Player Matchup

Nemesis
Nemesis
Cortorias
Nemesis
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
PROstatax
Sylvanus
Level 149
God Stats
15W - 12L
1,642 SR
Queue Stats
227W - 228L
1,595 Elo+
Solo
Tiamat
Tiamat
llMythicll
Tiamat
Level 91
God Stats
10W - 3L
1,568 SR
Queue Stats
34W - 23L
1,558 Elo+
Party 2
Team Averages
Level 112
1,570 SR
1,555 Elo+

VS

Team Averages
Level 122
1,467 SR
1,678 Elo+
Fenrir
Fenrir
hmong9
Fenrir
Level 112
God Stats
1W - 2L
1,491 SR
Queue Stats
25W - 23L
1,747 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ickeymickey
Morgan Le Fay
Level 109
God Stats
3W - 6L
1,336 SR
Queue Stats
33W - 35L
1,505 Elo+
Party 1
Rama
Rama
shamousy02
Rama
Level 146
God Stats
5W - 4L
1,575 SR
Queue Stats
31W - 26L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cortorias
Nemesis
12
7 / 2 / 7
8,105
811
7,362
9,297
6,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
PROstatax
Sylvanus
11
3 / 3 / 11
7,753
775
5,026
12,225
11,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
llMythicll
Tiamat
12
5 / 0 / 10
8,189
819
6,712
6,239
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
hmong9
Fenrir
9
1 / 6 / 4
6,525
653
6,415
7,352
1,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ickeymickey
Morgan Le Fay
11
3 / 7 / 2
7,504
750
9,866
8,104
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 3
6,700
670
4,334
6,639
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
15
Kills
5
5
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cortorias
Nemesis
7
2
7
5.25
W
Sylvanus
PROstatax
Sylvanus
3
3
11
2.83
L
Fenrir
hmong9
Fenrir
1
6
4
0.5
L
Morgan Le Fay
ickeymickey
Morgan Le Fay
3
7
2
0.57
W
Tiamat
llMythicll
Tiamat
5
0
10
10
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,100
Damage
20,615
27,761
Taken
22,095
21,779
Mitigated
6,085
10,380
Healing
2,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cortorias
Nemesis
7,362
3,358
0
3,952
9,297
6,172
1,019
2,795
6,246
0
17,512
W
Sylvanus
PROstatax
Sylvanus
5,026
1,246
2,052
2,642
12,225
11,111
410
3,916
7,979
13,792
0
L
Fenrir
hmong9
Fenrir
6,415
1,793
0
187
7,352
1,978
0
4,042
2,732
0
9,424
L
Morgan Le Fay
ickeymickey
Morgan Le Fay
9,866
1,239
0
466
8,104
2,338
0
3,333
4,243
18,349
0
W
Tiamat
llMythicll
Tiamat
6,712
611
0
1,734
6,239
4,496
520
2,349
3,670
28,483
0
L
4,334
3,489
0
1,648
6,639
1,769
0
3,283
2,715
0
23,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,047
Gold Earned
20,729
101
Minions Killed
84
0
Camps Cleared
0
555,299
Distance Traveled
506,388
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,105
811
28
3
0
188,231
0
W
Sylvanus
7,753
775
21
2
0
162,051
1
L
Fenrir
6,525
653
6
1
0
179,698
4
L
Morgan Le Fay
7,504
750
29
3
0
162,647
2
W
Tiamat
8,189
819
52
5
0
205,017
0
L
Rama
6,700
670
49
5
0
164,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role