Player Matchup

Hel
Hel
A_Nightmare_Rose
Hel
Level 144
God Stats
2W - 5L
1,566 SR
Queue Stats
29W - 35L
1,385 Elo+
Party 2
Athena
Athena
BoredHero
Athena
Level 81
God Stats
1W - 1L
1,837 SR
Queue Stats
179W - 167L
1,554 Elo+
Party 3
Sol
Sol
Isberoc
Sol
Level 83
God Stats
3W - 1L
1,990 SR
Queue Stats
266W - 210L
1,651 Elo+
Party 3
Chaac
Chaac
Shenghar
Chaac
Level 95
God Stats
1W - 3L
1,489 SR
Queue Stats
282W - 231L
1,610 Elo+
Party 3
Cernunnos
Cernunnos
ll--W3irD0--ll
Cernunnos
Level 160
God Stats
1W - 4L
1,394 SR
Queue Stats
140W - 121L
1,569 Elo+
Party 2
Team Averages
Level 113
1,655 SR
1,554 Elo+

VS

Team Averages
Level 109
1,595 SR
1,561 Elo+
Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GotFriedChicken
Danzaburou
Level 104
God Stats
20W - 10L
1,625 SR
Queue Stats
83W - 76L
1,535 Elo+
Party 1
Arachne
Arachne
NutDaaGod
Arachne
Level 117
God Stats
81W - 55L
1,618 SR
Queue Stats
187W - 158L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
PrinceDaaGod
Cthulhu
Level 107
God Stats
55W - 40L
1,599 SR
Queue Stats
123W - 116L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
uncanny320cloud
Kukulkan
Level 89
God Stats
12W - 11L
1,632 SR
Queue Stats
140W - 123L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,434
496
4,049
11,731
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
BoredHero
Athena
10
0 / 5 / 2
7,545
444
2,353
13,343
10,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
13
1 / 3 / 0
7,622
448
5,808
6,340
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Shenghar
Chaac
11
1 / 6 / 2
7,108
418
5,637
13,213
6,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
ll--W3irD0--ll
Cernunnos
15
1 / 6 / 1
9,638
567
7,139
14,475
5,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 1 / 5
9,745
573
5,768
11,941
3,901
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
GotFriedChicken
Danzaburou
17
2 / 0 / 5
10,691
629
4,237
9,237
3,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
NutDaaGod
Arachne
19
10 / 0 / 7
12,250
721
14,690
12,050
6,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
PrinceDaaGod
Cthulhu
14
4 / 3 / 7
8,780
516
8,544
10,707
7,786
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
17
3 / 0 / 5
10,619
625
9,132
5,897
3,026
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
21
21
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
5
4.5
L
1
1
1
1.5
L
Athena
BoredHero
Athena
0
5
2
0.2
W
Danzaburou
GotFriedChicken
Danzaburou
2
0
5
4.5
L
Sol
1
3
0
0.33
W
Arachne
NutDaaGod
Arachne
10
0
7
13.5
W
Cthulhu
PrinceDaaGod
Cthulhu
4
3
7
2.5
L
Chaac
Shenghar
Chaac
1
6
2
0.33
L
Cernunnos
ll--W3irD0--ll
Cernunnos
1
6
1
0.25
W
Kukulkan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,986
Damage
42,371
59,102
Taken
49,832
28,853
Mitigated
24,827
13,483
Healing
22,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,768
3,266
150
6,177
11,941
3,901
1,142
1,936
9,893
0
61,214
L
4,049
219
1,453
5,833
11,731
4,455
0
5,729
6,002
51,156
0
L
Athena
BoredHero
Athena
2,353
808
0
750
13,343
10,787
0
3,639
9,704
15,634
0
W
Danzaburou
GotFriedChicken
Danzaburou
4,237
1,465
0
3,092
9,237
3,405
2,884
2,024
7,213
0
86,295
L
Sol
5,808
1,194
0
919
6,340
1,825
0
1,152
5,188
52,923
0
W
Arachne
NutDaaGod
Arachne
14,690
8,485
0
8,929
12,050
6,709
0
2,994
8,954
0
106,098
W
Cthulhu
PrinceDaaGod
Cthulhu
8,544
451
277
1,569
10,707
7,786
0
4,816
5,815
29,951
0
L
Chaac
Shenghar
Chaac
5,637
1,111
0
2,806
13,213
6,102
0
3,500
9,713
0
38,098
L
Cernunnos
ll--W3irD0--ll
Cernunnos
7,139
3,409
0
1,722
14,475
5,684
0
3,775
10,700
0
58,890
W
Kukulkan
9,132
562
0
2,000
5,897
3,026
0
836
4,965
85,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,347
Gold Earned
52,085
454
Minions Killed
595
0
Camps Cleared
0
1,620,173
Distance Traveled
1,784,716
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,745
573
111
7
0
335,504
4
L
Hel
8,434
496
133
8
0
353,299
1
L
Athena
7,545
444
41
2
0
296,717
4
W
Danzaburou
10,691
629
137
8
0
313,714
3
L
Sol
7,622
448
113
7
0
324,897
4
W
Arachne
12,250
721
152
9
0
448,585
3
W
Cthulhu
8,780
516
39
2
0
337,675
2
L
Chaac
7,108
418
65
4
0
349,610
1
L
Cernunnos
9,638
567
102
6
0
295,650
1
W
Kukulkan
10,619
625
156
9
0
349,238
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role