Player Matchup

Thanatos
Thanatos
Kaiukhenz
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,466 Elo+
Party 1
Nemesis
Nemesis
SxiePoring
Nemesis
Level 28
God Stats
10W - 10L
1,698 SR
Queue Stats
55W - 47L
1,684 Elo+
Party 1
Hachiman
Hachiman
Trojan24
Hachiman
Level 12
God Stats
1W - 5L
1,386 SR
Queue Stats
51W - 44L
1,466 Elo+
Party 1
Fenrir
Fenrir
ZóiPaLua
Fenrir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 36L
1,419 Elo+
Solo
Nike
Nike
vElement
Nike
Level 11
God Stats
1W - 1L
1,804 SR
Queue Stats
31W - 26L
1,520 Elo+
Party 1
Team Averages
Level 17
1,577 SR
1,511 Elo+

VS

Team Averages
Level 29
1,402 SR
1,509 Elo+
Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
AliaTano
Sol
Level 18
God Stats
14W - 32L
1,190 SR
Queue Stats
40W - 60L
1,397 Elo+
Solo
Aphrodite
Aphrodite
Mesohorknee
Aphrodite
Level 17
God Stats
2W - 1L
1,463 SR
Queue Stats
18W - 11L
1,482 Elo+
Solo
Neith
Neith
Táki
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,652 Elo+
Party 2
Tiamat
Tiamat
arrozdekoko
Tiamat
Level 24
God Stats
8W - 4L
1,355 SR
Queue Stats
18W - 11L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kaiukhenz
Thanatos
20
15 / 7 / 12
16,015
1,232
31,579
22,215
11,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
SxiePoring
Nemesis
20
7 / 7 / 15
13,887
1,068
26,466
30,811
13,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Trojan24
Hachiman
20
6 / 6 / 22
14,382
1,106
25,022
20,162
8,074
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
ZóiPaLua
Fenrir
20
7 / 13 / 16
14,611
1,124
14,785
31,474
16,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
20
1 / 6 / 21
12,935
995
13,348
24,067
29,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
9 / 7 / 25
15,586
1,199
25,301
31,274
53,488
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 9 / 18
13,003
1,000
14,610
20,481
4,395
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Mesohorknee
Aphrodite
20
6 / 5 / 25
13,580
1,045
19,452
19,404
21,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Táki
Neith
20
9 / 7 / 21
14,245
1,096
28,419
20,962
7,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
20
11 / 8 / 22
15,268
1,174
31,251
26,040
18,796
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
150
36
Kills
39
39
Deaths
36
86
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
7
25
3.07
W
4
9
18
1.44
L
Thanatos
Kaiukhenz
Thanatos
15
7
12
3
W
Aphrodite
Mesohorknee
Aphrodite
6
5
25
3.7
L
Nemesis
SxiePoring
Nemesis
7
7
15
2.07
L
Hachiman
Trojan24
Hachiman
6
6
22
2.83
W
Neith
Táki
Neith
9
7
21
2.79
L
Fenrir
ZóiPaLua
Fenrir
7
13
16
1.15
W
Tiamat
11
8
22
2.75
L
Nike
1
6
21
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,200
Damage
119,033
128,729
Taken
118,161
78,688
Mitigated
105,358
20,781
Healing
34,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
25,301
4,699
0
9,548
31,274
53,488
0
0
31,274
0
52,605
W
14,610
3,728
0
2,906
20,481
4,395
0
0
20,481
37,108
0
L
Thanatos
Kaiukhenz
Thanatos
31,579
12,499
0
11,822
22,215
11,014
0
13,689
8,526
0
47,528
W
Aphrodite
Mesohorknee
Aphrodite
19,452
3,238
6,868
7,215
19,404
21,460
0
0
19,404
36,177
0
L
Nemesis
SxiePoring
Nemesis
26,466
13,821
0
7,025
30,811
13,419
0
18,185
12,626
0
41,085
L
Hachiman
Trojan24
Hachiman
25,022
18,046
0
988
20,162
8,074
0
5,996
14,166
0
55,226
W
Neith
Táki
Neith
28,419
16,305
0
3,542
20,962
7,219
0
0
20,962
0
41,835
L
Fenrir
ZóiPaLua
Fenrir
14,785
2,742
0
946
31,474
16,830
0
16,293
15,181
0
33,278
W
Tiamat
31,251
4,332
336
4,256
26,040
18,796
0
0
25,604
50,724
0
L
Nike
13,348
1,840
0
0
24,067
29,351
0
11,150
12,917
0
36,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,830
Gold Earned
71,682
225
Minions Killed
223
11
Camps Cleared
4
1,381,101
Distance Traveled
1,178,033
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,586
1,199
56
4
1
247,425
0
W
Sol
13,003
1,000
44
3
1
203,846
0
L
Thanatos
16,015
1,232
33
3
1
284,292
0
W
Aphrodite
13,580
1,045
49
4
1
249,498
0
L
Nemesis
13,887
1,068
23
2
4
281,455
0
L
Hachiman
14,382
1,106
65
5
2
250,520
1
W
Neith
14,245
1,096
41
3
1
215,904
1
L
Fenrir
14,611
1,124
53
4
2
281,289
0
W
Tiamat
15,268
1,174
33
3
0
261,360
1
L
Nike
12,935
995
51
4
2
283,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role