Player Matchup

Nemesis
Nemesis
Darkarmaxuwu
Nemesis
Level 18
God Stats
4W - 4L
1,273 SR
Queue Stats
236W - 263L
1,295 Elo+
Party 1
He Bo
He Bo
Dessybur
He Bo
Level 9
God Stats
1W - 1L
1,162 SR
Queue Stats
9W - 11L
1,211 Elo+
Solo
Cabrakan
Cabrakan
Edukarma
Cabrakan
Level 27
God Stats
17W - 12L
1,320 SR
Queue Stats
346W - 377L
1,324 Elo+
Party 1
Apollo
Apollo
Tacko6627
Apollo
Level 25
God Stats
12W - 13L
1,612 SR
Queue Stats
116W - 159L
1,302 Elo+
Party 1
Ra
Ra
TwelveGage001
Ra
Level 7
God Stats
1W - 2L
1,260 SR
Queue Stats
3W - 5L
1,264 Elo+
Solo
Team Averages
Level 17
1,325 SR
1,279 Elo+

VS

Team Averages
Level 15
1,539 SR
1,456 Elo+
Merlin
Merlin
CrabManDoo
Merlin
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hades
Hades
Ghost_11056
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
NathanielRad
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,195 Elo+
Solo
Danzaburou
Danzaburou
PvtLingMing
Danzaburou
Level 29
God Stats
45W - 22L
1,695 SR
Queue Stats
144W - 75L
1,681 Elo+
Solo
Scylla
Scylla
xXcrackedxX2712
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darkarmaxuwu
Nemesis
6
0 / 0 / 2
4,113
514
527
2,816
764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Dessybur
He Bo
9
4 / 1 / 0
5,540
693
2,734
2,746
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Edukarma
Cabrakan
8
3 / 1 / 0
4,845
606
2,841
4,366
2,856
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Tacko6627
Apollo
6
0 / 0 / 1
4,265
533
392
3,081
745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 3 / 0
4,506
563
909
3,268
2,104
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CrabManDoo
Merlin
7
0 / 2 / 0
4,169
521
677
3,748
888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 2 / 0
3,090
386
0
1,143
258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jormungandr
NathanielRad
Jormungandr
7
1 / 2 / 0
4,501
563
1,173
5,607
2,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
PvtLingMing
Danzaburou
9
3 / 2 / 0
5,204
651
3,177
5,386
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 1 / 0
3,304
413
150
1,305
269
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
8
Kills
4
5
Deaths
9
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
CrabManDoo
Merlin
0
2
0
0
W
Nemesis
Darkarmaxuwu
Nemesis
0
0
2
1
W
He Bo
Dessybur
He Bo
4
1
0
4
W
Cabrakan
Edukarma
Cabrakan
3
1
0
3
L
0
2
0
0
L
Jormungandr
NathanielRad
Jormungandr
1
2
0
0.5
L
Danzaburou
PvtLingMing
Danzaburou
3
2
0
1.5
W
Apollo
Tacko6627
Apollo
0
0
1
0.5
W
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,403
Damage
5,177
16,277
Taken
17,189
7,111
Mitigated
5,323
4,344
Healing
2,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CrabManDoo
Merlin
677
111
0
320
3,748
888
0
646
3,102
17,484
0
W
Nemesis
Darkarmaxuwu
Nemesis
527
0
0
27
2,816
764
769
425
2,391
0
9,488
W
He Bo
Dessybur
He Bo
2,734
368
0
727
2,746
642
691
453
2,293
23,574
0
W
Cabrakan
Edukarma
Cabrakan
2,841
342
199
2,236
4,366
2,856
460
729
3,637
13,359
0
L
0
0
0
15
1,143
258
115
78
1,065
651
0
L
Jormungandr
NathanielRad
Jormungandr
1,173
435
0
90
5,607
2,198
114
3,197
2,220
10,849
0
L
Danzaburou
PvtLingMing
Danzaburou
3,177
1,150
0
1,998
5,386
1,710
0
1,876
3,510
0
25,976
W
Apollo
Tacko6627
Apollo
392
274
0
671
3,081
745
0
393
2,688
0
14,072
W
909
142
0
484
3,268
2,104
602
0
3,268
15,207
0
L
150
70
0
260
1,305
269
0
423
808
4,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,269
Gold Earned
20,268
157
Minions Killed
122
0
Camps Cleared
0
677,132
Distance Traveled
484,927
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,169
521
43
5
0
151,085
0
W
Nemesis
4,113
514
23
3
0
130,328
0
W
He Bo
5,540
693
47
6
0
122,741
0
W
Cabrakan
4,845
606
23
3
0
169,329
3
L
Hades
3,090
386
0
0
0
36,602
0
L
Jormungandr
4,501
563
18
2
0
129,730
3
L
Danzaburou
5,204
651
52
7
0
121,873
0
W
Apollo
4,265
533
36
5
0
116,899
0
W
Ra
4,506
563
28
4
0
137,835
1
L
Scylla
3,304
413
9
1
0
45,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role