Player Matchup

Loki
Loki
Disc_onect
Loki
Level 101
God Stats
0W - 1L
1,549 SR
Queue Stats
104W - 102L
1,514 Elo+
Solo
Hachiman
Hachiman
GoldenGorilla76
Hachiman
Level 62
God Stats
0W - 3L
1,330 SR
Queue Stats
13W - 22L
1,348 Elo+
Solo
Hera
Hera
JayRoyalee
Hera
Level 66
God Stats
2W - 2L
1,527 SR
Queue Stats
52W - 76L
1,350 Elo+
Party 1
Nike
Nike
penguin1018
Nike
Level 113
God Stats
1W - 3L
1,778 SR
Queue Stats
25W - 32L
1,354 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sagademon
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,732 SR
Queue Stats
3W - 6L
1,375 Elo+
Party 1
Team Averages
Level 74
1,583 SR
1,388 Elo+

VS

Team Averages
Level 112
1,471 SR
1,504 Elo+
Morgan Le Fay
Morgan Le Fay
Beanghis
Morgan Le Fay
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
55W - 53L
1,396 Elo+
Solo
Guan Yu
Guan Yu
DrPepper5835
Guan Yu
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 51L
1,563 Elo+
Party 2
Achilles
Achilles
Kpcookie_17
Achilles
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 41L
1,547 Elo+
Party 2
Raijin
Raijin
ninja_dog2
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 75L
1,584 Elo+
Party 2
Sylvanus
Sylvanus
soccer_player021
Sylvanus
Level 85
God Stats
1W - 0L
1,353 SR
Queue Stats
7W - 4L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
7,648
765
6,027
9,374
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
13
1 / 4 / 0
6,440
644
3,784
6,961
1,450
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 2
5,824
582
4,831
5,123
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 2
7,235
724
7,387
9,457
3,416
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
sagademon
Morgan Le Fay
11
0 / 7 / 3
6,350
635
7,802
9,297
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Beanghis
Morgan Le Fay
13
1 / 1 / 5
7,141
714
6,387
8,282
4,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
DrPepper5835
Guan Yu
15
8 / 2 / 12
9,497
950
7,593
12,199
14,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Kpcookie_17
Achilles
15
9 / 1 / 11
9,783
978
11,437
9,765
10,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
ninja_dog2
Raijin
15
4 / 1 / 10
8,808
881
8,200
8,285
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 9
8,189
819
1,943
6,126
4,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
5
Kills
23
23
Deaths
5
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Beanghis
Morgan Le Fay
1
1
5
3.5
L
2
4
1
0.63
W
Guan Yu
DrPepper5835
Guan Yu
8
2
12
7
L
Hachiman
1
4
0
0.25
L
0
4
2
0.25
W
Achilles
Kpcookie_17
Achilles
9
1
11
14.5
W
Raijin
ninja_dog2
Raijin
4
1
10
9
L
2
4
2
0.75
L
Morgan Le Fay
sagademon
Morgan Le Fay
0
7
3
0.21
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,831
Damage
35,560
40,212
Taken
44,657
12,229
Mitigated
36,870
1,956
Healing
12,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Beanghis
Morgan Le Fay
6,387
164
0
1,056
8,282
4,106
636
3,495
4,623
28,280
0
L
6,027
1,181
0
375
9,374
3,221
0
3,756
5,097
0
26,343
W
Guan Yu
DrPepper5835
Guan Yu
7,593
833
1,479
2,206
12,199
14,195
110
3,090
8,989
0
16,529
L
Hachiman
3,784
1,770
0
0
6,961
1,450
28
2,223
4,499
0
18,173
L
4,831
772
0
90
5,123
1,265
0
2,130
2,731
11,921
0
W
Achilles
Kpcookie_17
Achilles
11,437
2,333
0
2,360
9,765
10,651
39
2,696
7,023
0
22,530
W
Raijin
ninja_dog2
Raijin
8,200
715
0
444
8,285
3,175
768
1,275
6,948
29,905
0
L
7,387
1,337
0
0
9,457
3,416
0
4,026
5,131
0
16,701
L
Morgan Le Fay
sagademon
Morgan Le Fay
7,802
820
0
1,491
9,297
2,877
0
3,682
5,117
15,801
0
W
1,943
706
2,393
2,473
6,126
4,743
478
1,831
4,213
12,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
43,418
166
Minions Killed
202
4
Camps Cleared
7
867,722
Distance Traveled
945,229
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,141
714
54
5
2
186,943
1
L
Loki
7,648
765
51
5
3
187,484
2
W
Guan Yu
9,497
950
33
3
2
209,454
2
L
Hachiman
6,440
644
37
4
0
158,087
2
L
Hera
5,824
582
31
3
0
178,195
1
W
Achilles
9,783
978
28
3
2
196,628
0
W
Raijin
8,808
881
60
6
1
173,555
1
L
Nike
7,235
724
25
3
1
179,052
0
L
Morgan Le Fay
6,350
635
22
2
0
164,904
0
W
Sylvanus
8,189
819
27
3
0
178,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role