Player Matchup

Morgan Le Fay
Morgan Le Fay
Daffiii
Morgan Le Fay
Level 19
God Stats
15W - 14L
1,500 SR
Queue Stats
159W - 126L
1,544 Elo+
Solo
Cernunnos
Cernunnos
ExoMaahesRa
Cernunnos
Level 14
God Stats
1W - 1L
1,536 SR
Queue Stats
5W - 5L
1,594 Elo+
Party 2
Agni
Agni
Hozmer2940
Agni
Level 13
God Stats
1W - 1L
1,458 SR
Queue Stats
54W - 69L
1,551 Elo+
Solo
Nemesis
Nemesis
TRasHGamee
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,384 Elo+
Solo
Cerberus
Cerberus
TenaciousDeviant
Cerberus
Level 11
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 2L
1,397 Elo+
Party 2
Team Averages
Level 12
1,544 SR
1,494 Elo+

VS

Team Averages
Level 25
1,688 SR
1,534 Elo+
Scylla
Scylla
AndreVillgut19
Scylla
Level 15
God Stats
8W - 13L
1,502 SR
Queue Stats
17W - 18L
1,523 Elo+
Solo
Anhur
Anhur
Gage214
Anhur
Level 28
God Stats
2W - 3L
1,517 SR
Queue Stats
123W - 131L
1,547 Elo+
Party 1
Bellona
Bellona
T_TpinpinT_T
Bellona
Level 22
God Stats
5W - 2L
1,727 SR
Queue Stats
44W - 23L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
Tepayn
Gilgamesh
Level 31
God Stats
4W - 2L
1,821 SR
Queue Stats
142W - 136L
1,552 Elo+
Party 1
Pele
Pele
suneater96
Pele
Level 29
God Stats
8W - 6L
1,874 SR
Queue Stats
23W - 27L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daffiii
Morgan Le Fay
13
4 / 7 / 1
8,559
476
16,633
15,689
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ExoMaahesRa
Cernunnos
7
0 / 8 / 0
5,930
329
3,780
8,995
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 9 / 1
6,972
387
5,393
13,348
4,143
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TRasHGamee
Nemesis
11
2 / 6 / 0
8,074
449
6,040
15,309
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 9 / 1
6,059
337
3,010
13,601
4,251
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
9,781
543
10,626
8,067
3,054
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Gage214
Anhur
16
9 / 1 / 7
9,923
551
9,972
9,151
3,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
T_TpinpinT_T
Bellona
17
10 / 0 / 8
10,945
608
11,834
15,449
10,946
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Tepayn
Gilgamesh
15
7 / 1 / 10
10,268
570
8,107
15,533
15,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

16
6 / 3 / 9
9,984
555
9,200
14,399
5,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
81
6
Kills
39
39
Deaths
6
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
Morgan Le Fay
Daffiii
Morgan Le Fay
4
7
1
0.64
L
Cernunnos
ExoMaahesRa
Cernunnos
0
8
0
0
W
Anhur
Gage214
Anhur
9
1
7
12.5
L
0
9
1
0.06
L
Nemesis
TRasHGamee
Nemesis
2
6
0
0.33
W
Bellona
T_TpinpinT_T
Bellona
10
0
8
14
L
0
9
1
0.06
W
Gilgamesh
Tepayn
Gilgamesh
7
1
10
12
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,856
Damage
49,739
66,942
Taken
62,599
19,218
Mitigated
38,820
12,252
Healing
15,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,626
2,562
0
2,598
8,067
3,054
1,409
5,558
2,315
51,453
0
L
Morgan Le Fay
Daffiii
Morgan Le Fay
16,633
977
0
3,722
15,689
4,436
0
2,532
13,157
52,515
0
L
Cernunnos
ExoMaahesRa
Cernunnos
3,780
1,719
0
160
8,995
2,990
22
2,530
6,465
0
18,982
W
Anhur
Gage214
Anhur
9,972
6,463
0
3,415
9,151
3,491
3,701
3,803
5,222
0
60,090
L
5,393
393
0
109
13,348
4,143
52
3,389
9,959
32,065
0
L
Nemesis
TRasHGamee
Nemesis
6,040
2,886
0
6,592
15,309
3,398
0
870
14,439
0
42,270
W
Bellona
T_TpinpinT_T
Bellona
11,834
6,163
158
4,982
15,449
10,946
0
3,943
11,432
0
85,817
L
3,010
333
0
1,669
13,601
4,251
0
1,305
12,296
15,163
0
W
Gilgamesh
Tepayn
Gilgamesh
8,107
1,518
0
1,558
15,533
15,970
91
6,858
8,325
0
24,687
W
9,200
2,671
0
3,257
14,399
5,359
1,691
3,913
10,269
0
75,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,594
Gold Earned
50,901
262
Minions Killed
479
0
Camps Cleared
0
1,498,190
Distance Traveled
1,730,071
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,781
543
80
4
0
322,889
0
L
Morgan Le Fay
8,559
476
81
5
0
307,978
3
L
Cernunnos
5,930
329
36
2
0
255,585
0
W
Anhur
9,923
551
109
6
0
342,397
0
L
Agni
6,972
387
51
3
0
277,115
0
L
Nemesis
8,074
449
66
4
0
329,813
1
W
Bellona
10,945
608
141
8
0
388,809
5
L
Cerberus
6,059
337
28
2
0
327,699
6
W
Gilgamesh
10,268
570
42
2
0
364,713
0
W
Pele
9,984
555
107
6
0
311,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role