
819
344
9,786
809
L
Chang'e
Mecha_Matcha
Chang'e
2,998
0
635
1,081
5,660
1,749
0
2,923
2,737
14,606
0
W
Kukulkan
MistahLyfeX
Kukulkan
2,062
550
0
0
2,056
698
0
1,720
256
4,959
0
L
1,846
271
0
191
7,280
3,113
0
3,608
3,672
0
5,768
W
Skadi
Zub7ero
Skadi
4,342
1,172
0
0
1,683
530
0
942
697
0
11,191
L
Zhong Kui
itsnevybaby
Zhong Kui
3,281
188
0
410
5,927
3,915
0
2,110
3,817
10,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,981
Gold Earned
31,368
60
Minions Killed
83
2
Camps Cleared
5
447,794
Distance Traveled
573,303
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,743
1,149
16
3
0
98,039
1
W
Cthulhu
5,667
1,133
13
3
2
106,310
1
L
Neith
4,925
985
2
0
2
22,559
1
W
Loki
7,389
1,478
30
6
1
121,967
1
W
Poseidon
6,393
1,279
19
4
1
118,439
0
L
Chang'e
5,598
1,120
18
4
0
115,106
1
W
Kukulkan
5,555
1,111
7
1
1
110,167
0
L
Tyr
5,127
1,025
7
1
0
116,713
0
W
Skadi
6,364
1,273
14
3
0
116,420
0
L
Zhong Kui
5,588
1,118
17
3
0
95,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role