Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
HuuMel
Nox
Level 117
God Stats
12W - 2L
1,950 SR
Queue Stats
94W - 96L
1,570 Elo+
Party 1
Neith
Neith
Indominus69420
Neith
Level 8
God Stats
13W - 17L
1,448 SR
Queue Stats
37W - 39L
1,440 Elo+
Party 1
Anubis
Anubis
ItIsJonny
Anubis
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
275W - 299L
1,371 Elo+
Party 3
Thanatos
Thanatos
motomagic12
Thanatos
Level 107
God Stats
20W - 21L
1,566 SR
Queue Stats
94W - 90L
1,498 Elo+
Party 1
Team Averages
Level 65
1,593 SR
1,476 Elo+

VS

Team Averages
Level 33
1,536 SR
1,377 Elo+
Serqet
Serqet
BUSxTIME
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 187L
1,340 Elo+
Party 2
Anubis
Anubis
Heyimyourcat
Anubis
Level 36
God Stats
31W - 34L
1,468 SR
Queue Stats
158W - 196L
1,369 Elo+
Party 2
Jing Wei
Jing Wei
Jnorbs
Jing Wei
Level 51
God Stats
15W - 9L
1,641 SR
Queue Stats
196W - 254L
1,384 Elo+
Party 2
Ymir
Ymir
RealSwanRonson
Ymir
Level 15
God Stats
14W - 13L
1,602 SR
Queue Stats
16W - 23L
1,426 Elo+
Party 2
Chaac
Chaac
Sekobi
Chaac
Level 37
God Stats
38W - 35L
1,471 SR
Queue Stats
93W - 143L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 0 / 0
5,791
483
5,277
9,857
5,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
HuuMel
Nox
9
0 / 0 / 3
5,673
473
2,615
4,919
1,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 0 / 3
5,390
449
1,998
3,359
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
ItIsJonny
Anubis
10
1 / 4 / 2
6,228
519
3,517
8,715
3,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
motomagic12
Thanatos
12
9 / 0 / 0
7,445
620
7,079
6,712
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BUSxTIME
Serqet
8
1 / 4 / 2
5,296
441
1,249
6,761
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
11
3 / 2 / 1
6,131
511
6,695
6,090
2,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Jnorbs
Jing Wei
9
0 / 3 / 0
5,094
425
1,747
6,080
1,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 1 / 0
5,395
450
1,590
4,539
1,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Sekobi
Chaac
11
0 / 0 / 0
5,910
493
6,673
9,898
6,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
4
4
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
0
0
L
Serqet
BUSxTIME
Serqet
1
4
2
0.5
L
Anubis
3
2
1
1.75
W
Nox
HuuMel
Nox
0
0
3
1.5
W
0
0
3
1.5
W
Anubis
ItIsJonny
Anubis
1
4
2
0.5
L
Jing Wei
Jnorbs
Jing Wei
0
3
0
0
L
0
1
0
0
L
Chaac
Sekobi
Chaac
0
0
0
0
W
Thanatos
motomagic12
Thanatos
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,486
Damage
17,954
33,562
Taken
33,368
14,893
Mitigated
14,405
19,106
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,277
145
0
4,828
9,857
5,942
0
0
8,694
28,557
0
L
Serqet
BUSxTIME
Serqet
1,249
354
0
916
6,761
1,713
0
1,347
5,414
0
15,198
L
Anubis
6,695
320
0
1,636
6,090
2,578
94
2,170
3,920
36,312
0
W
Nox
HuuMel
Nox
2,615
327
0
2,037
4,919
1,970
0
1,066
3,853
21,850
0
W
1,998
623
0
1,901
3,359
830
0
760
2,599
0
25,733
W
Anubis
ItIsJonny
Anubis
3,517
262
0
3,767
8,715
3,382
31
5,583
3,102
33,484
0
L
Jing Wei
Jnorbs
Jing Wei
1,747
1,269
446
1,495
6,080
1,609
420
1,492
4,588
0
27,620
L
1,590
225
0
966
4,539
1,710
0
1,123
3,416
12,126
0
L
Chaac
Sekobi
Chaac
6,673
463
0
5,796
9,898
6,795
0
4,395
4,621
0
32,965
W
Thanatos
motomagic12
Thanatos
7,079
952
0
6,573
6,712
2,769
0
1,203
5,463
0
39,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,527
Gold Earned
27,826
302
Minions Killed
245
0
Camps Cleared
0
1,097,427
Distance Traveled
1,076,879
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,791
483
72
6
0
223,481
4
L
Serqet
5,296
441
34
3
0
241,279
3
L
Anubis
6,131
511
57
5
0
212,909
5
W
Nox
5,673
473
51
4
0
206,721
6
W
Neith
5,390
449
48
4
0
194,338
0
W
Anubis
6,228
519
63
5
0
202,902
2
L
Jing Wei
5,094
425
54
5
0
201,708
0
L
Ymir
5,395
450
30
3
0
213,336
2
L
Chaac
5,910
493
70
6
0
207,647
1
W
Thanatos
7,445
620
68
6
0
269,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role