Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DrPhil4088
Ne Zha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 93L
1,634 Elo+
Solo
Guan Yu
Guan Yu
EBK__03
Guan Yu
Level 124
God Stats
3W - 3L
1,315 SR
Queue Stats
188W - 190L
1,482 Elo+
Solo
Zeus
Zeus
FatalMystogan
Zeus
Level 146
God Stats
4W - 2L
1,828 SR
Queue Stats
448W - 431L
1,552 Elo+
Solo
Scylla
Scylla
HeIIen Keler
Scylla
Level 109
God Stats
6W - 4L
1,707 SR
Queue Stats
386W - 333L
1,508 Elo+
Solo
Team Averages
Level 128
1,570 SR
1,535 Elo+

VS

Team Averages
Level 68
1,547 SR
1,537 Elo+
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Mercurio090401
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Serqet
Serqet
ShockingLemon
Serqet
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 54L
1,477 Elo+
Solo
Hercules
Hercules
ii TonKita
Hercules
Level 107
God Stats
0W - 1L
1,735 SR
Queue Stats
103W - 123L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 3 / 19
9,947
904
11,946
5,972
2,146
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
DrPhil4088
Ne Zha
16
9 / 4 / 17
9,876
898
10,690
11,396
5,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
EBK__03
Guan Yu
16
8 / 3 / 21
10,796
981
7,784
14,276
11,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 3 / 22
10,208
928
23,582
7,780
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
17
8 / 1 / 20
10,430
948
12,867
5,083
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 7 / 4
8,344
759
8,198
12,666
3,155
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
 
Terra
13
0 / 8 / 6
7,680
698
3,057
14,695
6,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Mercurio090401
Heimdallr
14
2 / 9 / 6
8,240
749
5,572
14,068
3,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 7 / 4
8,940
813
2,599
11,907
5,244
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
ii TonKita
Hercules
15
4 / 7 / 4
9,269
843
6,136
21,395
19,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
35
38
Kills
11
14
Deaths
38
99
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
3
19
5.17
L
Sol
 
Sol
2
7
4
0.57
L
Terra
 
Terra
0
8
6
0.38
W
Ne Zha
DrPhil4088
Ne Zha
9
4
17
4.38
W
Guan Yu
EBK__03
Guan Yu
8
3
21
6.17
W
7
3
22
6
W
Scylla
8
1
20
18
L
Heimdallr
Mercurio090401
Heimdallr
2
9
6
0.56
L
3
7
4
0.71
L
Hercules
ii TonKita
Hercules
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,869
Damage
25,562
44,507
Taken
74,731
22,848
Mitigated
37,270
18,324
Healing
17,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,946
371
964
361
5,972
2,146
963
1,526
4,446
20,010
0
L
Sol
 
Sol
8,198
2,461
705
3,636
12,666
3,155
22
9,355
3,139
21,766
0
L
Terra
 
Terra
3,057
126
2,732
1,618
14,695
6,196
0
10,730
3,935
7,349
0
W
Ne Zha
DrPhil4088
Ne Zha
10,690
2,872
943
2,822
11,396
5,018
1,956
2,481
8,627
0
22,983
W
Guan Yu
EBK__03
Guan Yu
7,784
1,065
2,894
5,169
14,276
11,081
572
4,213
9,751
0
11,427
W
23,582
558
1,871
537
7,780
2,697
950
1,344
6,172
44,460
0
W
Scylla
12,867
1,432
1,666
1,097
5,083
1,906
1,270
1,691
3,392
26,234
0
L
Heimdallr
Mercurio090401
Heimdallr
5,572
1,251
130
830
14,068
3,641
313
7,837
5,981
0
13,249
L
2,599
493
88
391
11,907
5,244
0
6,575
5,124
0
8,665
L
Hercules
ii TonKita
Hercules
6,136
973
478
6,490
21,395
19,034
0
13,005
8,157
0
20,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,257
Gold Earned
42,473
116
Minions Killed
84
0
Camps Cleared
0
994,945
Distance Traveled
856,837
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,947
904
16
1
0
164,246
1
L
Sol
8,344
759
24
2
0
198,188
1
L
Terra
7,680
698
13
1
0
168,718
0
W
Ne Zha
9,876
898
19
2
0
232,457
0
W
Guan Yu
10,796
981
8
1
0
182,535
0
W
Zeus
10,208
928
43
4
0
193,027
1
W
Scylla
10,430
948
30
3
0
222,680
0
L
Heimdallr
8,240
749
21
2
0
150,998
0
L
Serqet
8,940
813
10
1
0
177,896
0
L
Hercules
9,269
843
16
1
0
161,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role