Player Matchup

Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
CDL Truckdriver
Hercules
Level 119
God Stats
0W - 1L
1,295 SR
Queue Stats
3W - 4L
1,461 Elo+
Party 2
Zeus
Zeus
GlobDabzOnly
Zeus
Level 108
God Stats
14W - 8L
1,523 SR
Queue Stats
16W - 12L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
GreatBamboni
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Loki
Loki
nunderhill
Loki
Level 28
God Stats
0W - 1L
1,695 SR
Queue Stats
5W - 5L
1,734 Elo+
Party 2
Team Averages
Level 85
1,503 SR
1,542 Elo+

VS

Team Averages
Level 67
1,589 SR
1,668 Elo+
Ymir
Ymir
Axium09
Ymir
Level 69
God Stats
8W - 7L
1,599 SR
Queue Stats
325W - 265L
1,599 Elo+
Party 3
Bakasura
Bakasura
ChiefyGrande
Bakasura
Level 128
God Stats
2W - 2L
1,719 SR
Queue Stats
89W - 39L
1,734 Elo+
Party 1
Eset
Eset
Tyrox09
Eset
Level 81
God Stats
18W - 9L
1,685 SR
Queue Stats
473W - 378L
1,596 Elo+
Party 3
Sol
Sol
Zagchic
Sol
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 13L
1,708 Elo+
Party 1
Cupid
Cupid
ZzZdreicoZzZ
Cupid
Level 29
God Stats
2W - 2L
1,444 SR
Queue Stats
114W - 51L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 5 / 1
9,056
906
4,394
11,932
8,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
0 / 0 / 1
8,142
814
2,771
6,423
4,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 8 / 1
9,500
950
14,307
17,423
5,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
GreatBamboni
Baron Samedi
14
0 / 3 / 0
8,019
802
2,409
4,761
2,077
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 8 / 0
8,155
816
4,049
8,889
2,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

53

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axium09
Ymir
17
5 / 0 / 15
10,983
1,098
6,656
8,243
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ChiefyGrande
Bakasura
17
7 / 2 / 11
11,477
1,148
11,872
12,802
4,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
Tyrox09
Eset
17
6 / 0 / 15
10,395
1,040
10,311
4,865
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
17
2 / 0 / 13
9,759
976
6,559
7,170
3,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 1 / 14
10,019
1,002
11,475
5,637
2,443
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
92
3
Kills
24
24
Deaths
3
3
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
1
0.1
W
Ymir
Axium09
Ymir
5
0
15
12.5
L
Hercules
0
0
1
0.5
W
Bakasura
ChiefyGrande
Bakasura
7
2
11
6.25
L
2
8
1
0.31
L
Baron Samedi
GreatBamboni
Baron Samedi
0
3
0
0
W
Eset
Tyrox09
Eset
6
0
15
13.5
W
Sol
2
0
13
8.5
W
4
1
14
11
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,930
Damage
46,873
49,428
Taken
38,717
23,697
Mitigated
23,829
5,036
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,394
578
0
0
11,932
8,782
0
5,848
5,911
15,859
0
W
Ymir
Axium09
Ymir
6,656
828
0
900
8,243
11,217
0
3,970
4,273
15,117
0
L
Hercules
2,771
118
240
2,116
6,423
4,375
0
2,788
3,354
0
6,396
W
Bakasura
ChiefyGrande
Bakasura
11,872
8,732
0
2,647
12,802
4,707
0
5,037
4,753
0
21,180
L
14,307
980
0
1,732
17,423
5,706
0
8,128
8,310
39,426
0
L
Baron Samedi
GreatBamboni
Baron Samedi
2,409
0
510
438
4,761
2,077
0
2,760
1,721
10,560
0
W
Eset
Tyrox09
Eset
10,311
244
1,835
308
4,865
2,115
0
3,899
966
27,273
0
W
Sol
6,559
873
0
3,077
7,170
3,347
0
4,034
3,136
26,890
0
W
11,475
5,732
455
423
5,637
2,443
0
4,170
1,467
0
36,180
L
4,049
626
0
0
8,889
2,757
0
4,002
4,575
0
7,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,872
Gold Earned
52,633
95
Minions Killed
207
3
Camps Cleared
11
708,054
Distance Traveled
963,972
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,056
906
18
2
0
151,682
0
W
Ymir
10,983
1,098
25
3
0
173,946
1
L
Hercules
8,142
814
1
0
0
143,435
0
W
Bakasura
11,477
1,148
33
3
8
210,330
1
L
Zeus
9,500
950
52
5
2
151,822
0
L
Baron Samedi
8,019
802
17
2
1
93,523
0
W
Eset
10,395
1,040
47
5
0
209,458
0
W
Sol
9,759
976
46
5
1
176,876
0
W
Cupid
10,019
1,002
56
6
2
193,362
0
L
Loki
8,155
816
7
1
0
167,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role