Player Matchup

Ymir
Ymir
H8RMAKR
Ymir
Level 23
God Stats
22W - 14L
1,667 SR
Queue Stats
26W - 17L
1,596 Elo+
Party 2
Freya
Freya
JeruThaDamaja
Freya
Level 22
God Stats
9W - 7L
1,628 SR
Queue Stats
17W - 14L
1,615 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rigbiy
Ah Muzen Cab
Level 18
God Stats
1W - 2L
1,806 SR
Queue Stats
49W - 38L
1,637 Elo+
Solo
Hercules
Hercules
Snooganss
Hercules
Level 13
God Stats
6W - 3L
1,838 SR
Queue Stats
9W - 7L
1,666 Elo+
Party 2
Tiamat
Tiamat
TheInjuredArm
Tiamat
Level 12
God Stats
4W - 6L
1,288 SR
Queue Stats
19W - 24L
1,595 Elo+
Solo
Team Averages
Level 18
1,645 SR
1,622 Elo+

VS

Team Averages
Level 15
1,473 SR
1,572 Elo+
Hercules
Hercules
CryJack0
Hercules
Level 17
God Stats
6W - 3L
1,636 SR
Queue Stats
95W - 82L
1,590 Elo+
Solo
Kukulkan
Kukulkan
Mosher1373
Kukulkan
Level 6
God Stats
4W - 2L
1,420 SR
Queue Stats
8W - 4L
1,506 Elo+
Solo
Rama
Rama
OzzyPawsbourne
Rama
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 75L
1,571 Elo+
Party 1
Nemesis
Nemesis
TrashxBotx420
Nemesis
Level 21
God Stats
5W - 3L
1,310 SR
Queue Stats
322W - 228L
1,592 Elo+
Solo
Sylvanus
Sylvanus
Weterpup
Sylvanus
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 23L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
H8RMAKR
Ymir
7
0 / 4 / 0
5,003
455
1,574
7,270
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 1 / 0
5,667
515
2,942
3,878
868
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Rigbiy
Ah Muzen Cab
10
1 / 5 / 0
6,445
586
4,646
7,465
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Snooganss
Hercules
8
0 / 1 / 1
4,768
433
1,036
5,636
2,735
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 0
6,066
551
2,181
4,345
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CryJack0
Hercules
10
4 / 1 / 2
6,332
576
4,090
5,186
3,306
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Mosher1373
Kukulkan
11
1 / 0 / 0
6,063
551
965
3,209
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 2
6,015
547
3,824
3,986
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
12
5 / 0 / 2
7,137
649
6,860
7,402
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Weterpup
Sylvanus
10
2 / 1 / 1
6,128
557
2,436
5,894
3,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
12
12
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
CryJack0
Hercules
4
1
2
5
L
Ymir
H8RMAKR
Ymir
0
4
0
0
L
1
1
0
1
W
Kukulkan
Mosher1373
Kukulkan
1
0
0
1
W
0
0
2
1
L
Ah Muzen Cab
Rigbiy
Ah Muzen Cab
1
5
0
0.2
L
Hercules
Snooganss
Hercules
0
1
1
0.5
L
0
1
0
0
W
Nemesis
5
0
2
6
W
Sylvanus
Weterpup
Sylvanus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,379
Damage
18,175
28,594
Taken
25,677
12,525
Mitigated
11,723
6,975
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CryJack0
Hercules
4,090
1,760
0
1,835
5,186
3,306
0
1,231
3,925
0
22,737
L
Ymir
H8RMAKR
Ymir
1,574
253
0
1,608
7,270
4,305
0
258
7,012
20,893
0
L
2,942
964
0
1,882
3,878
868
0
762
3,116
34,498
0
W
Kukulkan
Mosher1373
Kukulkan
965
140
0
500
3,209
980
584
981
2,140
33,454
0
W
3,824
3,114
0
1,228
3,986
1,098
0
833
3,153
0
34,470
L
Ah Muzen Cab
Rigbiy
Ah Muzen Cab
4,646
2,185
0
1,487
7,465
1,812
503
0
7,465
0
33,699
L
Hercules
Snooganss
Hercules
1,036
348
0
575
5,636
2,735
0
1,218
4,418
0
6,948
L
2,181
125
70
1,353
4,345
2,805
634
1,163
3,182
32,020
0
W
Nemesis
6,860
3,394
0
1,851
7,402
2,536
0
753
6,633
0
47,566
W
Sylvanus
Weterpup
Sylvanus
2,436
880
748
1,996
5,894
3,803
56
2,982
2,856
20,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
31,675
278
Minions Killed
334
0
Camps Cleared
0
987,891
Distance Traveled
1,071,868
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,332
576
57
5
0
231,869
0
L
Ymir
5,003
455
50
5
0
156,036
1
L
Freya
5,667
515
57
5
0
215,927
2
W
Kukulkan
6,063
551
76
7
0
217,987
0
W
Rama
6,015
547
67
6
0
203,937
0
L
Ah Muzen Cab
6,445
586
78
7
0
177,760
2
L
Hercules
4,768
433
16
1
0
214,223
0
L
Tiamat
6,066
551
77
7
0
223,945
0
W
Nemesis
7,137
649
99
9
0
251,710
4
W
Sylvanus
6,128
557
35
3
0
166,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role