Player Matchup

Izanami
Izanami
Animefu
Izanami
Level 145
God Stats
5W - 7L
1,575 SR
Queue Stats
248W - 239L
1,425 Elo+
Party 3
Bellona
Bellona
Deraj125
Bellona
Level 7
God Stats
1W - 1L
1,260 SR
Queue Stats
1W - 6L
1,050 Elo+
Party 3
Ymir
Ymir
Drohann
Ymir
Level 4
God Stats
1W - 4L
1,042 SR
Queue Stats
13W - 22L
1,003 Elo+
Party 1
Agni
Agni
JonaDMC
Agni
Level 24
God Stats
32W - 50L
1,386 SR
Queue Stats
71W - 118L
1,284 Elo+
Party 1
Hercules
Hercules
NoFingerRClick
Hercules
Level 20
God Stats
1W - 7L
1,500 SR
Queue Stats
60W - 94L
1,270 Elo+
Party 1
Team Averages
Level 40
1,353 SR
1,207 Elo+

VS

Team Averages
Level 16
1,427 SR
1,390 Elo+
Guan Yu
Guan Yu
Annfrankpiza
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
BizClarky
Cthulhu
Level 18
God Stats
1W - 2L
1,377 SR
Queue Stats
2W - 4L
1,309 Elo+
Party 2
Thor
Thor
GJFYGFDFHG
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
KEIDY1418
Neith
Level 27
God Stats
145W - 152L
1,472 SR
Queue Stats
196W - 208L
1,413 Elo+
Solo
Olorun
Olorun
Wuiz
Olorun
Level 15
God Stats
5W - 10L
1,288 SR
Queue Stats
11W - 18L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Animefu
Izanami
20
25 / 2 / 10
15,603
1,560
43,463
9,249
3,629
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Deraj125
Bellona
17
3 / 5 / 15
10,167
1,017
10,292
13,352
8,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
Drohann
Ymir
19
3 / 6 / 33
11,806
1,181
12,694
17,515
19,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
JonaDMC
Agni
18
6 / 2 / 21
11,845
1,185
16,209
10,460
3,834
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
19
9 / 0 / 24
12,421
1,242
15,295
22,788
26,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Annfrankpiza
Guan Yu
17
2 / 6 / 9
10,130
1,013
8,841
19,756
25,654
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
BizClarky
Cthulhu
16
3 / 7 / 8
10,564
1,056
11,525
23,892
21,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 14 / 7
9,446
945
5,560
19,180
8,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
KEIDY1418
Neith
17
2 / 5 / 11
10,532
1,053
13,336
13,159
5,693
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Wuiz
Olorun
17
7 / 14 / 6
11,988
1,199
26,379
27,572
14,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
56
46
Kills
15
15
Deaths
46
103
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Izanami
Animefu
Izanami
25
2
10
15
L
Guan Yu
Annfrankpiza
Guan Yu
2
6
9
1.08
L
Cthulhu
BizClarky
Cthulhu
3
7
8
1
W
Bellona
Deraj125
Bellona
3
5
15
2.1
W
Ymir
Drohann
Ymir
3
6
33
3.25
L
1
14
7
0.32
W
Agni
JonaDMC
Agni
6
2
21
8.25
L
Neith
KEIDY1418
Neith
2
5
11
1.5
W
Hercules
9
0
24
21
L
Olorun
Wuiz
Olorun
7
14
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,953
Damage
65,641
73,364
Taken
103,559
61,900
Mitigated
75,905
13,337
Healing
14,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Animefu
Izanami
43,463
37,246
0
2,494
9,249
3,629
0
3,760
5,489
0
75,110
L
Guan Yu
Annfrankpiza
Guan Yu
8,841
1,318
3,254
3,946
19,756
25,654
0
4,865
14,891
0
20,913
L
Cthulhu
BizClarky
Cthulhu
11,525
1,568
0
188
23,892
21,945
0
7,621
16,271
23,123
0
W
Bellona
Deraj125
Bellona
10,292
2,984
0
489
13,352
8,710
0
7,082
6,270
0
23,299
W
Ymir
Drohann
Ymir
12,694
1,948
0
0
17,515
19,636
0
8,097
9,418
23,740
0
L
5,560
1,454
0
79
19,180
8,205
0
4,032
15,148
0
12,549
W
Agni
JonaDMC
Agni
16,209
1,570
466
1,288
10,460
3,834
0
4,075
6,385
29,981
0
L
Neith
KEIDY1418
Neith
13,336
5,963
0
1,310
13,159
5,693
0
3,459
9,700
0
35,485
W
Hercules
15,295
7,272
0
8,600
22,788
26,091
0
12,083
10,705
0
24,252
L
Olorun
Wuiz
Olorun
26,379
16,035
828
5,038
27,572
14,408
0
8,926
18,646
38,080
4,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,842
Gold Earned
52,660
169
Minions Killed
130
3
Camps Cleared
5
904,493
Distance Traveled
876,027
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,603
1,560
75
8
0
174,962
2
L
Guan Yu
10,130
1,013
21
2
1
224,641
1
L
Cthulhu
10,564
1,056
25
3
1
172,635
0
W
Bellona
10,167
1,017
25
3
1
166,610
2
W
Ymir
11,806
1,181
27
3
0
151,004
0
L
Thor
9,446
945
18
2
0
139,824
2
W
Agni
11,845
1,185
21
2
0
186,049
1
L
Neith
10,532
1,053
41
4
0
178,999
0
W
Hercules
12,421
1,242
21
2
2
225,868
0
L
Olorun
11,988
1,199
25
3
3
159,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role