Player Matchup

Izanami
Izanami
BI_go_DT
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,087 Elo+
Party 2
Zeus
Zeus
Fuzileiro1721
Zeus
Level 22
God Stats
1W - 1L
1,671 SR
Queue Stats
1W - 5L
1,089 Elo+
Party 2
Fenrir
Fenrir
HUEHUEBR313128
Fenrir
Level 18
God Stats
3W - 7L
1,346 SR
Queue Stats
26W - 35L
1,350 Elo+
Solo
Apollo
Apollo
NoBrega191838
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,736 Elo+
Solo
Ymir
Ymir
OTK_Neto
Ymir
Level 5
God Stats
1W - 3L
1,275 SR
Queue Stats
1W - 4L
1,204 Elo+
Party 2
Team Averages
Level 15
1,458 SR
1,293 Elo+

VS

Team Averages
Level 11
1,454 SR
1,367 Elo+
Jormungandr
Jormungandr
HumildeRaposa
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,179 Elo+
Party 1
Loki
Loki
SergiopkBeta
Loki
Level 24
God Stats
12W - 19L
1,271 SR
Queue Stats
56W - 74L
1,209 Elo+
Solo
Apollo
Apollo
Sonatpar
Apollo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,664 Elo+
Solo
Tiamat
Tiamat
moralespedro11
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,282 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zeluszeuss
Morgan Le Fay
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BI_go_DT
Izanami
10
0 / 5 / 3
6,037
402
3,507
7,284
1,369
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

9
2 / 7 / 1
6,236
416
5,034
10,066
3,018
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 3 / 1
7,727
515
5,257
12,700
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 7 / 4
7,072
471
4,994
10,848
5,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
10
0 / 9 / 5
6,752
450
3,178
12,871
5,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HumildeRaposa
Jormungandr
10
0 / 3 / 8
8,142
543
2,385
8,967
7,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 0 / 0
7,439
496
122
6,547
4,515
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Sonatpar
Apollo
17
22 / 0 / 1
11,928
795
24,356
12,290
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 6 / 3
7,510
501
7,761
10,854
4,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
zeluszeuss
Morgan Le Fay
13
6 / 2 / 3
8,835
589
6,267
7,201
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
31
31
Deaths
11
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
BI_go_DT
Izanami
0
5
3
0.3
L
2
7
1
0.36
L
6
3
1
2.17
W
Jormungandr
HumildeRaposa
Jormungandr
0
3
8
1.33
L
3
7
4
0.71
L
Ymir
0
9
5
0.28
W
0
0
0
0
W
Apollo
Sonatpar
Apollo
22
0
1
22.5
W
3
6
3
0.75
W
Morgan Le Fay
zeluszeuss
Morgan Le Fay
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,970
Damage
40,891
53,769
Taken
45,859
20,308
Mitigated
23,326
8,291
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BI_go_DT
Izanami
3,507
2,153
0
1,189
7,284
1,369
200
590
6,694
0
27,397
L
5,034
796
0
1,810
10,066
3,018
410
7,641
2,425
18,055
0
L
5,257
1,644
0
3,575
12,700
4,127
0
2,421
10,279
0
38,618
W
Jormungandr
HumildeRaposa
Jormungandr
2,385
608
0
1
8,967
7,234
5
1,923
7,044
10,791
0
L
4,994
2,810
0
1,027
10,848
5,906
1,092
4,406
6,442
0
25,254
L
Ymir
3,178
1,371
0
690
12,871
5,888
240
1,355
11,516
12,628
0
W
122
0
0
2,468
6,547
4,515
527
0
6,547
0
37,325
W
Apollo
Sonatpar
Apollo
24,356
13,257
0
6,627
12,290
4,720
5,421
2,035
10,255
0
104,465
W
7,761
1,030
0
2,723
10,854
4,567
0
3,195
7,659
22,138
0
W
Morgan Le Fay
zeluszeuss
Morgan Le Fay
6,267
151
0
2,264
7,201
2,290
328
1,124
6,077
40,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,824
Gold Earned
43,854
241
Minions Killed
323
0
Camps Cleared
0
1,343,877
Distance Traveled
1,361,064
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,037
402
68
5
0
286,486
4
L
Zeus
6,236
416
38
3
0
232,730
0
L
Fenrir
7,727
515
77
5
0
301,849
0
W
Jormungandr
8,142
543
11
1
0
255,887
0
L
Apollo
7,072
471
38
3
0
229,953
0
L
Ymir
6,752
450
20
1
0
292,859
0
W
Loki
7,439
496
79
5
0
257,367
0
W
Apollo
11,928
795
141
9
0
301,031
1
W
Tiamat
7,510
501
30
2
0
257,376
2
W
Morgan Le Fay
8,835
589
62
4
0
289,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role