Player Matchup

Gilgamesh
Gilgamesh
Buff Falco69
Gilgamesh
Level 14
God Stats
12W - 3L
1,626 SR
Queue Stats
36W - 33L
1,536 Elo+
Party 1
Discordia
Discordia
HorchataPapi230
Discordia
Level 5
God Stats
23W - 11L
1,691 SR
Queue Stats
43W - 28L
1,606 Elo+
Party 1
Artemis
Artemis
JR4415
Artemis
Level 6
God Stats
9W - 6L
1,828 SR
Queue Stats
38W - 30L
1,773 Elo+
Party 1
Fafnir
Fafnir
JoeyMonsta
Fafnir
Level 63
God Stats
4W - 2L
1,532 SR
Queue Stats
84W - 75L
1,526 Elo+
Party 1
Hades
Hades
OptMax02
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,677 Elo+
Solo
Team Averages
Level 19
1,635 SR
1,624 Elo+

VS

Team Averages
Level 12
1,486 SR
1,416 Elo+
Morgan Le Fay
Morgan Le Fay
BADDA6G6
Morgan Le Fay
Level 17
God Stats
2W - 6L
1,437 SR
Queue Stats
52W - 75L
1,435 Elo+
Party 2
Fenrir
Fenrir
JosukeBestoJoJo
Fenrir
Level 18
God Stats
3W - 4L
1,492 SR
Queue Stats
34W - 34L
1,602 Elo+
Solo
Zeus
Zeus
captgeorge214
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
loscasanovax4
Cerberus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,018 Elo+
Solo
Yemoja
Yemoja
ncjayroc
Yemoja
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 91L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buff Falco69
Gilgamesh
18
17 / 0 / 3
12,324
536
24,204
22,981
16,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
HorchataPapi230
Discordia
17
2 / 4 / 3
11,109
483
12,315
9,617
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
JR4415
Artemis
15
3 / 2 / 4
10,466
455
13,712
11,827
4,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
JoeyMonsta
Fafnir
15
5 / 1 / 6
11,892
517
9,355
16,548
20,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
OptMax02
Hades
14
2 / 4 / 6
9,309
405
6,579
13,833
9,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BADDA6G6
Morgan Le Fay
13
2 / 5 / 0
8,807
383
8,209
12,760
4,332
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 1 / 2
10,960
477
21,221
28,112
16,752
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 10 / 3
7,777
338
2,452
10,766
3,684
Cerberus
loscasanovax4
Cerberus
11
1 / 8 / 3
7,638
332
4,215
22,040
20,382
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
ncjayroc
Yemoja
13
0 / 5 / 3
8,398
365
3,968
14,574
6,775
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
29
Kills
11
11
Deaths
29
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BADDA6G6
Morgan Le Fay
2
5
0
0.4
W
Gilgamesh
Buff Falco69
Gilgamesh
17
0
3
18.5
W
Discordia
HorchataPapi230
Discordia
2
4
3
0.88
W
Artemis
JR4415
Artemis
3
2
4
2.5
W
Fafnir
JoeyMonsta
Fafnir
5
1
6
8
L
8
1
2
9
W
Hades
OptMax02
Hades
2
4
6
1.25
L
0
10
3
0.15
L
Cerberus
loscasanovax4
Cerberus
1
8
3
0.31
L
Yemoja
ncjayroc
Yemoja
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,165
Damage
40,065
74,806
Taken
88,252
53,669
Mitigated
51,925
24,975
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BADDA6G6
Morgan Le Fay
8,209
2,498
0
1,824
12,760
4,332
667
4,695
8,065
35,033
0
W
Gilgamesh
Buff Falco69
Gilgamesh
24,204
8,773
0
9,367
22,981
16,001
1,713
7,595
15,386
1,763
74,388
W
Discordia
HorchataPapi230
Discordia
12,315
704
0
1,067
9,617
3,616
2,216
801
8,816
78,709
0
W
Artemis
JR4415
Artemis
13,712
6,502
480
5,165
11,827
4,726
5,862
3,218
8,609
0
80,094
W
Fafnir
JoeyMonsta
Fafnir
9,355
2,465
245
4,944
16,548
20,033
1,842
3,600
11,185
43,323
0
L
21,221
7,638
0
5,030
28,112
16,752
0
13,246
14,866
0
73,341
W
Hades
OptMax02
Hades
6,579
1,738
410
3,297
13,833
9,293
1,198
4,156
9,677
27,855
0
L
2,452
376
0
188
10,766
3,684
328
2,947
7,819
16,779
0
L
Cerberus
loscasanovax4
Cerberus
4,215
379
0
1,756
22,040
20,382
151
4,945
17,095
13,049
0
L
Yemoja
ncjayroc
Yemoja
3,968
1,200
1,091
1,399
14,574
6,775
1,213
2,477
12,097
39,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,100
Gold Earned
43,580
446
Minions Killed
257
0
Camps Cleared
0
1,878,138
Distance Traveled
1,726,169
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,807
383
53
2
0
355,053
0
W
Gilgamesh
12,324
536
103
4
0
430,587
0
W
Discordia
11,109
483
117
5
0
377,984
0
W
Artemis
10,466
455
143
6
0
361,376
0
W
Fafnir
11,892
517
41
2
0
404,564
0
L
Fenrir
10,960
477
85
4
0
447,848
0
W
Hades
9,309
405
42
2
0
303,627
4
L
Zeus
7,777
338
28
1
0
238,773
4
L
Cerberus
7,638
332
30
1
0
329,416
1
L
Yemoja
8,398
365
61
3
0
355,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role