Player Matchup

Zeus
Zeus
Heiг
Zeus
Level 160
God Stats
0W - 2L
1,923 SR
Queue Stats
154W - 88L
1,672 Elo+
Party 1
Cabrakan
Cabrakan
HybridParagon
Cabrakan
Level 160
God Stats
1W - 1L
1,702 SR
Queue Stats
37W - 24L
1,677 Elo+
Party 1
Osiris
Osiris
Killateral
Osiris
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 65L
1,625 Elo+
Solo
Cthulhu
Cthulhu
Zlorabora
Cthulhu
Level 160
God Stats
1W - 2L
1,625 SR
Queue Stats
99W - 96L
1,620 Elo+
Solo
Anhur
Anhur
vallhundgod
Anhur
Level 160
God Stats
3W - 3L
1,748 SR
Queue Stats
126W - 71L
1,657 Elo+
Party 1
Team Averages
Level 160
1,699 SR
1,650 Elo+

VS

Team Averages
Level 135
1,627 SR
1,620 Elo+
Khepri
Khepri
HippoHoney
Khepri
Level 67
God Stats
7W - 1L
1,734 SR
Queue Stats
196W - 175L
1,606 Elo+
Solo
Cabrakan
Cabrakan
LeaveBots
Cabrakan
Level 159
God Stats
5W - 9L
1,496 SR
Queue Stats
1,051W - 986L
1,593 Elo+
Solo
Olorun
Olorun
Mr x Lethal
Olorun
Level 160
God Stats
2W - 1L
1,743 SR
Queue Stats
233W - 210L
1,675 Elo+
Solo
Apollo
Apollo
Ymby
Apollo
Level 129
God Stats
4W - 7L
1,528 SR
Queue Stats
306W - 318L
1,616 Elo+
Solo
Sol
Sol
xXBloodRainXx
Sol
Level 159
God Stats
5W - 2L
1,636 SR
Queue Stats
491W - 398L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Heiг
Zeus
17
2 / 4 / 5
9,630
741
18,483
9,173
4,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
HybridParagon
Cabrakan
15
2 / 6 / 7
9,355
720
6,350
16,535
18,330
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
Killateral
Osiris
15
1 / 6 / 10
10,027
771
11,088
22,951
21,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Zlorabora
Cthulhu
15
2 / 4 / 7
8,404
646
9,910
14,928
19,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 4 / 4
10,719
825
14,144
11,413
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HippoHoney
Khepri
15
0 / 3 / 16
8,881
683
5,483
17,010
23,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
LeaveBots
Cabrakan
16
2 / 4 / 14
9,544
734
7,192
15,969
17,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
20
10 / 2 / 10
11,810
908
10,973
8,810
5,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
Ymby
Apollo
18
7 / 3 / 12
11,284
868
24,474
13,271
8,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 3 / 11
10,453
804
18,249
14,433
7,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
13
Kills
24
24
Deaths
15
33
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Zeus
Heiг
Zeus
2
4
5
1.13
W
Khepri
HippoHoney
Khepri
0
3
16
2.67
L
Cabrakan
HybridParagon
Cabrakan
2
6
7
0.92
L
Osiris
Killateral
Osiris
1
6
10
1
W
Cabrakan
LeaveBots
Cabrakan
2
4
14
2.25
W
Olorun
10
2
10
7.5
W
Apollo
Ymby
Apollo
7
3
12
4.33
L
Cthulhu
Zlorabora
Cthulhu
2
4
7
1.38
L
6
4
4
2
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,975
Damage
66,371
75,000
Taken
69,493
69,912
Mitigated
63,375
22,066
Healing
32,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Heiг
Zeus
18,483
553
3,617
2,183
9,173
4,576
334
7,095
2,078
42,345
0
W
Khepri
HippoHoney
Khepri
5,483
139
2,088
2,240
17,010
23,534
157
8,828
7,890
6,794
0
L
Cabrakan
HybridParagon
Cabrakan
6,350
725
1,134
1,476
16,535
18,330
0
8,530
7,883
9,088
0
L
Osiris
Killateral
Osiris
11,088
2,491
157
4,181
22,951
21,257
217
9,981
12,434
0
19,944
W
Cabrakan
LeaveBots
Cabrakan
7,192
721
3,209
1,467
15,969
17,844
39
7,417
8,096
8,187
0
W
Olorun
10,973
3,997
7,411
3,311
8,810
5,962
1,581
4,135
4,614
28,917
0
W
Apollo
Ymby
Apollo
24,474
10,637
856
2,549
13,271
8,490
1,681
6,528
6,697
0
50,235
L
Cthulhu
Zlorabora
Cthulhu
9,910
384
544
2,479
14,928
19,943
0
6,339
7,978
17,939
0
L
14,144
6,659
3,102
3,193
11,413
5,806
865
8,683
2,730
0
35,897
W
18,249
2,465
3,008
6,177
14,433
7,545
1,868
7,283
7,150
34,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,135
Gold Earned
51,972
127
Minions Killed
142
0
Camps Cleared
0
1,210,650
Distance Traveled
1,264,621
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,630
741
52
4
0
246,767
2
W
Khepri
8,881
683
3
0
0
256,525
0
L
Cabrakan
9,355
720
2
0
0
236,557
0
L
Osiris
10,027
771
11
1
0
247,175
0
W
Cabrakan
9,544
734
2
0
0
270,419
0
W
Olorun
11,810
908
39
3
0
238,568
0
W
Apollo
11,284
868
55
4
0
239,277
0
L
Cthulhu
8,404
646
17
1
0
245,043
0
L
Anhur
10,719
825
45
3
0
235,108
0
W
Sol
10,453
804
43
3
0
259,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role