Player Matchup

Sol
Sol
Bosners
Sol
Level 24
God Stats
39W - 28L
1,550 SR
Queue Stats
106W - 99L
1,465 Elo+
Solo
Bellona
Bellona
GhettoGuvci
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,320 Elo+
Solo
Kukulkan
Kukulkan
ReverseColt8297
Kukulkan
Level 16
God Stats
24W - 22L
1,622 SR
Queue Stats
33W - 27L
1,564 Elo+
Solo
Ao Kuang
Ao Kuang
loud_spy3
Ao Kuang
Level 15
God Stats
12W - 10L
1,433 SR
Queue Stats
73W - 57L
1,458 Elo+
Solo
Merlin
Merlin
massi1500
Merlin
Level 23
God Stats
43W - 37L
1,624 SR
Queue Stats
44W - 39L
1,580 Elo+
Solo
Team Averages
Level 20
1,546 SR
1,477 Elo+

VS

Team Averages
Level 13
1,486 SR
1,570 Elo+
Thor
Thor
EvenBoss2884
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,536 Elo+
Solo
King Arthur
King Arthur
KingOfCarbs
King Arthur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
404W - 295L
1,697 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThatBoiSteph
Morgan Le Fay
Level 22
God Stats
11W - 5L
1,723 SR
Queue Stats
51W - 29L
1,626 Elo+
Solo
Baba Yaga
Baba Yaga
br00ksy112
Baba Yaga
Level 5
God Stats
0W - 4L
1,255 SR
Queue Stats
5W - 12L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
skulduggerykid
Baron Samedi
Level 18
God Stats
7W - 7L
1,451 SR
Queue Stats
26W - 25L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
8 / 3 / 18
12,334
1,028
21,707
11,805
4,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
GhettoGuvci
Bellona
19
2 / 3 / 20
11,319
943
9,870
17,404
11,216
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
20
9 / 0 / 22
13,597
1,133
22,003
6,760
2,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
loud_spy3
Ao Kuang
20
20 / 4 / 12
13,859
1,155
26,303
16,400
6,011
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
massi1500
Merlin
19
6 / 2 / 10
12,169
1,014
13,460
12,050
4,227
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 15 / 6
10,775
898
14,991
24,235
10,005
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
KingOfCarbs
King Arthur
18
5 / 5 / 3
12,407
1,034
15,222
20,682
21,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
ThatBoiSteph
Morgan Le Fay
17
5 / 9 / 6
12,299
1,025
15,080
19,740
7,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
br00ksy112
Baba Yaga
17
0 / 11 / 6
10,547
879
7,478
17,773
6,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
skulduggerykid
Baron Samedi
17
0 / 5 / 9
10,207
851
5,657
16,656
6,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
42
45
Kills
12
12
Deaths
45
82
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
8
3
18
5.67
L
2
15
6
0.33
W
Bellona
GhettoGuvci
Bellona
2
3
20
4
L
King Arthur
KingOfCarbs
King Arthur
5
5
3
1.3
W
Kukulkan
9
0
22
20
L
Morgan Le Fay
ThatBoiSteph
Morgan Le Fay
5
9
6
0.89
L
Baba Yaga
br00ksy112
Baba Yaga
0
11
6
0.27
W
Ao Kuang
loud_spy3
Ao Kuang
20
4
12
6.5
W
Merlin
massi1500
Merlin
6
2
10
5.5
L
Baron Samedi
skulduggerykid
Baron Samedi
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,343
Damage
58,428
64,419
Taken
99,086
28,646
Mitigated
52,334
9,024
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
21,707
8,034
457
3,802
11,805
4,350
0
4,486
6,902
35,642
0
L
14,991
4,873
0
0
24,235
10,005
0
20,619
3,616
0
25,058
W
Bellona
GhettoGuvci
Bellona
9,870
2,802
0
132
17,404
11,216
0
8,874
7,968
0
22,676
L
King Arthur
KingOfCarbs
King Arthur
15,222
1,177
0
1,590
20,682
21,916
0
16,405
4,277
0
38,393
W
Kukulkan
22,003
137
0
394
6,760
2,842
0
2,314
4,355
45,314
0
L
Morgan Le Fay
ThatBoiSteph
Morgan Le Fay
15,080
1,041
0
556
19,740
7,527
0
15,897
3,843
30,417
0
L
Baba Yaga
br00ksy112
Baba Yaga
7,478
437
0
1,812
17,773
6,426
0
15,794
1,979
34,146
0
W
Ao Kuang
loud_spy3
Ao Kuang
26,303
9,737
0
2,520
16,400
6,011
0
6,330
9,581
35,552
0
W
Merlin
massi1500
Merlin
13,460
208
0
1,719
12,050
4,227
0
5,435
6,157
43,460
0
L
Baron Samedi
skulduggerykid
Baron Samedi
5,657
117
1,734
1,784
16,656
6,460
0
14,758
1,898
14,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,278
Gold Earned
56,235
199
Minions Killed
196
11
Camps Cleared
3
1,177,123
Distance Traveled
997,125
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,334
1,028
36
3
2
201,867
1
L
Thor
10,775
898
13
1
1
182,701
0
W
Bellona
11,319
943
26
2
1
262,171
2
L
King Arthur
12,407
1,034
64
5
1
219,544
0
W
Kukulkan
13,597
1,133
66
6
2
270,327
0
L
Morgan Le Fay
12,299
1,025
39
3
0
206,845
0
L
Baba Yaga
10,547
879
60
5
1
200,336
0
W
Ao Kuang
13,859
1,155
6
1
5
230,895
0
W
Merlin
12,169
1,014
65
5
1
211,863
0
L
Baron Samedi
10,207
851
20
2
0
187,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role